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Retire follow-up move heuristic
STC: http://tests.stockfishchess.org/tests/view/5501d0f30ebc5902160ec0fd LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 34891 W: 6904 L: 6808 D: 21179 LTC: http://tests.stockfishchess.org/tests/view/550328540ebc5902160ec133 LLR: 3.10 (-2.94,2.94) [-3.00,1.00] Total: 182653 W: 29866 L: 29993 D: 122794 Bench: 8396161 Resolves #310
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ac8e6ff000
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1d5eaba573
3 changed files with 12 additions and 30 deletions
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@ -68,13 +68,12 @@ namespace {
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/// ordering is at the current node.
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/// ordering is at the current node.
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, const CounterMovesHistoryStats& cmh,
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, const CounterMovesHistoryStats& cmh,
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Move* cm, Move* fm, Search::Stack* s) : pos(p), history(h), counterMovesHistory(cmh), depth(d) {
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Move* cm, Search::Stack* s) : pos(p), history(h), counterMovesHistory(cmh), depth(d) {
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assert(d > DEPTH_ZERO);
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assert(d > DEPTH_ZERO);
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endBadCaptures = moves + MAX_MOVES - 1;
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endBadCaptures = moves + MAX_MOVES - 1;
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countermoves = cm;
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countermoves = cm;
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followupmoves = fm;
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ss = s;
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ss = s;
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if (pos.checkers())
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if (pos.checkers())
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@ -211,9 +210,8 @@ void MovePicker::generate_next_stage() {
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killers[0] = ss->killers[0];
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killers[0] = ss->killers[0];
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killers[1] = ss->killers[1];
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killers[1] = ss->killers[1];
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killers[2].move = killers[3].move = MOVE_NONE;
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killers[2].move = killers[3].move = MOVE_NONE;
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killers[4].move = killers[5].move = MOVE_NONE;
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// In SMP case countermoves[] and followupmoves[] could have duplicated entries
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// In SMP case countermoves[] could have duplicated entries
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// in rare cases (less than 1 out of a million). This is harmless.
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// in rare cases (less than 1 out of a million). This is harmless.
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// Be sure countermoves and followupmoves are different from killers
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// Be sure countermoves and followupmoves are different from killers
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@ -221,13 +219,6 @@ void MovePicker::generate_next_stage() {
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if ( countermoves[i] != killers[0]
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if ( countermoves[i] != killers[0]
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&& countermoves[i] != killers[1])
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&& countermoves[i] != killers[1])
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*endMoves++ = countermoves[i];
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*endMoves++ = countermoves[i];
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for (int i = 0; i < 2; ++i)
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if ( followupmoves[i] != killers[0]
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&& followupmoves[i] != killers[1]
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&& followupmoves[i] != killers[2]
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&& followupmoves[i] != killers[3])
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*endMoves++ = followupmoves[i];
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break;
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break;
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case QUIETS_1_S1:
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case QUIETS_1_S1:
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@ -321,9 +312,7 @@ Move MovePicker::next_move<false>() {
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&& move != killers[0]
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&& move != killers[0]
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&& move != killers[1]
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&& move != killers[1]
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&& move != killers[2]
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&& move != killers[2]
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&& move != killers[3]
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&& move != killers[3])
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&& move != killers[4]
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&& move != killers[5])
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return move;
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return move;
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break;
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break;
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@ -88,7 +88,7 @@ public:
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
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MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
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MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move*, Move*, Search::Stack*);
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MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move*, Search::Stack*);
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template<bool SpNode> Move next_move();
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template<bool SpNode> Move next_move();
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@ -103,10 +103,9 @@ private:
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const CounterMovesHistoryStats& counterMovesHistory;
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const CounterMovesHistoryStats& counterMovesHistory;
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Search::Stack* ss;
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Search::Stack* ss;
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Move* countermoves;
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Move* countermoves;
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Move* followupmoves;
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Depth depth;
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Depth depth;
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Move ttMove;
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Move ttMove;
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ExtMove killers[6];
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ExtMove killers[4];
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Square recaptureSquare;
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Square recaptureSquare;
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Value captureThreshold;
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Value captureThreshold;
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int stage;
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int stage;
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@ -137,7 +137,7 @@ namespace {
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HistoryStats History;
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HistoryStats History;
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CounterMovesHistoryStats CounterMovesHistory;
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CounterMovesHistoryStats CounterMovesHistory;
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GainsStats Gains;
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GainsStats Gains;
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MovesStats Countermoves, Followupmoves;
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MovesStats Countermoves;
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template <NodeType NT, bool SpNode>
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template <NodeType NT, bool SpNode>
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Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode);
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Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode);
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@ -339,7 +339,6 @@ namespace {
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CounterMovesHistory.clear();
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CounterMovesHistory.clear();
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Gains.clear();
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Gains.clear();
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Countermoves.clear();
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Countermoves.clear();
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Followupmoves.clear();
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size_t multiPV = Options["MultiPV"];
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size_t multiPV = Options["MultiPV"];
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Skill skill(Options["Skill Level"]);
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Skill skill(Options["Skill Level"]);
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@ -595,7 +594,7 @@ namespace {
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{
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{
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ss->currentMove = ttMove; // Can be MOVE_NONE
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ss->currentMove = ttMove; // Can be MOVE_NONE
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// If ttMove is quiet, update killers, history, counter move and followup move on TT hit
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// If ttMove is quiet, update killers, history, counter move on TT hit
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if (ttValue >= beta && ttMove && !pos.capture_or_promotion(ttMove) && !inCheck)
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if (ttValue >= beta && ttMove && !pos.capture_or_promotion(ttMove) && !inCheck)
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update_stats(pos, ss, ttMove, depth, nullptr, 0);
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update_stats(pos, ss, ttMove, depth, nullptr, 0);
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@ -787,11 +786,7 @@ moves_loop: // When in check and at SpNode search starts from here
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Move countermoves[] = { Countermoves[pos.piece_on(prevMoveSq)][prevMoveSq].first,
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Move countermoves[] = { Countermoves[pos.piece_on(prevMoveSq)][prevMoveSq].first,
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Countermoves[pos.piece_on(prevMoveSq)][prevMoveSq].second };
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Countermoves[pos.piece_on(prevMoveSq)][prevMoveSq].second };
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Square prevOwnMoveSq = to_sq((ss-2)->currentMove);
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MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, countermoves, ss);
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Move followupmoves[] = { Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].first,
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Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].second };
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MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, countermoves, followupmoves, ss);
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CheckInfo ci(pos);
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CheckInfo ci(pos);
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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improving = ss->staticEval >= (ss-2)->staticEval
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improving = ss->staticEval >= (ss-2)->staticEval
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@ -1144,7 +1139,7 @@ moves_loop: // When in check and at SpNode search starts from here
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bestValue = excludedMove ? alpha
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bestValue = excludedMove ? alpha
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: inCheck ? mated_in(ss->ply) : DrawValue[pos.side_to_move()];
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: inCheck ? mated_in(ss->ply) : DrawValue[pos.side_to_move()];
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// Quiet best move: update killers, history, countermoves and followupmoves
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// Quiet best move: update killers, history and countermoves
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else if (bestValue >= beta && !pos.capture_or_promotion(bestMove) && !inCheck)
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else if (bestValue >= beta && !pos.capture_or_promotion(bestMove) && !inCheck)
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update_stats(pos, ss, bestMove, depth, quietsSearched, quietCount - 1);
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update_stats(pos, ss, bestMove, depth, quietsSearched, quietCount - 1);
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@ -1404,8 +1399,8 @@ moves_loop: // When in check and at SpNode search starts from here
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*pv = MOVE_NONE;
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*pv = MOVE_NONE;
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}
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}
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// update_stats() updates killers, history, countermoves and followupmoves
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// update_stats() updates killers, history and countermoves stats after a fail-high
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// stats after a fail-high of a quiet move.
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// of a quiet move.
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void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt) {
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void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt) {
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@ -1440,7 +1435,6 @@ moves_loop: // When in check and at SpNode search starts from here
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if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove)
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if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove)
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{
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{
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Square prevPrevSq = to_sq((ss-2)->currentMove);
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Square prevPrevSq = to_sq((ss-2)->currentMove);
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Followupmoves.update(pos.piece_on(prevPrevSq), prevPrevSq, move);
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// Extra penalty for TT move in previous ply when it gets refuted
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// Extra penalty for TT move in previous ply when it gets refuted
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HistoryStats& ttMoveCmh = CounterMovesHistory[pos.piece_on(prevPrevSq)][prevPrevSq];
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HistoryStats& ttMoveCmh = CounterMovesHistory[pos.piece_on(prevPrevSq)][prevPrevSq];
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