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Remove white/black_pawn_attacks_square()
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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8b5519a009
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0d19437703
2 changed files with 7 additions and 12 deletions
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@ -406,8 +406,8 @@ bool Position::piece_attacks_square(Square f, Square t) const {
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assert(square_is_ok(t));
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switch(piece_on(f)) {
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case WP: return white_pawn_attacks_square(f, t);
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case BP: return black_pawn_attacks_square(f, t);
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case WP: return pawn_attacks_square(WHITE, f, t);
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case BP: return pawn_attacks_square(BLACK, f, t);
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case WN: case BN: return piece_attacks_square<KNIGHT>(f, t);
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case WB: case BB: return piece_attacks_square<BISHOP>(f, t);
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case WR: case BR: return piece_attacks_square<ROOK>(f, t);
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@ -668,8 +668,8 @@ bool Position::move_attacks_square(Move m, Square s) const {
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assert(square_is_occupied(f));
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switch(piece_on(f)) {
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case WP: return white_pawn_attacks_square(t, s);
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case BP: return black_pawn_attacks_square(t, s);
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case WP: return pawn_attacks_square(WHITE, t, s);
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case BP: return pawn_attacks_square(BLACK, t, s);
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case WN: case BN: return piece_attacks_square<KNIGHT>(t, s);
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case WB: case BB: return piece_attacks_square<BISHOP>(t, s);
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case WR: case BR: return piece_attacks_square<ROOK>(t, s);
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@ -213,8 +213,7 @@ public:
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Bitboard attacks_to(Square s) const;
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Bitboard attacks_to(Square s, Color c) const;
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bool is_check() const;
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bool white_pawn_attacks_square(Square f, Square t) const;
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bool black_pawn_attacks_square(Square f, Square t) const;
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bool pawn_attacks_square(Color c, Square f, Square t) const;
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template<PieceType>
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Bitboard piece_attacks_square(Square f, Square t) const; // Dispatch at compile-time
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@ -581,12 +580,8 @@ inline bool Position::is_check() const {
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return checkers() != EmptyBoardBB;
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}
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inline bool Position::white_pawn_attacks_square(Square f, Square t) const {
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return bit_is_set(pawn_attacks(WHITE, f), t);
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}
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inline bool Position::black_pawn_attacks_square(Square f, Square t) const {
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return bit_is_set(pawn_attacks(BLACK, f), t);
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inline bool Position::pawn_attacks_square(Color c, Square f, Square t) const {
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return bit_is_set(pawn_attacks(c, f), t);
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}
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template<PieceType Piece>
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