diff --git a/src/pawns.cpp b/src/pawns.cpp index 915cd0ce..ceacca82 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -43,12 +43,6 @@ namespace { // Doubled pawn penalty const Score Doubled = S(18, 38); - // Lever bonus by rank - const Score Lever[RANK_NB] = { - S( 0, 0), S( 0, 0), S(0, 0), S(0, 0), - S(17, 16), S(33, 32), S(0, 0), S(0, 0) - }; - // Weakness of our pawn shelter in front of the king by [isKingFile][distance from edge][rank]. // RANK_1 = 0 is used for files where we have no pawns or our pawn is behind our king. const Value ShelterWeakness[][int(FILE_NB) / 2][RANK_NB] = { @@ -184,9 +178,6 @@ namespace { if (doubled && !supported) score -= Doubled; - - if (lever) - score += Lever[relative_rank(Us, s)]; } return score;