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Introduce Counter Move History tables
Introduce a counter move history table which additionally is indexed by the last move's piece and target square. For quiet move ordering use now the sum of standard and counter move history table. STC: LLR: 2.96 (-2.94,2.94) [-1.50,4.50] Total: 4747 W: 1005 L: 885 D: 2857 LTC: LLR: 2.95 (-2.94,2.94) [0.00,6.00] Total: 5726 W: 1001 L: 872 D: 3853 Because of reported low NPS on multi core test STC (7 threads): ELO: 7.26 +-3.3 (95%) LOS: 100.0% Total: 14937 W: 2710 L: 2398 D: 9829 Bench: 7725341 Resolves #282
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3 changed files with 33 additions and 14 deletions
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@ -67,8 +67,8 @@ namespace {
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/// search captures, promotions and some checks) and how important good move
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/// ordering is at the current node.
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h,
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Move* cm, Move* fm, Search::Stack* s) : pos(p), history(h), depth(d) {
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, const CounterMovesHistoryStats& cmh,
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Move* cm, Move* fm, Search::Stack* s) : pos(p), history(h), counterMovesHistory(cmh), depth(d) {
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assert(d > DEPTH_ZERO);
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@ -87,8 +87,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
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endMoves += (ttMove != MOVE_NONE);
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}
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h,
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Square s) : pos(p), history(h) {
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, const CounterMovesHistoryStats& cmh,
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Square s) : pos(p), history(h), counterMovesHistory(cmh) {
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assert(d <= DEPTH_ZERO);
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@ -112,8 +112,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
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endMoves += (ttMove != MOVE_NONE);
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}
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MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, PieceType pt)
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: pos(p), history(h) {
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MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, const CounterMovesHistoryStats& cmh, PieceType pt)
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: pos(p), history(h), counterMovesHistory(cmh) {
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assert(!pos.checkers());
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@ -162,8 +162,13 @@ void MovePicker::score<CAPTURES>() {
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template<>
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void MovePicker::score<QUIETS>() {
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Square prevMoveSq = to_sq((ss-1)->currentMove);
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Piece prevMovePiece = pos.piece_on(prevMoveSq);
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const HistoryStats &cmh = counterMovesHistory[prevMovePiece][prevMoveSq];
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for (auto& m : *this)
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m.value = history[pos.moved_piece(m)][to_sq(m)];
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m.value = history[pos.moved_piece(m)][to_sq(m)]
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+ cmh[pos.moved_piece(m)][to_sq(m)];
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}
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template<>
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@ -43,6 +43,7 @@ struct Stats {
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static const Value Max = Value(250);
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const T* operator[](Piece pc) const { return table[pc]; }
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T* operator[](Piece pc) { return table[pc]; }
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void clear() { std::memset(table, 0, sizeof(table)); }
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void update(Piece pc, Square to, Move m) {
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@ -70,6 +71,7 @@ private:
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typedef Stats< true, Value> GainsStats;
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typedef Stats<false, Value> HistoryStats;
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typedef Stats<false, std::pair<Move, Move> > MovesStats;
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typedef Stats<false, HistoryStats> CounterMovesHistoryStats;
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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@ -84,9 +86,9 @@ public:
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MovePicker(const MovePicker&) = delete;
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MovePicker& operator=(const MovePicker&) = delete;
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MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
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MovePicker(const Position&, Move, const HistoryStats&, PieceType);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
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MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move*, Move*, Search::Stack*);
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template<bool SpNode> Move next_move();
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@ -98,6 +100,7 @@ private:
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const Position& pos;
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const HistoryStats& history;
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const CounterMovesHistoryStats& counterMovesHistory;
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Search::Stack* ss;
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Move* countermoves;
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Move* followupmoves;
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@ -95,6 +95,7 @@ namespace {
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double BestMoveChanges;
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Value DrawValue[COLOR_NB];
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HistoryStats History;
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CounterMovesHistoryStats CounterMovesHistory;
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GainsStats Gains;
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MovesStats Countermoves, Followupmoves;
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@ -289,6 +290,7 @@ namespace {
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TT.new_search();
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History.clear();
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CounterMovesHistory.clear();
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Gains.clear();
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Countermoves.clear();
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Followupmoves.clear();
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@ -687,7 +689,7 @@ namespace {
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assert((ss-1)->currentMove != MOVE_NONE);
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assert((ss-1)->currentMove != MOVE_NULL);
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MovePicker mp(pos, ttMove, History, pos.captured_piece_type());
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MovePicker mp(pos, ttMove, History, CounterMovesHistory, pos.captured_piece_type());
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CheckInfo ci(pos);
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while ((move = mp.next_move<false>()) != MOVE_NONE)
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@ -726,7 +728,7 @@ moves_loop: // When in check and at SpNode search starts from here
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Move followupmoves[] = { Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].first,
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Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].second };
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MovePicker mp(pos, ttMove, depth, History, countermoves, followupmoves, ss);
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MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, countermoves, followupmoves, ss);
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CheckInfo ci(pos);
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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improving = ss->staticEval >= (ss-2)->staticEval
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@ -1192,7 +1194,7 @@ moves_loop: // When in check and at SpNode search starts from here
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// to search the moves. Because the depth is <= 0 here, only captures,
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// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
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// be generated.
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MovePicker mp(pos, ttMove, depth, History, to_sq((ss-1)->currentMove));
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MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, to_sq((ss-1)->currentMove));
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CheckInfo ci(pos);
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// Loop through the moves until no moves remain or a beta cutoff occurs
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@ -1356,7 +1358,16 @@ moves_loop: // When in check and at SpNode search starts from here
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if (is_ok((ss-1)->currentMove))
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{
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Square prevMoveSq = to_sq((ss-1)->currentMove);
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Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, move);
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Piece prevMovePiece = pos.piece_on(prevMoveSq);
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Countermoves.update(prevMovePiece, prevMoveSq, move);
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HistoryStats& cmh = CounterMovesHistory[prevMovePiece][prevMoveSq];
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cmh.update(pos.moved_piece(move), to_sq(move), bonus);
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for (int i = 0; i < quietsCnt; ++i)
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{
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Move m = quiets[i];
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cmh.update(pos.moved_piece(m), to_sq(m), -bonus);
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}
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}
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if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove)
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