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Revert Chess960 fix
Will be substituted by a better next patch. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
d5f2e32b5c
commit
2bb555025f
3 changed files with 15 additions and 6 deletions
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@ -274,6 +274,10 @@ void Position::from_fen(const string& fen) {
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castleRightsMask[make_square(initialQRFile, RANK_1)] ^= WHITE_OOO;
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castleRightsMask[make_square(initialQRFile, RANK_8)] ^= BLACK_OOO;
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isChess960 = initialKFile != FILE_E
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|| initialQRFile != FILE_A
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|| initialKRFile != FILE_H;
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find_checkers();
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st->key = compute_key();
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@ -349,7 +353,7 @@ bool Position::set_castling_rights(char token) {
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/// Position::to_fen() returns a FEN representation of the position. In case
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/// of Chess960 the Shredder-FEN notation is used. Mainly a debugging function.
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const string Position::to_fen(bool isChess960) const {
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const string Position::to_fen() const {
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string fen;
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Square sq;
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@ -436,8 +440,7 @@ void Position::print(Move move) const {
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cout << c << pieceLetters.from_piece(piece) << c << '|';
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}
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}
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bool chess960 = (cout.iword(0) != 0); // See set960()
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cout << dottedLine << "Fen is: " << to_fen(chess960) << "\nKey is: " << st->key << endl;
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cout << dottedLine << "Fen is: " << to_fen() << "\nKey is: " << st->key << endl;
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requestPending = false;
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}
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@ -138,7 +138,7 @@ public:
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// Text input/output
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void from_fen(const std::string& fen);
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const std::string to_fen(bool isChess960) const;
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const std::string to_fen() const;
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void print(Move m = MOVE_NONE) const;
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// Copying
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@ -258,6 +258,7 @@ public:
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// Other properties of the position
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bool opposite_colored_bishops() const;
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bool has_pawn_on_7th(Color c) const;
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bool is_chess960() const;
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// Current thread ID searching on the position
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int thread() const;
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@ -322,6 +323,7 @@ private:
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int castleRightsMask[64];
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StateInfo startState;
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File initialKFile, initialKRFile, initialQRFile;
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bool isChess960;
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int startPosPlyCounter;
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int threadID;
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int64_t nodes;
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@ -551,6 +553,10 @@ inline bool Position::has_pawn_on_7th(Color c) const {
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return pieces(PAWN, c) & relative_rank_bb(c, RANK_7);
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}
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inline bool Position::is_chess960() const {
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return isChess960;
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}
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inline bool Position::move_is_capture(Move m) const {
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// Move must not be MOVE_NONE !
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@ -484,7 +484,7 @@ bool think(Position& pos, bool infinite, bool ponder, int time[], int increment[
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std::string name = Options["Search Log Filename"].value<std::string>();
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LogFile.open(name.c_str(), std::ios::out | std::ios::app);
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LogFile << "Searching: " << pos.to_fen(Options["UCI_Chess960"].value<bool>())
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LogFile << "Searching: " << pos.to_fen()
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<< "\ninfinite: " << infinite
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<< " ponder: " << ponder
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<< " time: " << myTime
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@ -570,7 +570,7 @@ namespace {
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Iteration = 1;
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// Send initial RootMoveList scoring (iteration 1)
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cout << set960(Options["UCI_Chess960"].value<bool>()) // Is enough to set once at the beginning
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cout << set960(pos.is_chess960()) // Is enough to set once at the beginning
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<< "info depth " << Iteration
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<< "\n" << rml[0].pv_info_to_uci(pos, alpha, beta) << endl;
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