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Less aggressive null move dynamic reduction
In null move search do not jump directly in qsearch() from depth(4*OnePly), but only from depth(3*OnePly). After 999 games at 1+0: +248 -224 =527 +8ELO Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@ -1199,7 +1199,7 @@ namespace {
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StateInfo st;
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pos.do_null_move(st);
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int R = (depth >= 4 * OnePly ? 4 : 3); // Null move dynamic reduction
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int R = (depth >= 5 * OnePly ? 4 : 3); // Null move dynamic reduction
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Value nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID);
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