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https://github.com/sockspls/badfish
synced 2025-04-30 00:33:09 +00:00
Try to keep memory access in the same cache line
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
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2 changed files with 74 additions and 72 deletions
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@ -22,9 +22,40 @@
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#include "bitboard.h"
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#include "bitcount.h"
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// Global bitboards definitions with static storage duration are
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// automatically set to zero before enter main().
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Bitboard RAttacks[0x19000];
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Bitboard BAttacks[0x1480];
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Magics RMagics[64];
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Magics BMagics[64];
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Bitboard SetMaskBB[65];
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Bitboard ClearMaskBB[65];
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Bitboard SquaresByColorBB[2];
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Bitboard FileBB[8];
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Bitboard RankBB[8];
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Bitboard NeighboringFilesBB[8];
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Bitboard ThisAndNeighboringFilesBB[8];
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Bitboard InFrontBB[2][8];
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Bitboard StepAttacksBB[16][64];
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Bitboard BetweenBB[64][64];
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Bitboard SquaresInFrontMask[2][64];
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Bitboard PassedPawnMask[2][64];
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Bitboard AttackSpanMask[2][64];
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Bitboard BishopPseudoAttacks[64];
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Bitboard RookPseudoAttacks[64];
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Bitboard QueenPseudoAttacks[64];
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uint8_t BitCount8Bit[256];
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namespace {
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#if defined(IS_64BIT)
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static const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
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const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
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const uint64_t BMult[64] = {
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0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL,
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@ -92,7 +123,7 @@ const int RShift[64] = {
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#else // if !defined(IS_64BIT)
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static const uint32_t DeBruijnMagic = 0x783A9B23;
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const uint32_t DeBruijnMagic = 0x783A9B23;
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const uint64_t BMult[64] = {
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0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL,
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@ -160,44 +191,10 @@ const int RShift[64] = {
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#endif // defined(IS_64BIT)
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// Global bitboards definitions with static storage duration are
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// automatically set to zero before enter main().
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Bitboard RMask[64];
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int RAttackIndex[64];
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Bitboard RAttacks[0x19000];
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Bitboard BMask[64];
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int BAttackIndex[64];
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Bitboard BAttacks[0x1480];
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Bitboard SetMaskBB[65];
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Bitboard ClearMaskBB[65];
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Bitboard SquaresByColorBB[2];
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Bitboard FileBB[8];
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Bitboard RankBB[8];
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Bitboard NeighboringFilesBB[8];
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Bitboard ThisAndNeighboringFilesBB[8];
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Bitboard InFrontBB[2][8];
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Bitboard StepAttacksBB[16][64];
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Bitboard BetweenBB[64][64];
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Bitboard SquaresInFrontMask[2][64];
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Bitboard PassedPawnMask[2][64];
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Bitboard AttackSpanMask[2][64];
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Bitboard BishopPseudoAttacks[64];
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Bitboard RookPseudoAttacks[64];
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Bitboard QueenPseudoAttacks[64];
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uint8_t BitCount8Bit[256];
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namespace {
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CACHE_LINE_ALIGNMENT int BSFTable[64];
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void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[],
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const int shift[], const Bitboard mult[], int deltas[][2]);
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void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
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const Bitboard mult[], int deltas[][2]);
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}
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@ -357,8 +354,8 @@ void init_bitboards() {
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int rookDeltas[4][2] = { {0,1}, {0 ,-1}, {1, 0}, {-1, 0} };
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int bishopDeltas[4][2] = { {1,1}, {-1, 1}, {1,-1}, {-1,-1} };
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init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
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init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
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init_sliding_attacks(RAttacks, RMagics, RShift, RMult, rookDeltas);
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init_sliding_attacks(BAttacks, BMagics, BShift, BMult, bishopDeltas);
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for (Square s = SQ_A1; s <= SQ_H8; s++)
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{
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@ -428,20 +425,22 @@ namespace {
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return attacks;
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}
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void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[],
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const int shift[], const Bitboard mult[], int deltas[][2]) {
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void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
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const Bitboard mult[], int deltas[][2]) {
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Bitboard b, v;
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int i, j, index;
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for (i = index = 0; i < 64; i++)
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{
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attackIndex[i] = index;
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mask[i] = sliding_attacks(i, 0, deltas, 1, 6, 1, 6);
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j = 1 << ((CpuIs64Bit ? 64 : 32) - shift[i]);
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m[i].index = index;
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m[i].mult = mult[i];
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m[i].shift = shift[i];
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m[i].mask = sliding_attacks(i, 0, deltas, 1, 6, 1, 6);
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j = 1 << ((CpuIs64Bit ? 64 : 32) - m[i].shift);
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for (int k = 0; k < j; k++)
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{
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b = index_to_bitboard(k, mask[i]);
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b = index_to_bitboard(k, m[i].mask);
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v = CpuIs64Bit ? b * mult[i] : unsigned(b * mult[i] ^ (b >> 32) * (mult[i] >> 32));
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attacks[index + (v >> shift[i])] = sliding_attacks(i, b, deltas, 0, 7, 0, 7);
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}
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@ -60,24 +60,25 @@ extern Bitboard SquaresInFrontMask[2][64];
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extern Bitboard PassedPawnMask[2][64];
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extern Bitboard AttackSpanMask[2][64];
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extern const uint64_t RMult[64];
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extern const int RShift[64];
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extern Bitboard RMask[64];
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extern int RAttackIndex[64];
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extern Bitboard RAttacks[0x19000];
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extern const uint64_t BMult[64];
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extern const int BShift[64];
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extern Bitboard BMask[64];
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extern int BAttackIndex[64];
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extern Bitboard BAttacks[0x1480];
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extern Bitboard BishopPseudoAttacks[64];
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extern Bitboard RookPseudoAttacks[64];
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extern Bitboard QueenPseudoAttacks[64];
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extern uint8_t BitCount8Bit[256];
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struct Magics {
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Bitboard mask;
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uint64_t mult;
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uint32_t index;
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uint32_t shift;
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};
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extern Magics RMagics[64];
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extern Magics BMagics[64];
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extern Bitboard RAttacks[0x19000];
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extern Bitboard BAttacks[0x1480];
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/// Functions for testing whether a given bit is set in a bitboard, and for
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/// setting and clearing bits.
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@ -173,28 +174,30 @@ inline Bitboard in_front_bb(Color c, Square s) {
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#if defined(IS_64BIT)
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inline Bitboard rook_attacks_bb(Square s, Bitboard blockers) {
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Bitboard b = blockers & RMask[s];
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return RAttacks[RAttackIndex[s] + ((b * RMult[s]) >> RShift[s])];
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = RMagics[s];
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return RAttacks[m.index + (((occ & m.mask) * m.mult) >> m.shift)];
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}
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inline Bitboard bishop_attacks_bb(Square s, Bitboard blockers) {
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Bitboard b = blockers & BMask[s];
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return BAttacks[BAttackIndex[s] + ((b * BMult[s]) >> BShift[s])];
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = BMagics[s];
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return BAttacks[m.index + (((occ & m.mask) * m.mult) >> m.shift)];
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}
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#else // if !defined(IS_64BIT)
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inline Bitboard rook_attacks_bb(Square s, Bitboard blockers) {
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Bitboard b = blockers & RMask[s];
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return RAttacks[RAttackIndex[s] +
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(unsigned(int(b) * int(RMult[s]) ^ int(b >> 32) * int(RMult[s] >> 32)) >> RShift[s])];
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = RMagics[s];
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Bitboard b = occ & m.mask;
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return RAttacks[m.index +
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((unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift)];
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}
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inline Bitboard bishop_attacks_bb(Square s, Bitboard blockers) {
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Bitboard b = blockers & BMask[s];
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return BAttacks[BAttackIndex[s] +
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(unsigned(int(b) * int(BMult[s]) ^ int(b >> 32) * int(BMult[s] >> 32)) >> BShift[s])];
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = BMagics[s];
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Bitboard b = occ & m.mask;
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return BAttacks[m.index +
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((unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift)];
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}
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#endif
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