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Improvement of Time Management Parameters
Passed STC: https://tests.stockfishchess.org/tests/view/6579c5574d789acf40aaf914 LLR: 2.93 (-2.94,2.94) <0.00,2.00> Total: 44672 W: 11354 L: 11030 D: 22288 Ptnml(0-2): 140, 5033, 11685, 5319, 159 Passed LTC: https://tests.stockfishchess.org/tests/view/657ad7f44d789acf40ab105e LLR: 2.94 (-2.94,2.94) <0.50,2.50> Total: 40932 W: 10275 L: 9950 D: 20707 Ptnml(0-2): 21, 4316, 11473, 4629, 27 Passed non-regression Sudden death 10+0: https://tests.stockfishchess.org/tests/view/657b9b9e393ac02e7911f1a8 LLR: 2.93 (-2.94,2.94) <-1.75,0.25> Total: 21384 W: 5171 L: 4925 D: 11288 Ptnml(0-2): 112, 2420, 5409, 2612, 139 closes https://github.com/official-stockfish/Stockfish/pull/4923 No functional change
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2 changed files with 9 additions and 9 deletions
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@ -471,12 +471,12 @@ void Thread::search() {
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{
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{
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double fallingEval = (66 + 14 * (mainThread->bestPreviousAverageScore - bestValue)
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double fallingEval = (66 + 14 * (mainThread->bestPreviousAverageScore - bestValue)
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+ 6 * (mainThread->iterValue[iterIdx] - bestValue))
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+ 6 * (mainThread->iterValue[iterIdx] - bestValue))
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/ 583.0;
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/ 616.6;
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fallingEval = std::clamp(fallingEval, 0.5, 1.5);
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fallingEval = std::clamp(fallingEval, 0.51, 1.51);
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// If the bestMove is stable over several iterations, reduce time accordingly
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// If the bestMove is stable over several iterations, reduce time accordingly
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timeReduction = lastBestMoveDepth + 8 < completedDepth ? 1.56 : 0.69;
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timeReduction = lastBestMoveDepth + 8 < completedDepth ? 1.56 : 0.69;
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double reduction = (1.4 + mainThread->previousTimeReduction) / (2.03 * timeReduction);
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double reduction = (1.4 + mainThread->previousTimeReduction) / (2.17 * timeReduction);
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double bestMoveInstability = 1 + 1.79 * totBestMoveChanges / Threads.size();
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double bestMoveInstability = 1 + 1.79 * totBestMoveChanges / Threads.size();
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double totalTime = Time.optimum() * fallingEval * reduction * bestMoveInstability;
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double totalTime = Time.optimum() * fallingEval * reduction * bestMoveInstability;
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@ -71,21 +71,21 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
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- moveOverhead * (2 + mtg));
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- moveOverhead * (2 + mtg));
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// Use extra time with larger increments
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// Use extra time with larger increments
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double optExtra = std::clamp(1.0 + 12.5 * limits.inc[us] / limits.time[us], 1.0, 1.12);
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double optExtra = std::clamp(1.0 + 12.5 * limits.inc[us] / limits.time[us], 1.0, 1.11);
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// Calculate time constants based on current time left.
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// Calculate time constants based on current time left.
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double optConstant = std::min(0.00335 + 0.0003 * std::log10(limits.time[us] / 1000.0), 0.0048);
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double optConstant = std::min(0.00334 + 0.0003 * std::log10(limits.time[us] / 1000.0), 0.0049);
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double maxConstant = std::max(3.6 + 3.0 * std::log10(limits.time[us] / 1000.0), 2.7);
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double maxConstant = std::max(3.4 + 3.0 * std::log10(limits.time[us] / 1000.0), 2.76);
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// x basetime (+ z increment)
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// x basetime (+ z increment)
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// If there is a healthy increment, timeLeft can exceed actual available
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// If there is a healthy increment, timeLeft can exceed actual available
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// game time for the current move, so also cap to 20% of available game time.
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// game time for the current move, so also cap to 20% of available game time.
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if (limits.movestogo == 0)
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if (limits.movestogo == 0)
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{
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{
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optScale = std::min(0.0120 + std::pow(ply + 3.3, 0.44) * optConstant,
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optScale = std::min(0.0120 + std::pow(ply + 3.1, 0.44) * optConstant,
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0.2 * limits.time[us] / double(timeLeft))
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0.21 * limits.time[us] / double(timeLeft))
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* optExtra;
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* optExtra;
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maxScale = std::min(6.8, maxConstant + ply / 12.2);
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maxScale = std::min(6.9, maxConstant + ply / 12.2);
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}
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}
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// x moves in y seconds (+ z increment)
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// x moves in y seconds (+ z increment)
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