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Clean razoring code (step 6)
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 9 additions and 7 deletions
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@ -158,7 +158,12 @@ namespace {
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};
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/// Constants
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/// Adjustments
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// Step 6. Razoring
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const Depth RazorDepth = 4 * OnePly;
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inline Value razor_margin(Depth d) { return Value(0x200 + 0x10 * d); }
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// Search depth at iteration 1
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const Depth InitialDepth = OnePly;
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@ -184,9 +189,6 @@ namespace {
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// remaining ones we will extend it.
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const Value SingleReplyMargin = Value(0x20);
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// Depth limit for razoring
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const Depth RazorDepth = 4 * OnePly;
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/// Lookup tables initialized at startup
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// Reduction lookup tables and their getter functions
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@ -1332,15 +1334,15 @@ namespace {
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if ( !value_is_mate(beta)
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&& !isCheck
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&& depth < RazorDepth
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&& refinedValue < beta - (0x200 + 16 * depth)
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&& refinedValue < beta - razor_margin(depth)
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&& ss[ply - 1].currentMove != MOVE_NULL
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&& ttMove == MOVE_NONE
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&& !pos.has_pawn_on_7th(pos.side_to_move()))
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{
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Value rbeta = beta - (0x200 + 16 * depth);
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Value rbeta = beta - razor_margin(depth);
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Value v = qsearch(pos, ss, rbeta-1, rbeta, Depth(0), ply, threadID);
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if (v < rbeta)
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return v; //FIXME: Logically should be: return (v + 0x200 + 16 * depth);
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return v; //FIXME: Logically should be: return (v + razor_margin(depth));
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}
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// Step 7. Static null move pruning
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