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Evasion Pruning Tweak
Use moveCount to decide when to prune for evasion pruning STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 24476 W: 4518 L: 4289 D: 15669 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 18362 W: 2476 L: 2298 D: 13588 Bench: 6469989 Closes #1120
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1 changed files with 8 additions and 1 deletions
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@ -1165,6 +1165,7 @@ moves_loop: // When in check search starts from here
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Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha;
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bool ttHit, givesCheck, evasionPrunable;
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Depth ttDepth;
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int moveCount;
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if (PvNode)
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{
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@ -1175,6 +1176,7 @@ moves_loop: // When in check search starts from here
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ss->currentMove = bestMove = MOVE_NONE;
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ss->ply = (ss-1)->ply + 1;
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moveCount = 0;
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// Check for an instant draw or if the maximum ply has been reached
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if (pos.is_draw(ss->ply) || ss->ply >= MAX_PLY)
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@ -1258,6 +1260,8 @@ moves_loop: // When in check search starts from here
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? pos.check_squares(type_of(pos.piece_on(from_sq(move)))) & to_sq(move)
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: pos.gives_check(move);
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moveCount++;
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// Futility pruning
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if ( !InCheck
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&& !givesCheck
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@ -1283,7 +1287,7 @@ moves_loop: // When in check search starts from here
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// Detect non-capture evasions that are candidates to be pruned
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evasionPrunable = InCheck
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&& depth != DEPTH_ZERO
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&& (depth != DEPTH_ZERO || moveCount > 2)
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&& bestValue > VALUE_MATED_IN_MAX_PLY
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&& !pos.capture(move);
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@ -1298,7 +1302,10 @@ moves_loop: // When in check search starts from here
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// Check for legality just before making the move
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if (!pos.legal(move))
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{
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moveCount--;
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continue;
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}
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ss->currentMove = move;
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