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Remove unused see_ge() code
closes https://github.com/official-stockfish/Stockfish/pull/4805 No functional change
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2 changed files with 7 additions and 14 deletions
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@ -1042,7 +1042,7 @@ Key Position::key_after(Move m) const {
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/// SEE value of move is greater or equal to the given threshold. We'll use an
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/// algorithm similar to alpha-beta pruning with a null window.
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bool Position::see_ge(Move m, Bitboard& occupied, Value threshold) const {
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bool Position::see_ge(Move m, Value threshold) const {
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assert(is_ok(m));
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@ -1061,7 +1061,7 @@ bool Position::see_ge(Move m, Bitboard& occupied, Value threshold) const {
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return true;
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assert(color_of(piece_on(from)) == sideToMove);
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occupied = pieces() ^ from ^ to; // xoring to is important for pinned piece logic
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Bitboard occupied = pieces() ^ from ^ to; // xoring to is important for pinned piece logic
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Color stm = sideToMove;
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Bitboard attackers = attackers_to(to, occupied);
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Bitboard stmAttackers, bb;
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@ -1092,43 +1092,43 @@ bool Position::see_ge(Move m, Bitboard& occupied, Value threshold) const {
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// the bitboard 'attackers' any X-ray attackers behind it.
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if ((bb = stmAttackers & pieces(PAWN)))
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{
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occupied ^= least_significant_square_bb(bb);
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if ((swap = PawnValue - swap) < res)
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break;
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occupied ^= least_significant_square_bb(bb);
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attackers |= attacks_bb<BISHOP>(to, occupied) & pieces(BISHOP, QUEEN);
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}
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else if ((bb = stmAttackers & pieces(KNIGHT)))
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{
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occupied ^= least_significant_square_bb(bb);
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if ((swap = KnightValue - swap) < res)
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break;
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occupied ^= least_significant_square_bb(bb);
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}
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else if ((bb = stmAttackers & pieces(BISHOP)))
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{
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occupied ^= least_significant_square_bb(bb);
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if ((swap = BishopValue - swap) < res)
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break;
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occupied ^= least_significant_square_bb(bb);
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attackers |= attacks_bb<BISHOP>(to, occupied) & pieces(BISHOP, QUEEN);
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}
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else if ((bb = stmAttackers & pieces(ROOK)))
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{
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occupied ^= least_significant_square_bb(bb);
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if ((swap = RookValue - swap) < res)
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break;
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occupied ^= least_significant_square_bb(bb);
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attackers |= attacks_bb<ROOK>(to, occupied) & pieces(ROOK, QUEEN);
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}
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else if ((bb = stmAttackers & pieces(QUEEN)))
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{
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occupied ^= least_significant_square_bb(bb);
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if ((swap = QueenValue - swap) < res)
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break;
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occupied ^= least_significant_square_bb(bb);
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attackers |= (attacks_bb<BISHOP>(to, occupied) & pieces(BISHOP, QUEEN))
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| (attacks_bb<ROOK >(to, occupied) & pieces(ROOK , QUEEN));
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@ -1143,12 +1143,6 @@ bool Position::see_ge(Move m, Bitboard& occupied, Value threshold) const {
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return bool(res);
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}
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bool Position::see_ge(Move m, Value threshold) const {
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Bitboard occupied;
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return see_ge(m, occupied, threshold);
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}
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/// Position::is_draw() tests whether the position is drawn by 50-move rule
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/// or by repetition. It does not detect stalemates.
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@ -135,7 +135,6 @@ public:
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// Static Exchange Evaluation
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bool see_ge(Move m, Value threshold = VALUE_ZERO) const;
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bool see_ge(Move m, Bitboard& occupied, Value threshold = VALUE_ZERO) const;
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// Accessing hash keys
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Key key() const;
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