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Small code formatting in position.cpp

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2009-02-12 12:43:14 +01:00
parent a188a047ab
commit 088ecc242f

View file

@ -128,8 +128,10 @@ void Position::from_fen(const std::string& fen) {
i++;
while(strchr("KQkqabcdefghABCDEFGH-", fen[i])) {
if(fen[i] == '-') {
i++; break;
if (fen[i] == '-')
{
i++;
break;
}
else if(fen[i] == 'K') allow_oo(WHITE);
else if(fen[i] == 'Q') allow_ooo(WHITE);
@ -317,25 +319,6 @@ void Position::copy(const Position &pos) {
}
/// Position::update_checkers() updates checkers info, used in do_move()
template<PieceType Piece>
inline void Position::update_checkers(Bitboard* pCheckersBB, Square ksq, Square from,
Square to, Bitboard dcCandidates) {
if (Piece != KING && bit_is_set(piece_attacks<Piece>(ksq), to))
set_bit(pCheckersBB, to);
if (Piece != QUEEN && bit_is_set(dcCandidates, from))
{
if (Piece != ROOK)
(*pCheckersBB) |= (piece_attacks<ROOK>(ksq) & rooks_and_queens(side_to_move()));
if (Piece != BISHOP)
(*pCheckersBB) |= (piece_attacks<BISHOP>(ksq) & bishops_and_queens(side_to_move()));
}
}
/// Position:pinned_pieces() returns a bitboard of all pinned (against the
/// king) pieces for the given color.
Bitboard Position::pinned_pieces(Color c) const {
@ -729,6 +712,27 @@ void Position::restore(const UndoInfo& u) {
// u.capture is restored in undo_move()
}
/// Position::update_checkers() is a private method to udpate chekers info
template<PieceType Piece>
inline void Position::update_checkers(Bitboard* pCheckersBB, Square ksq, Square from,
Square to, Bitboard dcCandidates) {
if (Piece != KING && bit_is_set(piece_attacks<Piece>(ksq), to))
set_bit(pCheckersBB, to);
if (Piece != QUEEN && bit_is_set(dcCandidates, from))
{
if (Piece != ROOK)
(*pCheckersBB) |= (piece_attacks<ROOK>(ksq) & rooks_and_queens(side_to_move()));
if (Piece != BISHOP)
(*pCheckersBB) |= (piece_attacks<BISHOP>(ksq) & bishops_and_queens(side_to_move()));
}
}
/// Position::do_move() makes a move, and backs up all information necessary
/// to undo the move to an UndoInfo object. The move is assumed to be legal.
/// Pseudo-legal moves should be filtered out before this function is called.
@ -851,33 +855,13 @@ void Position::do_move(Move m, UndoInfo& u, Bitboard dcCandidates) {
Square ksq = king_square(them);
switch (piece)
{
case PAWN:
update_checkers<PAWN>(&checkersBB, ksq, from, to, dcCandidates);
break;
case KNIGHT:
update_checkers<KNIGHT>(&checkersBB, ksq, from, to, dcCandidates);
break;
case BISHOP:
update_checkers<BISHOP>(&checkersBB, ksq, from, to, dcCandidates);
break;
case ROOK:
update_checkers<ROOK>(&checkersBB, ksq, from, to, dcCandidates);
break;
case QUEEN:
update_checkers<QUEEN>(&checkersBB, ksq, from, to, dcCandidates);
break;
case KING:
update_checkers<KING>(&checkersBB, ksq, from, to, dcCandidates);
break;
default:
assert(false);
break;
case PAWN: update_checkers<PAWN>(&checkersBB, ksq, from, to, dcCandidates); break;
case KNIGHT: update_checkers<KNIGHT>(&checkersBB, ksq, from, to, dcCandidates); break;
case BISHOP: update_checkers<BISHOP>(&checkersBB, ksq, from, to, dcCandidates); break;
case ROOK: update_checkers<ROOK>(&checkersBB, ksq, from, to, dcCandidates); break;
case QUEEN: update_checkers<QUEEN>(&checkersBB, ksq, from, to, dcCandidates); break;
case KING: update_checkers<KING>(&checkersBB, ksq, from, to, dcCandidates); break;
default: assert(false); break;
}
}
@ -892,6 +876,7 @@ void Position::do_move(Move m, UndoInfo& u, Bitboard dcCandidates) {
assert(is_ok());
}
/// Position::do_capture_move() is a private method used to update captured
/// piece info. It is called from the main Position::do_move function.
@ -1013,7 +998,7 @@ void Position::do_castle_move(Move m) {
key ^= zobrist[us][ROOK][rfrom] ^ zobrist[us][ROOK][rto];
// Clear en passant square
if(epSquare != SQ_NONE)
if (epSquare != SQ_NONE)
{
key ^= zobEp[epSquare];
epSquare = SQ_NONE;
@ -1502,7 +1487,7 @@ void Position::undo_ep_move(Move m) {
/// Position::do_null_move makes() a "null move": It switches the side to move
/// and updates the hash key without executing any move on the board.
void Position::do_null_move(UndoInfo &u) {
void Position::do_null_move(UndoInfo& u) {
assert(is_ok());
assert(!is_check());
@ -1564,7 +1549,7 @@ void Position::undo_null_move(const UndoInfo &u) {
/// material gain or loss resulting from a move. There are three versions of
/// this function: One which takes a destination square as input, one takes a
/// move, and one which takes a 'from' and a 'to' square. The function does
/// not yet understand promotions or en passant captures.
/// not yet understand promotions captures.
int Position::see(Square to) const {
@ -1606,8 +1591,8 @@ int Position::see(Square from, Square to) const {
// removed, but possibly an X-ray attacker added behind it.
occ = occupied_squares();
// Handle enpassant moves
if (ep_square() == to && type_of_piece_on(from) == PAWN)
// Handle en passant moves
if (epSquare == to && type_of_piece_on(from) == PAWN)
{
assert(capture == EMPTY);
@ -2195,7 +2180,7 @@ bool Position::is_ok(int* failedStep) const {
if (type_of_piece_on(s) == KING)
kingCount[color_of_piece_on(s)]++;
if(kingCount[0] != 1 || kingCount[1] != 1)
if (kingCount[0] != 1 || kingCount[1] != 1)
return false;
}
@ -2275,10 +2260,10 @@ bool Position::is_ok(int* failedStep) const {
if (failedStep) (*failedStep)++;
if (debugNonPawnMaterial)
{
if(npMaterial[WHITE] != compute_non_pawn_material(WHITE))
if (npMaterial[WHITE] != compute_non_pawn_material(WHITE))
return false;
if(npMaterial[BLACK] != compute_non_pawn_material(BLACK))
if (npMaterial[BLACK] != compute_non_pawn_material(BLACK))
return false;
}