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An VALUE_TYPE_EVAL score cannot overwrite an entry
If we want to store a value of type VALUE_TYPE_EVAL for a given position and we found an already exsisting entry for the same position then we skip. We don't want to overwrite a more valuable score with a lesser one. Note that also in case the exsisting entry is of VALUE_TYPE_EVAL type the overwrite is unuseful because we would store the same score again. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 7 additions and 1 deletions
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@ -101,7 +101,8 @@ void TranspositionTable::clear() {
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/// the least valuable of the four entries in a cluster. A TTEntry t1 is
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/// the least valuable of the four entries in a cluster. A TTEntry t1 is
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/// considered to be more valuable than a TTEntry t2 if t1 is from the
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/// considered to be more valuable than a TTEntry t2 if t1 is from the
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/// current search and t2 is from a previous search, or if the depth of t1
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/// current search and t2 is from a previous search, or if the depth of t1
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/// is bigger than the depth of t2.
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/// is bigger than the depth of t2. A TTEntry of type VALUE_TYPE_EVAL
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/// never replaces another entry for the same position.
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TTEntry* TranspositionTable::store(const Position &pos, Value v, Depth d,
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TTEntry* TranspositionTable::store(const Position &pos, Value v, Depth d,
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Move m, ValueType type) {
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Move m, ValueType type) {
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@ -112,6 +113,11 @@ TTEntry* TranspositionTable::store(const Position &pos, Value v, Depth d,
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{
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{
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if (!tte->key() || tte->key() == pos.get_key()) // empty or overwrite old
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if (!tte->key() || tte->key() == pos.get_key()) // empty or overwrite old
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{
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{
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// Do not overwrite position entry when VALUE_TYPE_EVAL
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if ( tte->key()
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&& type == VALUE_TYPE_EVAL)
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return NULL;
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if (m == MOVE_NONE)
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if (m == MOVE_NONE)
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m = tte->move();
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m = tte->move();
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