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Fix compile error from previous patch
Due to different types on some platforms. No functional change.
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1 changed files with 1 additions and 1 deletions
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@ -575,7 +575,7 @@ namespace {
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thisThread->resetCalls = false;
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// At low node count increase the checking rate to about 0.1% of nodes
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// otherwise use a default value.
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thisThread->callsCnt = Limits.nodes ? std::min(4096LL, Limits.nodes / 1024)
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thisThread->callsCnt = Limits.nodes ? std::min((int64_t)4096, Limits.nodes / 1024)
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: 4096;
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}
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