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Remove unused code (#2150)
Remove an unused operator in has_game_cycle (thanks @vondele) and modify its comment to explain other code. No functional change.
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1 changed files with 3 additions and 6 deletions
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@ -1189,16 +1189,13 @@ bool Position::has_game_cycle(int ply) const {
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if (!(between_bb(s1, s2) & pieces()))
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{
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// In the cuckoo table, both moves Rc1c5 and Rc5c1 are stored in the same
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// location. We select the legal one by reversing the move variable if necessary.
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if (empty(s1))
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move = make_move(s2, s1);
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if (ply > i)
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return true;
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// For nodes before or at the root, check that the move is a repetition one
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// rather than a move to the current position
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// rather than a move to the current position.
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// In the cuckoo table, both moves Rc1c5 and Rc5c1 are stored in the same
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// location, so we have to select which square to check.
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if (color_of(piece_on(empty(s1) ? s2 : s1)) != side_to_move())
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continue;
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