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Restore standard passed pawn definition
Use the usual and accepted passed pawn semantic instead of a non-standard one and remove a FIXME. STC (http://tests.stockfishchess.org/tests/view/576401350ebc5972faa1608d): LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 29646 W: 5663 L: 5557 D: 18426 LTC (http://tests.stockfishchess.org/tests/view/5764e4e90ebc5972faa160c3): LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 40224 W: 5578 L: 5484 D: 29162 bench: 7543902
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2 changed files with 3 additions and 3 deletions
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@ -577,6 +577,7 @@ namespace {
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Square s = pop_lsb(&b);
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Square s = pop_lsb(&b);
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assert(pos.pawn_passed(Us, s));
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assert(pos.pawn_passed(Us, s));
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assert(!(pos.pieces(PAWN) & forward_bb(Us, s)));
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int r = relative_rank(Us, s) - RANK_2;
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int r = relative_rank(Us, s) - RANK_2;
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int rr = r * (r - 1);
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int rr = r * (r - 1);
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@ -148,9 +148,8 @@ namespace {
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}
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}
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// Passed pawns will be properly scored in evaluation because we need
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// Passed pawns will be properly scored in evaluation because we need
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// full attack info to evaluate them. Only the frontmost passed
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// full attack info to evaluate them.
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// pawn on each file is considered a true passed pawn.
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if (!stoppers && !(ourPawns & forward_bb(Us, s)))
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if (!(stoppers | doubled)) // FIXME this is just doubled by adjacent pawn
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e->passedPawns[Us] |= s;
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e->passedPawns[Us] |= s;
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// Score this pawn
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// Score this pawn
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