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Use lowply-history also on low depths
STC: https://tests.stockfishchess.org/tests/view/5ed75078f29b40b0fc95a8b9 LLR: 2.93 (-2.94,2.94) {-0.50,1.50} Total: 73928 W: 14301 L: 14005 D: 45622 Ptnml(0-2): 1243, 8572, 17096, 8752, 1301 LTC: https://tests.stockfishchess.org/tests/view/5ed895e0f29b40b0fc95a976 LLR: 2.93 (-2.94,2.94) {0.25,1.75} Total: 154848 W: 19684 L: 19074 D: 116090 Ptnml(0-2): 1048, 14108, 46627, 14468, 1173 closes https://github.com/official-stockfish/Stockfish/pull/2718 bench: 4582693
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2 changed files with 2 additions and 2 deletions
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@ -110,7 +110,7 @@ void MovePicker::score() {
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+ 2 * (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)]
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+ 2 * (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)]
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+ (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)]
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+ (ply < MAX_LPH ? 4 * (*lowPlyHistory)[ply][from_to(m)] : 0);
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+ (ply < MAX_LPH ? std::min(4, depth / 3) * (*lowPlyHistory)[ply][from_to(m)] : 0);
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else // Type == EVASIONS
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{
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@ -971,7 +971,7 @@ moves_loop: // When in check, search starts from here
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contHist,
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countermove,
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ss->killers,
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depth > 12 ? ss->ply : MAX_PLY);
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ss->ply);
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value = bestValue;
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singularQuietLMR = moveCountPruning = false;
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