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Try to keep memory access in the same cache line

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-06-04 16:36:52 +01:00
parent 3b2bcee0a8
commit 2f6142cb9b
2 changed files with 74 additions and 72 deletions

View file

@ -22,9 +22,40 @@
#include "bitboard.h" #include "bitboard.h"
#include "bitcount.h" #include "bitcount.h"
// Global bitboards definitions with static storage duration are
// automatically set to zero before enter main().
Bitboard RAttacks[0x19000];
Bitboard BAttacks[0x1480];
Magics RMagics[64];
Magics BMagics[64];
Bitboard SetMaskBB[65];
Bitboard ClearMaskBB[65];
Bitboard SquaresByColorBB[2];
Bitboard FileBB[8];
Bitboard RankBB[8];
Bitboard NeighboringFilesBB[8];
Bitboard ThisAndNeighboringFilesBB[8];
Bitboard InFrontBB[2][8];
Bitboard StepAttacksBB[16][64];
Bitboard BetweenBB[64][64];
Bitboard SquaresInFrontMask[2][64];
Bitboard PassedPawnMask[2][64];
Bitboard AttackSpanMask[2][64];
Bitboard BishopPseudoAttacks[64];
Bitboard RookPseudoAttacks[64];
Bitboard QueenPseudoAttacks[64];
uint8_t BitCount8Bit[256];
namespace {
#if defined(IS_64BIT) #if defined(IS_64BIT)
static const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL; const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
const uint64_t BMult[64] = { const uint64_t BMult[64] = {
0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL, 0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL,
@ -92,7 +123,7 @@ const int RShift[64] = {
#else // if !defined(IS_64BIT) #else // if !defined(IS_64BIT)
static const uint32_t DeBruijnMagic = 0x783A9B23; const uint32_t DeBruijnMagic = 0x783A9B23;
const uint64_t BMult[64] = { const uint64_t BMult[64] = {
0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL, 0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL,
@ -160,44 +191,10 @@ const int RShift[64] = {
#endif // defined(IS_64BIT) #endif // defined(IS_64BIT)
// Global bitboards definitions with static storage duration are
// automatically set to zero before enter main().
Bitboard RMask[64];
int RAttackIndex[64];
Bitboard RAttacks[0x19000];
Bitboard BMask[64];
int BAttackIndex[64];
Bitboard BAttacks[0x1480];
Bitboard SetMaskBB[65];
Bitboard ClearMaskBB[65];
Bitboard SquaresByColorBB[2];
Bitboard FileBB[8];
Bitboard RankBB[8];
Bitboard NeighboringFilesBB[8];
Bitboard ThisAndNeighboringFilesBB[8];
Bitboard InFrontBB[2][8];
Bitboard StepAttacksBB[16][64];
Bitboard BetweenBB[64][64];
Bitboard SquaresInFrontMask[2][64];
Bitboard PassedPawnMask[2][64];
Bitboard AttackSpanMask[2][64];
Bitboard BishopPseudoAttacks[64];
Bitboard RookPseudoAttacks[64];
Bitboard QueenPseudoAttacks[64];
uint8_t BitCount8Bit[256];
namespace {
CACHE_LINE_ALIGNMENT int BSFTable[64]; CACHE_LINE_ALIGNMENT int BSFTable[64];
void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[], void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
const int shift[], const Bitboard mult[], int deltas[][2]); const Bitboard mult[], int deltas[][2]);
} }
@ -357,8 +354,8 @@ void init_bitboards() {
int rookDeltas[4][2] = { {0,1}, {0 ,-1}, {1, 0}, {-1, 0} }; int rookDeltas[4][2] = { {0,1}, {0 ,-1}, {1, 0}, {-1, 0} };
int bishopDeltas[4][2] = { {1,1}, {-1, 1}, {1,-1}, {-1,-1} }; int bishopDeltas[4][2] = { {1,1}, {-1, 1}, {1,-1}, {-1,-1} };
init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas); init_sliding_attacks(RAttacks, RMagics, RShift, RMult, rookDeltas);
init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas); init_sliding_attacks(BAttacks, BMagics, BShift, BMult, bishopDeltas);
for (Square s = SQ_A1; s <= SQ_H8; s++) for (Square s = SQ_A1; s <= SQ_H8; s++)
{ {
@ -428,20 +425,22 @@ namespace {
return attacks; return attacks;
} }
void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[], void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
const int shift[], const Bitboard mult[], int deltas[][2]) { const Bitboard mult[], int deltas[][2]) {
Bitboard b, v; Bitboard b, v;
int i, j, index; int i, j, index;
for (i = index = 0; i < 64; i++) for (i = index = 0; i < 64; i++)
{ {
attackIndex[i] = index; m[i].index = index;
mask[i] = sliding_attacks(i, 0, deltas, 1, 6, 1, 6); m[i].mult = mult[i];
j = 1 << ((CpuIs64Bit ? 64 : 32) - shift[i]); m[i].shift = shift[i];
m[i].mask = sliding_attacks(i, 0, deltas, 1, 6, 1, 6);
j = 1 << ((CpuIs64Bit ? 64 : 32) - m[i].shift);
for (int k = 0; k < j; k++) for (int k = 0; k < j; k++)
{ {
b = index_to_bitboard(k, mask[i]); b = index_to_bitboard(k, m[i].mask);
v = CpuIs64Bit ? b * mult[i] : unsigned(b * mult[i] ^ (b >> 32) * (mult[i] >> 32)); v = CpuIs64Bit ? b * mult[i] : unsigned(b * mult[i] ^ (b >> 32) * (mult[i] >> 32));
attacks[index + (v >> shift[i])] = sliding_attacks(i, b, deltas, 0, 7, 0, 7); attacks[index + (v >> shift[i])] = sliding_attacks(i, b, deltas, 0, 7, 0, 7);
} }

View file

@ -60,24 +60,25 @@ extern Bitboard SquaresInFrontMask[2][64];
extern Bitboard PassedPawnMask[2][64]; extern Bitboard PassedPawnMask[2][64];
extern Bitboard AttackSpanMask[2][64]; extern Bitboard AttackSpanMask[2][64];
extern const uint64_t RMult[64];
extern const int RShift[64];
extern Bitboard RMask[64];
extern int RAttackIndex[64];
extern Bitboard RAttacks[0x19000];
extern const uint64_t BMult[64];
extern const int BShift[64];
extern Bitboard BMask[64];
extern int BAttackIndex[64];
extern Bitboard BAttacks[0x1480];
extern Bitboard BishopPseudoAttacks[64]; extern Bitboard BishopPseudoAttacks[64];
extern Bitboard RookPseudoAttacks[64]; extern Bitboard RookPseudoAttacks[64];
extern Bitboard QueenPseudoAttacks[64]; extern Bitboard QueenPseudoAttacks[64];
extern uint8_t BitCount8Bit[256]; extern uint8_t BitCount8Bit[256];
struct Magics {
Bitboard mask;
uint64_t mult;
uint32_t index;
uint32_t shift;
};
extern Magics RMagics[64];
extern Magics BMagics[64];
extern Bitboard RAttacks[0x19000];
extern Bitboard BAttacks[0x1480];
/// Functions for testing whether a given bit is set in a bitboard, and for /// Functions for testing whether a given bit is set in a bitboard, and for
/// setting and clearing bits. /// setting and clearing bits.
@ -173,28 +174,30 @@ inline Bitboard in_front_bb(Color c, Square s) {
#if defined(IS_64BIT) #if defined(IS_64BIT)
inline Bitboard rook_attacks_bb(Square s, Bitboard blockers) { inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
Bitboard b = blockers & RMask[s]; const Magics& m = RMagics[s];
return RAttacks[RAttackIndex[s] + ((b * RMult[s]) >> RShift[s])]; return RAttacks[m.index + (((occ & m.mask) * m.mult) >> m.shift)];
} }
inline Bitboard bishop_attacks_bb(Square s, Bitboard blockers) { inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
Bitboard b = blockers & BMask[s]; const Magics& m = BMagics[s];
return BAttacks[BAttackIndex[s] + ((b * BMult[s]) >> BShift[s])]; return BAttacks[m.index + (((occ & m.mask) * m.mult) >> m.shift)];
} }
#else // if !defined(IS_64BIT) #else // if !defined(IS_64BIT)
inline Bitboard rook_attacks_bb(Square s, Bitboard blockers) { inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
Bitboard b = blockers & RMask[s]; const Magics& m = RMagics[s];
return RAttacks[RAttackIndex[s] + Bitboard b = occ & m.mask;
(unsigned(int(b) * int(RMult[s]) ^ int(b >> 32) * int(RMult[s] >> 32)) >> RShift[s])]; return RAttacks[m.index +
((unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift)];
} }
inline Bitboard bishop_attacks_bb(Square s, Bitboard blockers) { inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
Bitboard b = blockers & BMask[s]; const Magics& m = BMagics[s];
return BAttacks[BAttackIndex[s] + Bitboard b = occ & m.mask;
(unsigned(int(b) * int(BMult[s]) ^ int(b >> 32) * int(BMult[s] >> 32)) >> BShift[s])]; return BAttacks[m.index +
((unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift)];
} }
#endif #endif