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https://github.com/sockspls/badfish
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Modify source to follow new Makefile
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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3 changed files with 24 additions and 17 deletions
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@ -52,7 +52,7 @@ OBJS = application.o bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
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# os = (name) --- --- Target operating system
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# bits = 64/32 --- -DIS_64BIT --- 64-/32-bit operating system
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# bigendian = no/yes --- -DBIGENDIAN --- big/little-endian byte order
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# prefetch = no/yes --- -DPREFETCH --- Use prefetch x86 asm-instruction
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# prefetch = no/yes --- -DUSE_PREFETCH --- Use prefetch x86 asm-instruction
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# bsfq = no/yes --- -DUSE_BSFQ --- Use bsfq x86_64 asm-instruction
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# --- (Works only with GCC and ICC 64-bit)
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# popcnt = no/yes --- -DUSE_POPCNT --- Use popcnt x86_64 asm-instruction
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@ -25,7 +25,7 @@
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#include <cassert>
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#include <cmath>
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#include <cstring>
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#if !(defined(__hpux) || defined(__ppc__) || defined(__ppc64__) || defined(__arm__))
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#if defined(USE_PREFETCH)
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# include <xmmintrin.h>
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#endif
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@ -166,8 +166,8 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const {
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/// to be loaded from RAM, that can be very slow. When we will
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/// subsequently call retrieve() the TT data will be already
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/// quickly accessible in L1/L2 CPU cache.
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#if defined(__hpux) || defined(__ppc__) || defined(__ppc64__) || defined(__arm__)
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void TranspositionTable::prefetch(const Key) const {} // Not supported on HP UX
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#if !defined(USE_PREFETCH)
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void TranspositionTable::prefetch(const Key) const {}
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#else
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void TranspositionTable::prefetch(const Key posKey) const {
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33
src/types.h
33
src/types.h
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@ -49,22 +49,29 @@ typedef uint64_t Bitboard;
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////
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//// Compiler specific defines
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//// Configuration
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////
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// Quiet a warning on Intel compiler
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#if !defined(__SIZEOF_INT__ )
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#define __SIZEOF_INT__ 0
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#endif
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//// For Linux configuration is done using Makefile. To get started type "make help".
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////
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//// For windows you need to set the right compiler switches manually:
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////
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//// -DNDEBUG | Disable debugging mode. Use always.
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////
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//// -DIS_64BIT | Compile in 64-bit mode. Use on 64-bit systems.
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////
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//// -DBIGENDIAN | Should not be used on Windows
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////
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//// -DUSE_PREFETCH | Use prefetch asm-instruction. Gives a small speed up,
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//// | but executable won't work on some very old machines.
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////
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//// -DUSE_BSFQ | Use bsfq asm-instruction. Works only in 64-bit mode.
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//// | Works with ICC and GCC, not with MSVC. Gives a small speed up.
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////
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//// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction.
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//// | Works only in 64-bit mode. For compiling requires hardware
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//// | with popcnt support. Around 4% speed-up.
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// Check for 64 bits for different compilers: Intel, MSVC and gcc
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#if defined(__x86_64) || defined(_M_X64) || defined(_WIN64) || (__SIZEOF_INT__ > 4)
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#define IS_64BIT
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#endif
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#if defined(IS_64BIT) && (defined(__GNUC__) || defined(__INTEL_COMPILER))
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#define USE_BSFQ
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#endif
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// Cache line alignment specification
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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