diff --git a/src/search.cpp b/src/search.cpp index fc3ecae4..40a887c2 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -852,14 +852,14 @@ split_point_start: // At split points actual search starts from here newDepth = depth - ONE_PLY + ext; // Step 13. Futility pruning (is omitted in PV nodes) - if ( !captureOrPromotion + if ( !PvNode + && !captureOrPromotion && !inCheck && !dangerous && move != ttMove) { // Move count based pruning - if ( !PvNode - && depth < 16 * ONE_PLY + if ( depth < 16 * ONE_PLY && moveCount >= FutilityMoveCounts[depth] && (!threatMove || !refutes(pos, move, threatMove))) { @@ -876,7 +876,7 @@ split_point_start: // At split points actual search starts from here futilityValue = ss->staticEval + ss->evalMargin + futility_margin(predictedDepth, moveCount) + Gain[pos.piece_moved(move)][to_sq(move)]; - if (!PvNode && futilityValue < beta) + if (futilityValue < beta) { if (SpNode) splitPoint->mutex.lock(); @@ -885,7 +885,7 @@ split_point_start: // At split points actual search starts from here } // Prune moves with negative SEE at low depths - if ( predictedDepth < 2 * ONE_PLY + if ( predictedDepth < 3 * ONE_PLY && pos.see_sign(move) < 0) { if (SpNode)