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https://github.com/sockspls/badfish
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Move Tempo to evaluation
No functional change.
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parent
69ac45d903
commit
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3 changed files with 9 additions and 10 deletions
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@ -855,7 +855,7 @@ namespace Eval {
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/// of the position always from the point of view of the side to move.
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/// of the position always from the point of view of the side to move.
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Value evaluate(const Position& pos) {
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Value evaluate(const Position& pos) {
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return do_evaluate<false>(pos);
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return do_evaluate<false>(pos) + Tempo;
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}
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}
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@ -26,6 +26,8 @@ class Position;
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namespace Eval {
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namespace Eval {
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const int Tempo = 17; // Must be visible to search
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extern void init();
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extern void init();
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extern Value evaluate(const Position& pos);
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extern Value evaluate(const Position& pos);
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extern std::string trace(const Position& pos);
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extern std::string trace(const Position& pos);
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@ -76,9 +76,6 @@ namespace {
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return (Depth) Reductions[PvNode][i][std::min(int(d) / ONE_PLY, 63)][std::min(mn, 63)];
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return (Depth) Reductions[PvNode][i][std::min(int(d) / ONE_PLY, 63)][std::min(mn, 63)];
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}
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}
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// Tempo bonus. Must be handled by search to preserve eval symmetry.
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const int Tempo = 17;
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size_t MultiPV, PVIdx;
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size_t MultiPV, PVIdx;
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TimeManager TimeMgr;
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TimeManager TimeMgr;
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double BestMoveChanges;
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double BestMoveChanges;
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@ -484,7 +481,7 @@ namespace {
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{
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{
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// Step 2. Check for aborted search and immediate draw
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// Step 2. Check for aborted search and immediate draw
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if (Signals.stop || pos.is_draw() || ss->ply > MAX_PLY)
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if (Signals.stop || pos.is_draw() || ss->ply > MAX_PLY)
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return ss->ply > MAX_PLY && !inCheck ? evaluate(pos) + Tempo : DrawValue[pos.side_to_move()];
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return ss->ply > MAX_PLY && !inCheck ? evaluate(pos) : DrawValue[pos.side_to_move()];
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// Step 3. Mate distance pruning. Even if we mate at the next move our score
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// Step 3. Mate distance pruning. Even if we mate at the next move our score
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// would be at best mate_in(ss->ply+1), but if alpha is already bigger because
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// would be at best mate_in(ss->ply+1), but if alpha is already bigger because
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@ -539,7 +536,7 @@ namespace {
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{
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{
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// Never assume anything on values stored in TT
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// Never assume anything on values stored in TT
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if ((ss->staticEval = eval = tte->eval_value()) == VALUE_NONE)
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if ((ss->staticEval = eval = tte->eval_value()) == VALUE_NONE)
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eval = ss->staticEval = evaluate(pos) + Tempo;
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eval = ss->staticEval = evaluate(pos);
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// Can ttValue be used as a better position evaluation?
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// Can ttValue be used as a better position evaluation?
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if (ttValue != VALUE_NONE)
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if (ttValue != VALUE_NONE)
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@ -548,7 +545,7 @@ namespace {
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}
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}
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else
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else
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{
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{
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eval = ss->staticEval = ss->nullChild ? -(ss-1)->staticEval + 2 * Tempo : evaluate(pos) + Tempo;
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eval = ss->staticEval = ss->nullChild ? -(ss-1)->staticEval + 2 * Eval::Tempo : evaluate(pos);
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TT.store(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, ss->staticEval);
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TT.store(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, ss->staticEval);
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}
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}
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@ -1066,7 +1063,7 @@ moves_loop: // When in check and at SpNode search starts from here
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// Check for an instant draw or if the maximum ply has been reached
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// Check for an instant draw or if the maximum ply has been reached
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if (pos.is_draw() || ss->ply > MAX_PLY)
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if (pos.is_draw() || ss->ply > MAX_PLY)
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return ss->ply > MAX_PLY && !InCheck ? evaluate(pos) + Tempo : DrawValue[pos.side_to_move()];
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return ss->ply > MAX_PLY && !InCheck ? evaluate(pos) : DrawValue[pos.side_to_move()];
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// Decide whether or not to include checks: this fixes also the type of
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// Decide whether or not to include checks: this fixes also the type of
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// TT entry depth that we are going to use. Note that in qsearch we use
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// TT entry depth that we are going to use. Note that in qsearch we use
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@ -1103,7 +1100,7 @@ moves_loop: // When in check and at SpNode search starts from here
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{
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{
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// Never assume anything on values stored in TT
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// Never assume anything on values stored in TT
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if ((ss->staticEval = bestValue = tte->eval_value()) == VALUE_NONE)
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if ((ss->staticEval = bestValue = tte->eval_value()) == VALUE_NONE)
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ss->staticEval = bestValue = evaluate(pos) + Tempo;
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ss->staticEval = bestValue = evaluate(pos);
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// Can ttValue be used as a better position evaluation?
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// Can ttValue be used as a better position evaluation?
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if (ttValue != VALUE_NONE)
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if (ttValue != VALUE_NONE)
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@ -1111,7 +1108,7 @@ moves_loop: // When in check and at SpNode search starts from here
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bestValue = ttValue;
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bestValue = ttValue;
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}
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}
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else
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else
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ss->staticEval = bestValue = ss->nullChild ? -(ss-1)->staticEval + 2 * Tempo : evaluate(pos) + Tempo;
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ss->staticEval = bestValue = ss->nullChild ? -(ss-1)->staticEval + 2 * Eval::Tempo : evaluate(pos);
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// Stand pat. Return immediately if static value is at least beta
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// Stand pat. Return immediately if static value is at least beta
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if (bestValue >= beta)
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if (bestValue >= beta)
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