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https://github.com/sockspls/badfish
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Reformat previous patch
No functional change.
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4 changed files with 23 additions and 34 deletions
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@ -70,8 +70,8 @@ namespace {
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/// search captures, promotions and some checks) and about how important good
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/// search captures, promotions and some checks) and about how important good
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/// move ordering is at the current node.
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/// move ordering is at the current node.
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, const Refutations& r,
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Search::Stack* s, Move refutationMove, Value beta) : pos(p), Hist(h), depth(d) {
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Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) {
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assert(d > DEPTH_ZERO);
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assert(d > DEPTH_ZERO);
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@ -89,7 +89,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
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killers[0].move = ss->killers[0];
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killers[0].move = ss->killers[0];
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killers[1].move = ss->killers[1];
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killers[1].move = ss->killers[1];
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killers[2].move = refutationMove;
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Square prevSq = to_sq((ss-1)->currentMove);
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killers[2].move = r[pos.piece_on(prevSq)][prevSq];
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// Consider sligtly negative captures as good if at low depth and far from beta
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// Consider sligtly negative captures as good if at low depth and far from beta
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if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY)
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if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY)
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@ -30,21 +30,23 @@
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/// The Stats struct stores moves statistics. According to the template parameter
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/// The Stats struct stores moves statistics. According to the template parameter
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/// the class can store both History and Gains type statistics. History records
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/// the class can store History, Gains and Refutations statistics. History records
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/// how often different moves have been successful or unsuccessful during the
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/// how often different moves have been successful or unsuccessful during the
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/// current search and is used for reduction and move ordering decisions. Gains
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/// current search and is used for reduction and move ordering decisions. Gains
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/// records the move's best evaluation gain from one ply to the next and is used
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/// records the move's best evaluation gain from one ply to the next and is used
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/// for pruning decisions. Entries are stored according only to moving piece and
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/// for pruning decisions. Refutations store the move that refute a previous one.
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/// destination square, in particular two moves with different origin but same
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/// Entries are stored according only to moving piece and destination square, in
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/// destination and same piece will be considered identical.
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/// particular two moves with different origin but same destination and same piece
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template<bool Gain>
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/// will be considered identical.
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template<bool Gain, typename T>
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struct Stats {
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struct Stats {
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static const Value Max = Value(2000);
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static const Value Max = Value(2000);
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const Value* operator[](Piece p) const { return &table[p][0]; }
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const T* operator[](Piece p) const { return &table[p][0]; }
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void clear() { memset(table, 0, sizeof(table)); }
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void clear() { memset(table, 0, sizeof(table)); }
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void update(Piece p, Square to, Move m) { table[p][to] = m; }
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void update(Piece p, Square to, Value v) {
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void update(Piece p, Square to, Value v) {
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if (Gain)
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if (Gain)
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@ -55,23 +57,13 @@ struct Stats {
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}
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}
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private:
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private:
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Value table[PIECE_NB][SQUARE_NB];
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T table[PIECE_NB][SQUARE_NB];
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};
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};
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typedef Stats<false> History;
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typedef Stats<true, Value> Gains;
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typedef Stats<true> Gains;
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typedef Stats<false, Value> History;
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typedef Stats<false, Move> Refutations;
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// FIXME: Document me
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struct RefutationTable {
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void clear() { memset(table, 0, sizeof(table)); }
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void update(Piece p, Square to, Move m) { table[p][to] = m; }
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Move get(Piece p, Square to) const { return table[p][to]; }
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private:
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Move table[PIECE_NB][SQUARE_NB]; // Mapping: "move A" -> "move B which refutes move A"
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};
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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/// current position. The most important method is next_move(), which returns a
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/// current position. The most important method is next_move(), which returns a
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@ -85,7 +77,7 @@ class MovePicker {
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MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC
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MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC
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public:
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public:
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MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Move, Value);
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MovePicker(const Position&, Move, Depth, const History&, const Refutations&, Search::Stack*, Value);
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MovePicker(const Position&, Move, Depth, const History&, Square);
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MovePicker(const Position&, Move, Depth, const History&, Square);
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MovePicker(const Position&, Move, const History&, PieceType);
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MovePicker(const Position&, Move, const History&, PieceType);
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template<bool SpNode> Move next_move();
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template<bool SpNode> Move next_move();
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@ -88,7 +88,7 @@ namespace {
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Value DrawValue[COLOR_NB];
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Value DrawValue[COLOR_NB];
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History Hist;
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History Hist;
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Gains Gain;
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Gains Gain;
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RefutationTable Refutation;
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Refutations Refutation;
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template <NodeType NT>
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template <NodeType NT>
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Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth);
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Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth);
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@ -766,12 +766,7 @@ namespace {
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split_point_start: // At split points actual search starts from here
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split_point_start: // At split points actual search starts from here
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Move prevMove = (ss-1)->currentMove;
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MovePicker mp(pos, ttMove, depth, Hist, Refutation, ss, PvNode ? -VALUE_INFINITE : beta);
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Square prevSq = to_sq(prevMove);
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Piece prevP = pos.piece_on(prevSq);
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Move refutationMove = Refutation.get(prevP, prevSq);
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MovePicker mp(pos, ttMove, depth, Hist, ss, refutationMove, PvNode ? -VALUE_INFINITE : beta);
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CheckInfo ci(pos);
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CheckInfo ci(pos);
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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singularExtensionNode = !RootNode
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singularExtensionNode = !RootNode
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@ -1097,7 +1092,8 @@ split_point_start: // At split points actual search starts from here
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// Increase history value of the cut-off move
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// Increase history value of the cut-off move
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Value bonus = Value(int(depth) * int(depth));
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Value bonus = Value(int(depth) * int(depth));
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Hist.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
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Hist.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
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Refutation.update(prevP, prevSq, bestMove);
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Square prevSq = to_sq((ss-1)->currentMove);
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Refutation.update(pos.piece_on(prevSq), prevSq, bestMove);
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// Decrease history of all the other played non-capture moves
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// Decrease history of all the other played non-capture moves
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for (int i = 0; i < playedMoveCount - 1; i++)
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for (int i = 0; i < playedMoveCount - 1; i++)
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