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Fixed a couple of typos in a comment.

No functional change, of course.
This commit is contained in:
Tord Romstad 2009-09-30 09:53:29 +02:00
parent 98c8a83bb8
commit 237dd331d5

View file

@ -207,8 +207,8 @@ namespace {
((1ULL << SQ_A8) | (1ULL << SQ_H8)) ((1ULL << SQ_A8) | (1ULL << SQ_H8))
}; };
// The SpaceMask[color] contains area of the board which is consdered by // The SpaceMask[color] contains the area of the board which is consdered
// the space evaluation. In the middle game, each side is given a bonus // by the space evaluation. In the middle game, each side is given a bonus
// based on how many squares inside this area are safe and available for // based on how many squares inside this area are safe and available for
// friendly minor pieces. // friendly minor pieces.
const Bitboard SpaceMask[2] = { const Bitboard SpaceMask[2] = {