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Pass evalMargin through SearchStack as eval
It has more sense to treat the two evaluation metrics in the same way. As a side effect now we use the correct eval margin when pruning in a SplitPoint node. No functional change in single thread. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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2 changed files with 13 additions and 11 deletions
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@ -717,7 +717,7 @@ namespace {
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int64_t nodes;
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Move move;
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Depth depth, ext, newDepth;
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Value value, evalMargin, alpha, beta;
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Value value, alpha, beta;
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bool isCheck, moveIsCheck, captureOrPromotion, dangerous;
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int researchCountFH, researchCountFL;
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@ -736,7 +736,8 @@ namespace {
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// Step 5. Evaluate the position statically
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// At root we do this only to get reference value for child nodes
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, evalMargin);
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ss->evalMargin = VALUE_NONE;
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, ss->evalMargin);
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// Step 6. Razoring (omitted at root)
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// Step 7. Static null move pruning (omitted at root)
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@ -977,7 +978,7 @@ namespace {
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Key posKey;
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Move ttMove, move, excludedMove, threatMove;
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Depth ext, newDepth;
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Value bestValue, value, evalMargin, oldAlpha;
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Value bestValue, value, oldAlpha;
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Value refinedValue, nullValue, futilityBase, futilityValueScaled; // Non-PV specific
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bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous;
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bool mateThreat = false;
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@ -1050,19 +1051,19 @@ namespace {
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// Step 5. Evaluate the position statically and
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// update gain statistics of parent move.
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if (isCheck)
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ss->eval = evalMargin = VALUE_NONE;
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ss->eval = ss->evalMargin = VALUE_NONE;
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else if (tte)
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{
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assert(tte->static_value() != VALUE_NONE);
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ss->eval = tte->static_value();
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evalMargin = tte->static_value_margin();
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ss->evalMargin = tte->static_value_margin();
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refinedValue = refine_eval(tte, ss->eval, ply);
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}
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else
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{
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refinedValue = ss->eval = evaluate(pos, evalMargin);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin);
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refinedValue = ss->eval = evaluate(pos, ss->evalMargin);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ss->evalMargin);
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}
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// Save gain for the parent non-capture move
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@ -1187,8 +1188,8 @@ split_start:
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MovePicker& mp = SplitPoint ? *ss->sp->mp : mpBase;
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CheckInfo ci(pos);
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ss->bestMove = MOVE_NONE;
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singleEvasion = SplitPoint ? false : isCheck && mp.number_of_evasions() == 1;
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futilityBase = SplitPoint ? ss->eval : ss->eval + evalMargin;
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singleEvasion = !SplitPoint && isCheck && mp.number_of_evasions() == 1;
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futilityBase = ss->eval + ss->evalMargin;
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singularExtensionNode = !SplitPoint
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&& depth >= SingularExtensionDepth[PvNode]
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&& tte
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@ -1429,7 +1430,7 @@ split_start:
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, evalMargin);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ss->evalMargin);
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// Update killers and history only for non capture moves that fails high
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if ( bestValue >= beta
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@ -2635,7 +2636,7 @@ split_start:
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// Initialize search stack
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init_ss_array(ss, PLY_MAX_PLUS_2);
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ss[0].eval = VALUE_NONE;
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ss[0].eval = ss[0].evalMargin = VALUE_NONE;
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count = 0;
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// Generate all legal moves
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@ -57,6 +57,7 @@ struct SearchStack {
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Move killers[2];
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Depth reduction;
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Value eval;
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Value evalMargin;
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bool skipNullMove;
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SplitPoint* sp;
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};
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