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Retire Thread::INITIALIZING

Was used to prevent issues when creating multiple threads
on Windows, but now it seems we can remove it safely.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-08-08 13:41:58 +01:00
parent ba85c59d96
commit 1e92df6b20
3 changed files with 7 additions and 14 deletions

View file

@ -2159,23 +2159,20 @@ void Thread::idle_loop(SplitPoint* sp) {
|| do_terminate
|| (Threads.use_sleeping_threads() && state == Thread::AVAILABLE))
{
assert(!sp || Threads.use_sleeping_threads());
assert(threadID != 0 || Threads.use_sleeping_threads());
assert((!sp && threadID) || Threads.use_sleeping_threads());
// Grab the lock to avoid races with Thread::wake_up()
lock_grab(&sleepLock);
// Slave thread should exit as soon as do_terminate flag raises
if (do_terminate)
{
assert(!sp);
state = Thread::TERMINATED;
lock_release(&sleepLock);
return;
}
if (state == Thread::INITIALIZING)
state = Thread::AVAILABLE;
// Grab the lock to avoid races with Thread::wake_up()
lock_grab(&sleepLock);
// If we are master and all slaves have finished don't go to sleep
if (sp && all_slaves_finished(sp))
{

View file

@ -135,7 +135,7 @@ void ThreadsManager::set_size(int cnt) {
void ThreadsManager::init() {
// Threads will sent to sleep as soon as created, only main thread is kept alive
// Threads will go to sleep as soon as created, only main thread is kept alive
set_size(1);
threads[0].state = Thread::SEARCHING;
threads[0].threadID = 0;
@ -159,7 +159,7 @@ void ThreadsManager::init() {
// Create and startup all the threads but the main that is already running
for (int i = 1; i < MAX_THREADS; i++)
{
threads[i].state = Thread::INITIALIZING;
threads[i].state = Thread::AVAILABLE;
threads[i].threadID = i;
#if defined(_MSC_VER)
@ -174,9 +174,6 @@ void ThreadsManager::init() {
std::cout << "Failed to create thread number " << i << std::endl;
::exit(EXIT_FAILURE);
}
// Wait until the thread has finished launching and is gone to sleep
while (threads[i].state == Thread::INITIALIZING) {}
}
}

View file

@ -67,7 +67,6 @@ struct Thread {
enum ThreadState
{
INITIALIZING, // Thread is initializing itself
SEARCHING, // Thread is performing work
AVAILABLE, // Thread is waiting for work
WORKISWAITING, // Master has ordered us to start searching