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Tidy up uci.cpp and siblings

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-04-26 11:19:57 +02:00
parent ca9d40c145
commit 321320b081
4 changed files with 55 additions and 68 deletions

View file

@ -66,7 +66,8 @@ const string move_to_uci(Move m, bool chess960) {
/// move_from_uci() takes a position and a string representing a move in
/// simple coordinate notation and returns an equivalent Move.
/// simple coordinate notation and returns an equivalent Move if any.
/// Moves are guaranteed to be legal.
Move move_from_uci(const Position& pos, const string& str) {

View file

@ -853,9 +853,8 @@ bool Position::move_is_check(Move m, const CheckInfo& ci) const {
}
/// Position::do_setup_move() makes a permanent move on the board.
/// It should be used when setting up a position on board.
/// You can't undo the move.
/// Position::do_setup_move() makes a permanent move on the board. It should
/// be used when setting up a position on board. You can't undo the move.
void Position::do_setup_move(Move m) {
@ -872,13 +871,14 @@ void Position::do_setup_move(Move m) {
startPosPlyCounter++;
// Our StateInfo newSt is about going out of scope so copy
// its content inside pos before it disappears.
// its content before it disappears.
detach();
}
/// Position::do_move() makes a move, and saves all information necessary
/// to a StateInfo object. The move is assumed to be legal.
/// Pseudo-legal moves should be filtered out before this function is called.
/// to a StateInfo object. The move is assumed to be legal. Pseudo-legal
/// moves should be filtered out before this function is called.
void Position::do_move(Move m, StateInfo& newSt) {
@ -1842,13 +1842,15 @@ void Position::init_piece_square_tables() {
}
/// Position::flipped_copy() makes a copy of the input position, but with
/// the white and black sides reversed. This is only useful for debugging,
/// especially for finding evaluation symmetry bugs.
/// Position::flip() flips position with the white and black sides reversed. This
/// is only useful for debugging especially for finding evaluation symmetry bugs.
void Position::flipped_copy(const Position& pos) {
void Position::flip() {
assert(pos.is_ok());
assert(is_ok());
// Make a copy of current position before to start changing
const Position pos(*this, threadID);
clear();
threadID = pos.thread();

View file

@ -123,7 +123,7 @@ public:
void print(Move m = MOVE_NONE) const;
// Copying
void flipped_copy(const Position& pos);
void flip();
// The piece on a given square
Piece piece_on(Square s) const;

View file

@ -17,13 +17,7 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////
//// Includes
////
#include <cassert>
#include <cctype>
#include <iostream>
#include <sstream>
#include <string>
@ -31,14 +25,12 @@
#include "evaluate.h"
#include "misc.h"
#include "move.h"
#include "movegen.h"
#include "position.h"
#include "search.h"
#include "ucioption.h"
using namespace std;
namespace {
// FEN string for the initial position
@ -48,7 +40,6 @@ namespace {
// is actually a string stream built on a given input string.
typedef istringstream UCIParser;
// Local functions
void set_option(UCIParser& up);
void set_position(Position& pos, UCIParser& up);
bool go(Position& pos, UCIParser& up);
@ -64,6 +55,7 @@ namespace {
bool execute_uci_command(const string& cmd) {
static Position pos(StartPositionFEN, false, 0); // The root position
UCIParser up(cmd);
string token;
@ -72,16 +64,10 @@ bool execute_uci_command(const string& cmd) {
if (token == "quit")
return false;
else if (token == "go")
if (token == "go")
return go(pos, up);
else if (token == "uci")
cout << "id name " << engine_name()
<< "\nid author " << engine_authors()
<< "\n" << Options.print_all()
<< "\nuciok" << endl;
else if (token == "ucinewgame")
if (token == "ucinewgame")
pos.from_fen(StartPositionFEN, false);
else if (token == "isready")
@ -93,9 +79,15 @@ bool execute_uci_command(const string& cmd) {
else if (token == "setoption")
set_option(up);
else if (token == "perft")
perft(pos, up);
else if (token == "d")
pos.print();
else if (token == "flip")
pos.flip();
else if (token == "eval")
{
read_evaluation_uci_options(pos.side_to_move());
@ -107,14 +99,11 @@ bool execute_uci_command(const string& cmd) {
<< "\nmaterial key: " << pos.get_material_key()
<< "\npawn key: " << pos.get_pawn_key() << endl;
else if (token == "perft")
perft(pos, up);
else if (token == "flip")
{
Position p(pos, pos.thread());
pos.flipped_copy(p);
}
else if (token == "uci")
cout << "id name " << engine_name()
<< "\nid author " << engine_authors()
<< "\n" << Options.print_all()
<< "\nuciok" << endl;
else
cout << "Unknown command: " << cmd << endl;
@ -122,28 +111,23 @@ bool execute_uci_command(const string& cmd) {
}
////
//// Local functions
////
namespace {
// set_position() is called when Stockfish receives the "position" UCI
// command. The input parameter is a UCIParser. It is assumed
// that this parser has consumed the first token of the UCI command
// ("position"), and is ready to read the second token ("startpos"
// or "fen", if the input is well-formed).
// set_position() is called when engine receives the "position" UCI
// command. The function sets up the position described in the given
// fen string ("fen") or the starting position ("startpos") and then
// makes the moves given in the following move list ("moves").
void set_position(Position& pos, UCIParser& up) {
string fen, token;
string token, fen;
up >> token; // operator>>() skips any whitespace
if (token == "startpos")
{
pos.from_fen(StartPositionFEN, false);
up >> token; // Consume "moves" token
up >> token; // Consume "moves" token if any
}
else if (token == "fen")
{
@ -160,16 +144,14 @@ namespace {
}
// set_option() is called when Stockfish receives the "setoption" UCI
// command. The input parameter is a UCIParser. It is assumed
// that this parser has consumed the first token of the UCI command
// ("setoption"), and is ready to read the second token ("name", if
// the input is well-formed).
// set_option() is called when engine receives the "setoption" UCI
// command. The function updates the corresponding UCI option ("name")
// to the given value ("value").
void set_option(UCIParser& up) {
string value = "true"; // UCI buttons don't have a "value" field
string token, name;
string value = "true"; // UCI buttons don't have a "value" field
up >> token; // Consume "name" token
up >> name; // Read option name
@ -191,14 +173,10 @@ namespace {
}
// go() is called when Stockfish receives the "go" UCI command. The
// input parameter is a UCIParser. It is assumed that this
// parser has consumed the first token of the UCI command ("go"),
// and is ready to read the second token. The function sets the
// thinking time and other parameters from the input string, and
// calls think() (defined in search.cpp) with the appropriate
// parameters. Returns false if a quit command is received while
// thinking, returns true otherwise.
// go() is called when engine receives the "go" UCI command. The
// function sets the thinking time and other parameters from the input
// string, and then calls think(). Returns false if a quit command
// is received while thinking, true otherwise.
bool go(Position& pos, UCIParser& up) {
@ -247,21 +225,27 @@ namespace {
return think(pos, limits, searchMoves);
}
// perft() is called when engine receives the "perft" command.
// The function calls perft() passing the required search depth
// then prints counted nodes and elapsed time.
void perft(Position& pos, UCIParser& up) {
int depth, tm;
int depth, time;
int64_t n;
if (!(up >> depth))
return;
tm = get_system_time();
time = get_system_time();
n = perft(pos, depth * ONE_PLY);
tm = get_system_time() - tm;
time = get_system_time() - time;
std::cout << "\nNodes " << n
<< "\nTime (ms) " << tm
<< "\nNodes/second " << int(n / (tm / 1000.0)) << std::endl;
<< "\nTime (ms) " << time
<< "\nNodes/second " << int(n / (time / 1000.0)) << std::endl;
}
}