mirror of
https://github.com/sockspls/badfish
synced 2025-07-12 03:59:15 +00:00
Document and cleanup new effective-single-reply code
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
8b3fdec7ec
commit
2b6bc70f7b
2 changed files with 49 additions and 87 deletions
|
@ -249,6 +249,7 @@ public:
|
||||||
|
|
||||||
// Accessing hash keys
|
// Accessing hash keys
|
||||||
Key get_key() const;
|
Key get_key() const;
|
||||||
|
Key get_exclusion_key() const;
|
||||||
Key get_pawn_key() const;
|
Key get_pawn_key() const;
|
||||||
Key get_material_key() const;
|
Key get_material_key() const;
|
||||||
|
|
||||||
|
@ -281,9 +282,6 @@ public:
|
||||||
static void init_zobrist();
|
static void init_zobrist();
|
||||||
static void init_piece_square_tables();
|
static void init_piece_square_tables();
|
||||||
|
|
||||||
// Public zobs
|
|
||||||
static Key zobExclusion;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
// Initialization helper functions (used while setting up a position)
|
// Initialization helper functions (used while setting up a position)
|
||||||
|
@ -340,6 +338,7 @@ private:
|
||||||
static Key zobMaterial[2][8][16];
|
static Key zobMaterial[2][8][16];
|
||||||
static Key zobSideToMove;
|
static Key zobSideToMove;
|
||||||
static Score PieceSquareTable[16][64];
|
static Score PieceSquareTable[16][64];
|
||||||
|
static Key zobExclusion;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -504,6 +503,10 @@ inline Key Position::get_key() const {
|
||||||
return st->key;
|
return st->key;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline Key Position::get_exclusion_key() const {
|
||||||
|
return st->key ^ zobExclusion;
|
||||||
|
}
|
||||||
|
|
||||||
inline Key Position::get_pawn_key() const {
|
inline Key Position::get_pawn_key() const {
|
||||||
return st->pawnKey;
|
return st->pawnKey;
|
||||||
}
|
}
|
||||||
|
|
127
src/search.cpp
127
src/search.cpp
|
@ -172,8 +172,9 @@ namespace {
|
||||||
const bool PruneDefendingMoves = false;
|
const bool PruneDefendingMoves = false;
|
||||||
const bool PruneBlockingMoves = false;
|
const bool PruneBlockingMoves = false;
|
||||||
|
|
||||||
// Only move margin
|
// If the TT move is at least SingleReplyMargin better then the
|
||||||
const Value OnlyMoveMargin = Value(100);
|
// remaining ones we will extend it.
|
||||||
|
const Value SingleReplyMargin = Value(0x64);
|
||||||
|
|
||||||
// Margins for futility pruning in the quiescence search, and at frontier
|
// Margins for futility pruning in the quiescence search, and at frontier
|
||||||
// and near frontier nodes.
|
// and near frontier nodes.
|
||||||
|
@ -280,7 +281,7 @@ namespace {
|
||||||
Value id_loop(const Position& pos, Move searchMoves[]);
|
Value id_loop(const Position& pos, Move searchMoves[]);
|
||||||
Value root_search(Position& pos, SearchStack ss[], RootMoveList& rml, Value alpha, Value beta);
|
Value root_search(Position& pos, SearchStack ss[], RootMoveList& rml, Value alpha, Value beta);
|
||||||
Value search_pv(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
|
Value search_pv(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
|
||||||
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move forbiddenMove = MOVE_NONE);
|
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move excludedMove = MOVE_NONE);
|
||||||
Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
|
Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
|
||||||
void sp_search(SplitPoint* sp, int threadID);
|
void sp_search(SplitPoint* sp, int threadID);
|
||||||
void sp_search_pv(SplitPoint* sp, int threadID);
|
void sp_search_pv(SplitPoint* sp, int threadID);
|
||||||
|
@ -1135,25 +1136,29 @@ namespace {
|
||||||
moveIsCheck = pos.move_is_check(move, ci);
|
moveIsCheck = pos.move_is_check(move, ci);
|
||||||
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
||||||
|
|
||||||
movesSearched[moveCount++] = move;
|
|
||||||
|
|
||||||
// Decide the new search depth
|
// Decide the new search depth
|
||||||
ext = extension(pos, move, true, captureOrPromotion, moveIsCheck, singleReply, mateThreat, &dangerous);
|
ext = extension(pos, move, true, captureOrPromotion, moveIsCheck, singleReply, mateThreat, &dangerous);
|
||||||
|
|
||||||
// Only move extension
|
// We want to extend the TT move if it is much better then remaining ones.
|
||||||
if ( moveCount == 1
|
// To verify this we do a reduced search on all the other moves but the ttMove,
|
||||||
|
// if result is lower then TT value minus a margin then we assume ttMove is the
|
||||||
|
// only one playable. It is a kind of relaxed single reply extension.
|
||||||
|
if ( depth >= 4 * OnePly
|
||||||
|
&& move == ttMove
|
||||||
&& ext < OnePly
|
&& ext < OnePly
|
||||||
&& depth >= 4 * OnePly
|
&& is_lower_bound(tte->type())
|
||||||
&& tte
|
|
||||||
&& (tte->type() & VALUE_TYPE_LOWER)
|
|
||||||
&& tte->move() != MOVE_NONE
|
|
||||||
&& tte->depth() >= depth - 3 * OnePly)
|
&& tte->depth() >= depth - 3 * OnePly)
|
||||||
{
|
{
|
||||||
Value ttValue = value_from_tt(tte->value(), ply);
|
Value ttValue = value_from_tt(tte->value(), ply);
|
||||||
|
|
||||||
if (abs(ttValue) < VALUE_KNOWN_WIN)
|
if (abs(ttValue) < VALUE_KNOWN_WIN)
|
||||||
{
|
{
|
||||||
Value excValue = search(pos, ss, ttValue - OnlyMoveMargin, Max(Min(depth / 2, depth - 4 * OnePly), OnePly), ply, false, threadID, tte->move());
|
Depth d = Max(Min(depth / 2, depth - 4 * OnePly), OnePly);
|
||||||
if (excValue < ttValue - OnlyMoveMargin)
|
Value excValue = search(pos, ss, ttValue - SingleReplyMargin, d, ply, false, threadID, ttMove);
|
||||||
|
|
||||||
|
// If search result is well below the foreseen score of the ttMove then we
|
||||||
|
// assume ttMove is the only one realistically playable and we extend it.
|
||||||
|
if (excValue < ttValue - SingleReplyMargin)
|
||||||
ext = OnePly;
|
ext = OnePly;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1161,7 +1166,7 @@ namespace {
|
||||||
newDepth = depth - OnePly + ext;
|
newDepth = depth - OnePly + ext;
|
||||||
|
|
||||||
// Update current move
|
// Update current move
|
||||||
ss[ply].currentMove = move;
|
movesSearched[moveCount++] = ss[ply].currentMove = move;
|
||||||
|
|
||||||
// Make and search the move
|
// Make and search the move
|
||||||
pos.do_move(move, st, ci, moveIsCheck);
|
pos.do_move(move, st, ci, moveIsCheck);
|
||||||
|
@ -1276,7 +1281,7 @@ namespace {
|
||||||
// search() is the search function for zero-width nodes.
|
// search() is the search function for zero-width nodes.
|
||||||
|
|
||||||
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth,
|
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth,
|
||||||
int ply, bool allowNullmove, int threadID, Move forbiddenMove) {
|
int ply, bool allowNullmove, int threadID, Move excludedMove) {
|
||||||
|
|
||||||
assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE);
|
assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE);
|
||||||
assert(ply >= 0 && ply < PLY_MAX);
|
assert(ply >= 0 && ply < PLY_MAX);
|
||||||
|
@ -1318,11 +1323,9 @@ namespace {
|
||||||
if (value_mate_in(ply + 1) < beta)
|
if (value_mate_in(ply + 1) < beta)
|
||||||
return beta - 1;
|
return beta - 1;
|
||||||
|
|
||||||
// Position key calculation
|
// We don't want the score of a partial search to overwrite a previous full search
|
||||||
Key posKey = pos.get_key();
|
// TT value, so we use a different position key in case of an excluded move exsists.
|
||||||
|
Key posKey = excludedMove ? pos.get_exclusion_key() : pos.get_key();
|
||||||
if (forbiddenMove != MOVE_NONE)
|
|
||||||
posKey ^= Position::zobExclusion;
|
|
||||||
|
|
||||||
// Transposition table lookup
|
// Transposition table lookup
|
||||||
tte = TT.retrieve(posKey);
|
tte = TT.retrieve(posKey);
|
||||||
|
@ -1422,49 +1425,52 @@ namespace {
|
||||||
// Move count pruning limit
|
// Move count pruning limit
|
||||||
const int MCLimit = 3 + (1 << (3*int(depth)/8));
|
const int MCLimit = 3 + (1 << (3*int(depth)/8));
|
||||||
|
|
||||||
// Loop through all legal moves until no moves remain or a beta cutoff
|
// Loop through all legal moves until no moves remain or a beta cutoff occurs
|
||||||
// occurs.
|
|
||||||
while ( bestValue < beta
|
while ( bestValue < beta
|
||||||
&& (move = mp.get_next_move()) != MOVE_NONE
|
&& (move = mp.get_next_move()) != MOVE_NONE
|
||||||
&& !thread_should_stop(threadID))
|
&& !thread_should_stop(threadID))
|
||||||
{
|
{
|
||||||
assert(move_is_ok(move));
|
assert(move_is_ok(move));
|
||||||
|
|
||||||
if (move == forbiddenMove)
|
if (move == excludedMove)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
singleReply = (isCheck && mp.number_of_evasions() == 1);
|
singleReply = (isCheck && mp.number_of_evasions() == 1);
|
||||||
moveIsCheck = pos.move_is_check(move, ci);
|
moveIsCheck = pos.move_is_check(move, ci);
|
||||||
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
||||||
|
|
||||||
movesSearched[moveCount++] = move;
|
|
||||||
|
|
||||||
// Decide the new search depth
|
// Decide the new search depth
|
||||||
ext = extension(pos, move, false, captureOrPromotion, moveIsCheck, singleReply, mateThreat, &dangerous);
|
ext = extension(pos, move, false, captureOrPromotion, moveIsCheck, singleReply, mateThreat, &dangerous);
|
||||||
|
|
||||||
// Only move extension
|
// We want to extend the TT move if it is much better then remaining ones.
|
||||||
if ( forbiddenMove == MOVE_NONE
|
// To verify this we do a reduced search on all the other moves but the ttMove,
|
||||||
&& moveCount == 1
|
// if result is lower then TT value minus a margin then we assume ttMove is the
|
||||||
|
// only one playable. It is a kind of relaxed single reply extension.
|
||||||
|
if ( depth >= 4 * OnePly
|
||||||
|
&& !excludedMove // do not allow recursive single-reply search
|
||||||
|
&& move == ttMove
|
||||||
&& ext < OnePly
|
&& ext < OnePly
|
||||||
&& depth >= 4 * OnePly
|
&& is_lower_bound(tte->type())
|
||||||
&& tte
|
|
||||||
&& (tte->type() & VALUE_TYPE_LOWER)
|
|
||||||
&& tte->move() != MOVE_NONE
|
|
||||||
&& tte->depth() >= depth - 3 * OnePly)
|
&& tte->depth() >= depth - 3 * OnePly)
|
||||||
{
|
{
|
||||||
Value ttValue = value_from_tt(tte->value(), ply);
|
Value ttValue = value_from_tt(tte->value(), ply);
|
||||||
|
|
||||||
if (abs(ttValue) < VALUE_KNOWN_WIN)
|
if (abs(ttValue) < VALUE_KNOWN_WIN)
|
||||||
{
|
{
|
||||||
Value excValue = search(pos, ss, ttValue - OnlyMoveMargin, Max(Min(depth / 2, depth - 4 * OnePly), OnePly), ply, false, threadID, tte->move());
|
Depth d = Max(Min(depth / 2, depth - 4 * OnePly), OnePly);
|
||||||
if (excValue < ttValue - OnlyMoveMargin)
|
Value excValue = search(pos, ss, ttValue - SingleReplyMargin, d, ply, false, threadID, ttMove);
|
||||||
ext = (depth >= 8 * OnePly)? OnePly : ext + OnePly / 2;
|
|
||||||
|
// If search result is well below the foreseen score of the ttMove then we
|
||||||
|
// assume ttMove is the only one realistically playable and we extend it.
|
||||||
|
if (excValue < ttValue - SingleReplyMargin)
|
||||||
|
ext = (depth >= 8 * OnePly) ? OnePly : ext + OnePly / 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
newDepth = depth - OnePly + ext;
|
newDepth = depth - OnePly + ext;
|
||||||
|
|
||||||
// Update current move
|
// Update current move
|
||||||
ss[ply].currentMove = move;
|
movesSearched[moveCount++] = ss[ply].currentMove = move;
|
||||||
|
|
||||||
// Futility pruning
|
// Futility pruning
|
||||||
if ( useFutilityPruning
|
if ( useFutilityPruning
|
||||||
|
@ -1472,53 +1478,6 @@ namespace {
|
||||||
&& !captureOrPromotion
|
&& !captureOrPromotion
|
||||||
&& move != ttMove)
|
&& move != ttMove)
|
||||||
{
|
{
|
||||||
//std::cout << std::endl;
|
|
||||||
//for (int d = 2; d < 14; d++)
|
|
||||||
// std::cout << d << ", " << 64*(1+bitScanReverse32(d*d)) << std::endl;
|
|
||||||
|
|
||||||
//std::cout << std::endl;
|
|
||||||
/*
|
|
||||||
64*(1+bitScanReverse32(d*d))
|
|
||||||
|
|
||||||
2 -> 256 - 256
|
|
||||||
3 -> 288 - 320
|
|
||||||
4 -> 512 - 384
|
|
||||||
5 -> 544 - 384
|
|
||||||
6 -> 592 - 448
|
|
||||||
7 -> 624 - 448
|
|
||||||
8 -> 672 - 512
|
|
||||||
9 -> 704 - 512
|
|
||||||
10 -> 832 - 512
|
|
||||||
11 -> 864 - 512
|
|
||||||
12 -> 928 - 576
|
|
||||||
13 -> 960 - 576
|
|
||||||
|
|
||||||
300 + 2*(1 << (3*d/4))
|
|
||||||
|
|
||||||
2 -> 256 - 304
|
|
||||||
3 -> 288 - 308
|
|
||||||
4 -> 512 - 316
|
|
||||||
5 -> 544 - 316
|
|
||||||
6 -> 592 - 332
|
|
||||||
7 -> 624 - 364
|
|
||||||
8 -> 672 - 428
|
|
||||||
9 -> 704 - 428
|
|
||||||
10 -> 832 - 556
|
|
||||||
11 -> 864 - 812
|
|
||||||
12 -> 928 - 1324
|
|
||||||
13 -> 960 - 1324
|
|
||||||
|
|
||||||
|
|
||||||
3 + (1 << (3*int(depth)/8))
|
|
||||||
|
|
||||||
1 * onePly - > moveCount >= 4
|
|
||||||
2 * onePly - > moveCount >= 5
|
|
||||||
3 * onePly - > moveCount >= 7
|
|
||||||
4 * onePly - > moveCount >= 11
|
|
||||||
5 * onePly - > moveCount >= 11
|
|
||||||
6 * onePly - > moveCount >= 19
|
|
||||||
7 * onePly - > moveCount >= 35
|
|
||||||
*/
|
|
||||||
// History pruning. See ok_to_prune() definition
|
// History pruning. See ok_to_prune() definition
|
||||||
if ( moveCount >= MCLimit
|
if ( moveCount >= MCLimit
|
||||||
&& ok_to_prune(pos, move, ss[ply].threatMove, depth)
|
&& ok_to_prune(pos, move, ss[ply].threatMove, depth)
|
||||||
|
@ -1597,7 +1556,7 @@ namespace {
|
||||||
// All legal moves have been searched. A special case: If there were
|
// All legal moves have been searched. A special case: If there were
|
||||||
// no legal moves, it must be mate or stalemate.
|
// no legal moves, it must be mate or stalemate.
|
||||||
if (moveCount == 0)
|
if (moveCount == 0)
|
||||||
return (forbiddenMove == MOVE_NONE ? (pos.is_check() ? value_mated_in(ply) : VALUE_DRAW) : beta - 1);
|
return excludedMove ? beta - 1 : (pos.is_check() ? value_mated_in(ply) : VALUE_DRAW);
|
||||||
|
|
||||||
// If the search is not aborted, update the transposition table,
|
// If the search is not aborted, update the transposition table,
|
||||||
// history counters, and killer moves.
|
// history counters, and killer moves.
|
||||||
|
|
Loading…
Add table
Reference in a new issue