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Code style triviality in split()

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-02-21 14:05:38 +01:00
parent 1ea70dd9dd
commit 2f2e8a68d8

View file

@ -2842,8 +2842,7 @@ namespace {
} }
// Pick the next available split point object from the split point stack // Pick the next available split point object from the split point stack
splitPoint = SplitPointStack[master] + threads[master].activeSplitPoints; splitPoint = &SplitPointStack[master][threads[master].activeSplitPoints];
threads[master].activeSplitPoints++;
// Initialize the split point object // Initialize the split point object
splitPoint->parent = threads[master].splitPoint; splitPoint->parent = threads[master].splitPoint;
@ -2865,6 +2864,7 @@ namespace {
splitPoint->slaves[i] = 0; splitPoint->slaves[i] = 0;
threads[master].splitPoint = splitPoint; threads[master].splitPoint = splitPoint;
threads[master].activeSplitPoints++;
// If we are here it means we are not available // If we are here it means we are not available
assert(threads[master].state != THREAD_AVAILABLE); assert(threads[master].state != THREAD_AVAILABLE);