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Slight tweak to king safety. Bench: 5534531
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@ -496,7 +496,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
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// Init king safety tables only if we are going to use them
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// Init king safety tables only if we are going to use them
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if ( pos.piece_count(Us, QUEEN)
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if ( pos.piece_count(Us, QUEEN)
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&& pos.non_pawn_material(Us) >= QueenValueMg + RookValueMg)
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&& pos.non_pawn_material(Us) > QueenValueMg + PawnValueMg)
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{
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{
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ei.kingRing[Them] = (b | (Us == WHITE ? b >> 8 : b << 8));
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ei.kingRing[Them] = (b | (Us == WHITE ? b >> 8 : b << 8));
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b &= ei.attackedBy[Us][PAWN];
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b &= ei.attackedBy[Us][PAWN];
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