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PSQT access functions can be static

Also renamed history access value in something more
in line with the meaning.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-07-03 05:48:43 +01:00
parent 40ad5194aa
commit 3578207974
4 changed files with 9 additions and 9 deletions

View file

@ -85,10 +85,10 @@ void History::failure(Piece p, Square to, Depth d) {
} }
/// History::move_ordering_score() returns an integer value used to order the /// History::value() returns an integer value used to order the
/// non-capturing moves in the MovePicker class. /// non-capturing moves in the MovePicker class.
int History::move_ordering_score(Piece p, Square to) const { int History::value(Piece p, Square to) const {
assert(piece_is_ok(p)); assert(piece_is_ok(p));
assert(square_is_ok(to)); assert(square_is_ok(to));

View file

@ -49,7 +49,7 @@ public:
void clear(); void clear();
void success(Piece p, Square to, Depth d); void success(Piece p, Square to, Depth d);
void failure(Piece p, Square to, Depth d); void failure(Piece p, Square to, Depth d);
int move_ordering_score(Piece p, Square to) const; int value(Piece p, Square to) const;
void set_gain(Piece p, Square to, Value delta); void set_gain(Piece p, Square to, Value delta);
Value gain(Piece p, Square to) const; Value gain(Piece p, Square to) const;

View file

@ -228,7 +228,7 @@ void MovePicker::score_noncaptures() {
from = move_from(m); from = move_from(m);
to = move_to(m); to = move_to(m);
piece = pos.piece_on(from); piece = pos.piece_on(from);
cur->score = H.move_ordering_score(piece, to); cur->score = H.value(piece, to);
} }
} }
@ -253,7 +253,7 @@ void MovePicker::score_evasions_or_checks() {
cur->score = pos.midgame_value_of_piece_on(move_to(m)) cur->score = pos.midgame_value_of_piece_on(move_to(m))
- pos.type_of_piece_on(move_from(m)) + HistoryMax; - pos.type_of_piece_on(move_from(m)) + HistoryMax;
else else
cur->score = H.move_ordering_score(pos.piece_on(move_from(m)), move_to(m)); cur->score = H.value(pos.piece_on(move_from(m)), move_to(m));
} }
} }

View file

@ -258,7 +258,7 @@ public:
// Incremental evaluation // Incremental evaluation
Score value() const; Score value() const;
Value non_pawn_material(Color c) const; Value non_pawn_material(Color c) const;
Score pst_delta(Piece piece, Square from, Square to) const; static Score pst_delta(Piece piece, Square from, Square to);
// Game termination checks // Game termination checks
bool is_mate() const; bool is_mate() const;
@ -310,7 +310,7 @@ private:
Key compute_material_key() const; Key compute_material_key() const;
// Computing incremental evaluation scores and material counts // Computing incremental evaluation scores and material counts
Score pst(Color c, PieceType pt, Square s) const; static Score pst(Color c, PieceType pt, Square s);
Score compute_value() const; Score compute_value() const;
Value compute_non_pawn_material(Color c) const; Value compute_non_pawn_material(Color c) const;
@ -507,11 +507,11 @@ inline Key Position::get_material_key() const {
return st->materialKey; return st->materialKey;
} }
inline Score Position::pst(Color c, PieceType pt, Square s) const { inline Score Position::pst(Color c, PieceType pt, Square s) {
return PieceSquareTable[piece_of_color_and_type(c, pt)][s]; return PieceSquareTable[piece_of_color_and_type(c, pt)][s];
} }
inline Score Position::pst_delta(Piece piece, Square from, Square to) const { inline Score Position::pst_delta(Piece piece, Square from, Square to) {
return PieceSquareTable[piece][to] - PieceSquareTable[piece][from]; return PieceSquareTable[piece][to] - PieceSquareTable[piece][from];
} }