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Simplify Overload condition
Extend the bonus for Overload to cases where our side has more than one attacker to a non pawn piece. Based on an idea by Bryan in the forum. For instance, now black gets the overload bonus in this position: 8/5R1k/6pb/p6p/P1N4P/1Pp5/2K3P1/2N4r b - - 6 46 because two black pieces are attacking the knight on c1 that is defended only by the king. STC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 57446 W: 12762 L: 12711 D: 31973 http://tests.stockfishchess.org/tests/view/5b4ca9970ebc5902bdb77a88 LTC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 42113 W: 7295 L: 7209 D: 27609 http://tests.stockfishchess.org/tests/view/5b4ccea00ebc5902bdb77f69 Bench: 4667263
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@ -560,9 +560,9 @@ namespace {
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score += Hanging * popcount(weak & ~attackedBy[Them][ALL_PIECES]);
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// Bonus for overload (non-pawn enemies attacked and defended exactly once)
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// Bonus for overload (non-pawn enemies attacked once or more and defended exactly once)
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b = nonPawnEnemies
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& attackedBy[Us][ALL_PIECES] & ~attackedBy2[Us]
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& attackedBy[Us][ALL_PIECES]
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& attackedBy[Them][ALL_PIECES] & ~attackedBy2[Them];
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score += Overload * popcount(b);
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}
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