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https://github.com/sockspls/badfish
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Moved the code for extracting the PV from the TT to tt.cpp, where
it belongs.
This commit is contained in:
parent
da854fe83a
commit
2fff532f4e
3 changed files with 35 additions and 33 deletions
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@ -306,7 +306,6 @@ namespace {
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void update_history(const Position& pos, Move m, Depth depth, Move movesSearched[], int moveCount);
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void update_history(const Position& pos, Move m, Depth depth, Move movesSearched[], int moveCount);
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void update_killers(Move m, SearchStack& ss);
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void update_killers(Move m, SearchStack& ss);
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void slowdown(const Position& pos);
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void slowdown(const Position& pos);
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void build_pv(const Position& pos, Move pv[]);
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bool fail_high_ply_1();
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bool fail_high_ply_1();
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int current_search_time();
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int current_search_time();
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@ -976,7 +975,7 @@ namespace {
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// Update PV
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// Update PV
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rml.set_move_score(i, value);
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rml.set_move_score(i, value);
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update_pv(ss, 0);
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update_pv(ss, 0);
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build_pv(pos, ss[0].pv);
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TT.extract_pv(pos, ss[0].pv);
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rml.set_move_pv(i, ss[0].pv);
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rml.set_move_pv(i, ss[0].pv);
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if (MultiPV == 1)
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if (MultiPV == 1)
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@ -2446,37 +2445,6 @@ namespace {
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}
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}
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// build_pv() extends a PV by adding moves from the transposition table at
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// the end. This should ensure that the PV is almost always at least two
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// plies long, which is important, because otherwise we will often get
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// single-move PVs when the search stops while failing high, and a
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// single-move PV means that we don't have a ponder move.
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void build_pv(const Position& pos, Move pv[]) {
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int ply;
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Position p(pos);
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StateInfo st[100];
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for (ply = 0; pv[ply] != MOVE_NONE; ply++)
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p.do_move(pv[ply], st[ply]);
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bool stop;
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const TTEntry* tte;
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for (stop = false, tte = TT.retrieve(p.get_key());
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tte && tte->move() != MOVE_NONE && !stop;
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tte = TT.retrieve(p.get_key()), ply++)
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{
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if (!move_is_legal(p, tte->move(), p.pinned_pieces(p.side_to_move())))
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break;
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pv[ply] = tte->move();
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p.do_move(pv[ply], st[ply]);
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for (int j = 0; j < ply; j++)
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if (st[j].key == p.get_key()) stop = true;
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}
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pv[ply] = MOVE_NONE;
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}
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// fail_high_ply_1() checks if some thread is currently resolving a fail
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// fail_high_ply_1() checks if some thread is currently resolving a fail
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// high at ply 1 at the node below the first root node. This information
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// high at ply 1 at the node below the first root node. This information
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// is used for time managment.
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// is used for time managment.
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33
src/tt.cpp
33
src/tt.cpp
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@ -26,6 +26,7 @@
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#include <cmath>
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#include <cmath>
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#include <cstring>
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#include <cstring>
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#include "movegen.h"
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#include "tt.h"
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#include "tt.h"
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@ -185,6 +186,38 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) {
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}
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}
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/// TranspositionTable::extract_pv() extends a PV by adding moves from the
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/// transposition table at the end. This should ensure that the PV is almost
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/// always at least two plies long, which is important, because otherwise we
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/// will often get single-move PVs when the search stops while failing high,
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/// and a single-move PV means that we don't have a ponder move.
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void TranspositionTable::extract_pv(const Position& pos, Move pv[]) {
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int ply;
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Position p(pos);
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StateInfo st[100];
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for (ply = 0; pv[ply] != MOVE_NONE; ply++)
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p.do_move(pv[ply], st[ply]);
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bool stop;
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const TTEntry* tte;
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for (stop = false, tte = retrieve(p.get_key());
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tte && tte->move() != MOVE_NONE && !stop;
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tte = retrieve(p.get_key()), ply++)
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{
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if (!move_is_legal(p, tte->move(), p.pinned_pieces(p.side_to_move())))
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break;
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pv[ply] = tte->move();
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p.do_move(pv[ply], st[ply]);
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for (int j = 0; j < ply; j++)
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if (st[j].key == p.get_key()) stop = true;
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}
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pv[ply] = MOVE_NONE;
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}
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/// TranspositionTable::full() returns the permill of all transposition table
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/// TranspositionTable::full() returns the permill of all transposition table
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/// entries which have received at least one write during the current search.
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/// entries which have received at least one write during the current search.
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/// It is used to display the "info hashfull ..." information in UCI.
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/// It is used to display the "info hashfull ..." information in UCI.
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1
src/tt.h
1
src/tt.h
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@ -87,6 +87,7 @@ public:
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TTEntry* retrieve(const Key posKey) const;
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TTEntry* retrieve(const Key posKey) const;
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void new_search();
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void new_search();
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void insert_pv(const Position& pos, Move pv[]);
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void insert_pv(const Position& pos, Move pv[]);
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void extract_pv(const Position& pos, Move pv[]);
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int full() const;
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int full() const;
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private:
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private:
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