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https://github.com/sockspls/badfish
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Remove syzygy sub directory
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4 changed files with 0 additions and 2396 deletions
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@ -1,169 +0,0 @@
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/*
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Copyright (c) 2011-2013 Ronald de Man
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*/
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#ifndef TBCORE_H
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#define TBCORE_H
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#ifndef _WIN32
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#include <pthread.h>
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#define SEP_CHAR ':'
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#define FD int
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#define FD_ERR -1
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#else
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#include <windows.h>
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#define SEP_CHAR ';'
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#define FD HANDLE
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#define FD_ERR INVALID_HANDLE_VALUE
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#endif
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#ifndef _WIN32
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#define LOCK_T pthread_mutex_t
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#define LOCK_INIT(x) pthread_mutex_init(&(x), NULL)
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#define LOCK(x) pthread_mutex_lock(&(x))
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#define UNLOCK(x) pthread_mutex_unlock(&(x))
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#else
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#define LOCK_T HANDLE
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#define LOCK_INIT(x) do { x = CreateMutex(NULL, FALSE, NULL); } while (0)
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#define LOCK(x) WaitForSingleObject(x, INFINITE)
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#define UNLOCK(x) ReleaseMutex(x)
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#endif
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#ifndef _MSC_VER
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#define BSWAP32(v) __builtin_bswap32(v)
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#define BSWAP64(v) __builtin_bswap64(v)
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#else
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#define BSWAP32(v) _byteswap_ulong(v)
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#define BSWAP64(v) _byteswap_uint64(v)
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#endif
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#define WDLSUFFIX ".rtbw"
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#define DTZSUFFIX ".rtbz"
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#define WDLDIR "RTBWDIR"
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#define DTZDIR "RTBZDIR"
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#define TBPIECES 6
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typedef unsigned long long uint64;
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typedef unsigned int uint32;
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typedef unsigned char ubyte;
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typedef unsigned short ushort;
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const ubyte WDL_MAGIC[4] = { 0x71, 0xe8, 0x23, 0x5d };
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const ubyte DTZ_MAGIC[4] = { 0xd7, 0x66, 0x0c, 0xa5 };
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#define TBHASHBITS 10
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struct TBHashEntry;
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typedef uint64 base_t;
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struct PairsData {
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char *indextable;
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ushort *sizetable;
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ubyte *data;
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ushort *offset;
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ubyte *symlen;
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ubyte *sympat;
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int blocksize;
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int idxbits;
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int min_len;
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base_t base[1]; // C++ complains about base[]...
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};
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struct TBEntry {
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char *data;
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uint64 key;
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uint64 mapping;
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ubyte ready;
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ubyte num;
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ubyte symmetric;
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ubyte has_pawns;
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}
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#ifndef _WIN32
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__attribute__((__may_alias__))
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#endif
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;
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struct TBEntry_piece {
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char *data;
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uint64 key;
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uint64 mapping;
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ubyte ready;
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ubyte num;
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ubyte symmetric;
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ubyte has_pawns;
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ubyte enc_type;
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struct PairsData *precomp[2];
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int factor[2][TBPIECES];
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ubyte pieces[2][TBPIECES];
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ubyte norm[2][TBPIECES];
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};
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struct TBEntry_pawn {
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char *data;
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uint64 key;
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uint64 mapping;
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ubyte ready;
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ubyte num;
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ubyte symmetric;
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ubyte has_pawns;
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ubyte pawns[2];
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struct {
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struct PairsData *precomp[2];
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int factor[2][TBPIECES];
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ubyte pieces[2][TBPIECES];
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ubyte norm[2][TBPIECES];
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} file[4];
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};
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struct DTZEntry_piece {
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char *data;
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uint64 key;
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uint64 mapping;
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ubyte ready;
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ubyte num;
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ubyte symmetric;
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ubyte has_pawns;
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ubyte enc_type;
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struct PairsData *precomp;
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int factor[TBPIECES];
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ubyte pieces[TBPIECES];
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ubyte norm[TBPIECES];
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ubyte flags; // accurate, mapped, side
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ushort map_idx[4];
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ubyte *map;
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};
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struct DTZEntry_pawn {
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char *data;
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uint64 key;
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uint64 mapping;
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ubyte ready;
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ubyte num;
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ubyte symmetric;
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ubyte has_pawns;
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ubyte pawns[2];
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struct {
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struct PairsData *precomp;
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int factor[TBPIECES];
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ubyte pieces[TBPIECES];
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ubyte norm[TBPIECES];
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} file[4];
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ubyte flags[4];
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ushort map_idx[4][4];
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ubyte *map;
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};
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struct TBHashEntry {
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uint64 key;
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struct TBEntry *ptr;
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};
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struct DTZTableEntry {
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uint64 key1;
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uint64 key2;
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struct TBEntry *entry;
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};
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#endif
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@ -1,831 +0,0 @@
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/*
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Copyright (c) 2013 Ronald de Man
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This file may be redistributed and/or modified without restrictions.
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tbprobe.cpp contains the Stockfish-specific routines of the
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tablebase probing code. It should be relatively easy to adapt
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this code to other chess engines.
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*/
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#include <algorithm>
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#include "../position.h"
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#include "../movegen.h"
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#include "../bitboard.h"
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#include "../search.h"
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#include "../bitcount.h"
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#include "tbprobe.h"
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#include "tbcore.h"
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#include "tbcore.cpp"
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namespace Zobrist {
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extern Key psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB];
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}
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int Tablebases::MaxCardinality = 0;
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// Given a position with 6 or fewer pieces, produce a text string
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// of the form KQPvKRP, where "KQP" represents the white pieces if
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// mirror == 0 and the black pieces if mirror == 1.
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static void prt_str(Position& pos, char *str, int mirror)
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{
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Color color;
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PieceType pt;
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int i;
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color = !mirror ? WHITE : BLACK;
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for (pt = KING; pt >= PAWN; --pt)
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for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
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*str++ = pchr[6 - pt];
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*str++ = 'v';
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color = ~color;
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for (pt = KING; pt >= PAWN; --pt)
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for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
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*str++ = pchr[6 - pt];
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*str++ = 0;
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}
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// Given a position, produce a 64-bit material signature key.
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// If the engine supports such a key, it should equal the engine's key.
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static uint64 calc_key(Position& pos, int mirror)
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{
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Color color;
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PieceType pt;
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int i;
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uint64 key = 0;
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color = !mirror ? WHITE : BLACK;
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for (pt = PAWN; pt <= KING; ++pt)
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for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
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key ^= Zobrist::psq[WHITE][pt][i - 1];
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color = ~color;
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for (pt = PAWN; pt <= KING; ++pt)
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for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
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key ^= Zobrist::psq[BLACK][pt][i - 1];
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return key;
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}
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// Produce a 64-bit material key corresponding to the material combination
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// defined by pcs[16], where pcs[1], ..., pcs[6] is the number of white
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// pawns, ..., kings and pcs[9], ..., pcs[14] is the number of black
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// pawns, ..., kings.
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static uint64 calc_key_from_pcs(int *pcs, int mirror)
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{
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int color;
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PieceType pt;
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int i;
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uint64 key = 0;
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color = !mirror ? 0 : 8;
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for (pt = PAWN; pt <= KING; ++pt)
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for (i = 0; i < pcs[color + pt]; i++)
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key ^= Zobrist::psq[WHITE][pt][i];
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color ^= 8;
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for (pt = PAWN; pt <= KING; ++pt)
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for (i = 0; i < pcs[color + pt]; i++)
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key ^= Zobrist::psq[BLACK][pt][i];
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return key;
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}
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bool is_little_endian() {
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union {
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int i;
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char c[sizeof(int)];
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} x;
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x.i = 1;
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return x.c[0] == 1;
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}
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static ubyte decompress_pairs(struct PairsData *d, uint64 idx)
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{
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static const bool isLittleEndian = is_little_endian();
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return isLittleEndian ? decompress_pairs<true >(d, idx)
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: decompress_pairs<false>(d, idx);
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}
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// probe_wdl_table and probe_dtz_table require similar adaptations.
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static int probe_wdl_table(Position& pos, int *success)
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{
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struct TBEntry *ptr;
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struct TBHashEntry *ptr2;
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uint64 idx;
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uint64 key;
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int i;
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ubyte res;
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int p[TBPIECES];
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// Obtain the position's material signature key.
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key = pos.material_key();
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// Test for KvK.
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if (key == (Zobrist::psq[WHITE][KING][0] ^ Zobrist::psq[BLACK][KING][0]))
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return 0;
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ptr2 = TB_hash[key >> (64 - TBHASHBITS)];
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for (i = 0; i < HSHMAX; i++)
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if (ptr2[i].key == key) break;
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if (i == HSHMAX) {
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*success = 0;
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return 0;
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}
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ptr = ptr2[i].ptr;
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if (!ptr->ready) {
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LOCK(TB_mutex);
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if (!ptr->ready) {
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char str[16];
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prt_str(pos, str, ptr->key != key);
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if (!init_table_wdl(ptr, str)) {
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ptr2[i].key = 0ULL;
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*success = 0;
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UNLOCK(TB_mutex);
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return 0;
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}
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// Memory barrier to ensure ptr->ready = 1 is not reordered.
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#ifdef _MSC_VER
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_ReadWriteBarrier();
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#else
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__asm__ __volatile__ ("" ::: "memory");
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#endif
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ptr->ready = 1;
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}
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UNLOCK(TB_mutex);
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}
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int bside, mirror, cmirror;
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if (!ptr->symmetric) {
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if (key != ptr->key) {
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cmirror = 8;
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mirror = 0x38;
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bside = (pos.side_to_move() == WHITE);
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} else {
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cmirror = mirror = 0;
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bside = !(pos.side_to_move() == WHITE);
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}
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} else {
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cmirror = pos.side_to_move() == WHITE ? 0 : 8;
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mirror = pos.side_to_move() == WHITE ? 0 : 0x38;
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bside = 0;
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}
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// p[i] is to contain the square 0-63 (A1-H8) for a piece of type
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// pc[i] ^ cmirror, where 1 = white pawn, ..., 14 = black king.
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// Pieces of the same type are guaranteed to be consecutive.
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if (!ptr->has_pawns) {
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struct TBEntry_piece *entry = (struct TBEntry_piece *)ptr;
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ubyte *pc = entry->pieces[bside];
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for (i = 0; i < entry->num;) {
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Bitboard bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
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(PieceType)(pc[i] & 0x07));
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do {
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p[i++] = pop_lsb(&bb);
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} while (bb);
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}
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idx = encode_piece(entry, entry->norm[bside], p, entry->factor[bside]);
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res = decompress_pairs(entry->precomp[bside], idx);
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} else {
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struct TBEntry_pawn *entry = (struct TBEntry_pawn *)ptr;
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int k = entry->file[0].pieces[0][0] ^ cmirror;
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Bitboard bb = pos.pieces((Color)(k >> 3), (PieceType)(k & 0x07));
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i = 0;
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do {
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p[i++] = pop_lsb(&bb) ^ mirror;
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} while (bb);
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int f = pawn_file(entry, p);
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ubyte *pc = entry->file[f].pieces[bside];
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for (; i < entry->num;) {
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bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
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(PieceType)(pc[i] & 0x07));
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do {
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p[i++] = pop_lsb(&bb) ^ mirror;
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} while (bb);
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}
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idx = encode_pawn(entry, entry->file[f].norm[bside], p, entry->file[f].factor[bside]);
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res = decompress_pairs(entry->file[f].precomp[bside], idx);
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}
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return ((int)res) - 2;
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}
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static int probe_dtz_table(Position& pos, int wdl, int *success)
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{
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struct TBEntry *ptr;
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uint64 idx;
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int i, res;
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int p[TBPIECES];
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// Obtain the position's material signature key.
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uint64 key = pos.material_key();
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if (DTZ_table[0].key1 != key && DTZ_table[0].key2 != key) {
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for (i = 1; i < DTZ_ENTRIES; i++)
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if (DTZ_table[i].key1 == key) break;
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if (i < DTZ_ENTRIES) {
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struct DTZTableEntry table_entry = DTZ_table[i];
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for (; i > 0; i--)
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DTZ_table[i] = DTZ_table[i - 1];
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DTZ_table[0] = table_entry;
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} else {
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struct TBHashEntry *ptr2 = TB_hash[key >> (64 - TBHASHBITS)];
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for (i = 0; i < HSHMAX; i++)
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if (ptr2[i].key == key) break;
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if (i == HSHMAX) {
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*success = 0;
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return 0;
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}
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ptr = ptr2[i].ptr;
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char str[16];
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int mirror = (ptr->key != key);
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prt_str(pos, str, mirror);
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if (DTZ_table[DTZ_ENTRIES - 1].entry)
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free_dtz_entry(DTZ_table[DTZ_ENTRIES-1].entry);
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for (i = DTZ_ENTRIES - 1; i > 0; i--)
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DTZ_table[i] = DTZ_table[i - 1];
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load_dtz_table(str, calc_key(pos, mirror), calc_key(pos, !mirror));
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}
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}
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ptr = DTZ_table[0].entry;
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if (!ptr) {
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*success = 0;
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return 0;
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}
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int bside, mirror, cmirror;
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if (!ptr->symmetric) {
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if (key != ptr->key) {
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cmirror = 8;
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mirror = 0x38;
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bside = (pos.side_to_move() == WHITE);
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} else {
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cmirror = mirror = 0;
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bside = !(pos.side_to_move() == WHITE);
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}
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} else {
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cmirror = pos.side_to_move() == WHITE ? 0 : 8;
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mirror = pos.side_to_move() == WHITE ? 0 : 0x38;
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bside = 0;
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}
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if (!ptr->has_pawns) {
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struct DTZEntry_piece *entry = (struct DTZEntry_piece *)ptr;
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if ((entry->flags & 1) != bside && !entry->symmetric) {
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*success = -1;
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return 0;
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}
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ubyte *pc = entry->pieces;
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for (i = 0; i < entry->num;) {
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Bitboard bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
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(PieceType)(pc[i] & 0x07));
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do {
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p[i++] = pop_lsb(&bb);
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} while (bb);
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}
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idx = encode_piece((struct TBEntry_piece *)entry, entry->norm, p, entry->factor);
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res = decompress_pairs(entry->precomp, idx);
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if (entry->flags & 2)
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res = entry->map[entry->map_idx[wdl_to_map[wdl + 2]] + res];
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||||
|
||||
if (!(entry->flags & pa_flags[wdl + 2]) || (wdl & 1))
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res *= 2;
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} else {
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struct DTZEntry_pawn *entry = (struct DTZEntry_pawn *)ptr;
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int k = entry->file[0].pieces[0] ^ cmirror;
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Bitboard bb = pos.pieces((Color)(k >> 3), (PieceType)(k & 0x07));
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||||
i = 0;
|
||||
do {
|
||||
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||
} while (bb);
|
||||
int f = pawn_file((struct TBEntry_pawn *)entry, p);
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if ((entry->flags[f] & 1) != bside) {
|
||||
*success = -1;
|
||||
return 0;
|
||||
}
|
||||
ubyte *pc = entry->file[f].pieces;
|
||||
for (; i < entry->num;) {
|
||||
bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
|
||||
(PieceType)(pc[i] & 0x07));
|
||||
do {
|
||||
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||
} while (bb);
|
||||
}
|
||||
idx = encode_pawn((struct TBEntry_pawn *)entry, entry->file[f].norm, p, entry->file[f].factor);
|
||||
res = decompress_pairs(entry->file[f].precomp, idx);
|
||||
|
||||
if (entry->flags[f] & 2)
|
||||
res = entry->map[entry->map_idx[f][wdl_to_map[wdl + 2]] + res];
|
||||
|
||||
if (!(entry->flags[f] & pa_flags[wdl + 2]) || (wdl & 1))
|
||||
res *= 2;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
// Add underpromotion captures to list of captures.
|
||||
static ExtMove *add_underprom_caps(Position& pos, ExtMove *stack, ExtMove *end)
|
||||
{
|
||||
ExtMove *moves, *extra = end;
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (type_of(move) == PROMOTION && !pos.empty(to_sq(move))) {
|
||||
(*extra++).move = (Move)(move - (1 << 12));
|
||||
(*extra++).move = (Move)(move - (2 << 12));
|
||||
(*extra++).move = (Move)(move - (3 << 12));
|
||||
}
|
||||
}
|
||||
|
||||
return extra;
|
||||
}
|
||||
|
||||
static int probe_ab(Position& pos, int alpha, int beta, int *success)
|
||||
{
|
||||
int v;
|
||||
ExtMove stack[64];
|
||||
ExtMove *moves, *end;
|
||||
StateInfo st;
|
||||
|
||||
// Generate (at least) all legal non-ep captures including (under)promotions.
|
||||
// It is OK to generate more, as long as they are filtered out below.
|
||||
if (!pos.checkers()) {
|
||||
end = generate<CAPTURES>(pos, stack);
|
||||
// Since underpromotion captures are not included, we need to add them.
|
||||
end = add_underprom_caps(pos, stack, end);
|
||||
} else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (!pos.capture(capture) || type_of(capture) == ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||
v = -probe_ab(pos, -beta, -alpha, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
if (v > alpha) {
|
||||
if (v >= beta) {
|
||||
*success = 2;
|
||||
return v;
|
||||
}
|
||||
alpha = v;
|
||||
}
|
||||
}
|
||||
|
||||
v = probe_wdl_table(pos, success);
|
||||
if (*success == 0) return 0;
|
||||
if (alpha >= v) {
|
||||
*success = 1 + (alpha > 0);
|
||||
return alpha;
|
||||
} else {
|
||||
*success = 1;
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
// Probe the WDL table for a particular position.
|
||||
// If *success != 0, the probe was successful.
|
||||
// The return value is from the point of view of the side to move:
|
||||
// -2 : loss
|
||||
// -1 : loss, but draw under 50-move rule
|
||||
// 0 : draw
|
||||
// 1 : win, but draw under 50-move rule
|
||||
// 2 : win
|
||||
int Tablebases::probe_wdl(Position& pos, int *success)
|
||||
{
|
||||
int v;
|
||||
|
||||
*success = 1;
|
||||
v = probe_ab(pos, -2, 2, success);
|
||||
|
||||
// If en passant is not possible, we are done.
|
||||
if (pos.ep_square() == SQ_NONE)
|
||||
return v;
|
||||
if (!(*success)) return 0;
|
||||
|
||||
// Now handle en passant.
|
||||
int v1 = -3;
|
||||
// Generate (at least) all legal en passant captures.
|
||||
ExtMove stack[192];
|
||||
ExtMove *moves, *end;
|
||||
StateInfo st;
|
||||
|
||||
if (!pos.checkers())
|
||||
end = generate<CAPTURES>(pos, stack);
|
||||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) != ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||
int v0 = -probe_ab(pos, -2, 2, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
if (v0 > v1) v1 = v0;
|
||||
}
|
||||
if (v1 > -3) {
|
||||
if (v1 >= v) v = v1;
|
||||
else if (v == 0) {
|
||||
// Check whether there is at least one legal non-ep move.
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) == ENPASSANT) continue;
|
||||
if (pos.legal(capture, ci.pinned)) break;
|
||||
}
|
||||
if (moves == end && !pos.checkers()) {
|
||||
end = generate<QUIETS>(pos, end);
|
||||
for (; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.legal(move, ci.pinned))
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If not, then we are forced to play the losing ep capture.
|
||||
if (moves == end)
|
||||
v = v1;
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
// This routine treats a position with en passant captures as one without.
|
||||
static int probe_dtz_no_ep(Position& pos, int *success)
|
||||
{
|
||||
int wdl, dtz;
|
||||
|
||||
wdl = probe_ab(pos, -2, 2, success);
|
||||
if (*success == 0) return 0;
|
||||
|
||||
if (wdl == 0) return 0;
|
||||
|
||||
if (*success == 2)
|
||||
return wdl == 2 ? 1 : 101;
|
||||
|
||||
ExtMove stack[192];
|
||||
ExtMove *moves, *end = NULL;
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
if (wdl > 0) {
|
||||
// Generate at least all legal non-capturing pawn moves
|
||||
// including non-capturing promotions.
|
||||
if (!pos.checkers())
|
||||
end = generate<NON_EVASIONS>(pos, stack);
|
||||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (type_of(pos.moved_piece(move)) != PAWN || pos.capture(move)
|
||||
|| !pos.legal(move, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||
int v = -probe_ab(pos, -2, -wdl + 1, success);
|
||||
pos.undo_move(move);
|
||||
if (*success == 0) return 0;
|
||||
if (v == wdl)
|
||||
return v == 2 ? 1 : 101;
|
||||
}
|
||||
}
|
||||
|
||||
dtz = 1 + probe_dtz_table(pos, wdl, success);
|
||||
if (*success >= 0) {
|
||||
if (wdl & 1) dtz += 100;
|
||||
return wdl >= 0 ? dtz : -dtz;
|
||||
}
|
||||
|
||||
if (wdl > 0) {
|
||||
int best = 0xffff;
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.capture(move) || type_of(pos.moved_piece(move)) == PAWN
|
||||
|| !pos.legal(move, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||
int v = -Tablebases::probe_dtz(pos, success);
|
||||
pos.undo_move(move);
|
||||
if (*success == 0) return 0;
|
||||
if (v > 0 && v + 1 < best)
|
||||
best = v + 1;
|
||||
}
|
||||
return best;
|
||||
} else {
|
||||
int best = -1;
|
||||
if (!pos.checkers())
|
||||
end = generate<NON_EVASIONS>(pos, stack);
|
||||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
int v;
|
||||
Move move = moves->move;
|
||||
if (!pos.legal(move, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||
if (st.rule50 == 0) {
|
||||
if (wdl == -2) v = -1;
|
||||
else {
|
||||
v = probe_ab(pos, 1, 2, success);
|
||||
v = (v == 2) ? 0 : -101;
|
||||
}
|
||||
} else {
|
||||
v = -Tablebases::probe_dtz(pos, success) - 1;
|
||||
}
|
||||
pos.undo_move(move);
|
||||
if (*success == 0) return 0;
|
||||
if (v < best)
|
||||
best = v;
|
||||
}
|
||||
return best;
|
||||
}
|
||||
}
|
||||
|
||||
static int wdl_to_dtz[] = {
|
||||
-1, -101, 0, 101, 1
|
||||
};
|
||||
|
||||
// Probe the DTZ table for a particular position.
|
||||
// If *success != 0, the probe was successful.
|
||||
// The return value is from the point of view of the side to move:
|
||||
// n < -100 : loss, but draw under 50-move rule
|
||||
// -100 <= n < -1 : loss in n ply (assuming 50-move counter == 0)
|
||||
// 0 : draw
|
||||
// 1 < n <= 100 : win in n ply (assuming 50-move counter == 0)
|
||||
// 100 < n : win, but draw under 50-move rule
|
||||
//
|
||||
// The return value n can be off by 1: a return value -n can mean a loss
|
||||
// in n+1 ply and a return value +n can mean a win in n+1 ply. This
|
||||
// cannot happen for tables with positions exactly on the "edge" of
|
||||
// the 50-move rule.
|
||||
//
|
||||
// This implies that if dtz > 0 is returned, the position is certainly
|
||||
// a win if dtz + 50-move-counter <= 99. Care must be taken that the engine
|
||||
// picks moves that preserve dtz + 50-move-counter <= 99.
|
||||
//
|
||||
// If n = 100 immediately after a capture or pawn move, then the position
|
||||
// is also certainly a win, and during the whole phase until the next
|
||||
// capture or pawn move, the inequality to be preserved is
|
||||
// dtz + 50-movecounter <= 100.
|
||||
//
|
||||
// In short, if a move is available resulting in dtz + 50-move-counter <= 99,
|
||||
// then do not accept moves leading to dtz + 50-move-counter == 100.
|
||||
//
|
||||
int Tablebases::probe_dtz(Position& pos, int *success)
|
||||
{
|
||||
*success = 1;
|
||||
int v = probe_dtz_no_ep(pos, success);
|
||||
|
||||
if (pos.ep_square() == SQ_NONE)
|
||||
return v;
|
||||
if (*success == 0) return 0;
|
||||
|
||||
// Now handle en passant.
|
||||
int v1 = -3;
|
||||
|
||||
ExtMove stack[192];
|
||||
ExtMove *moves, *end;
|
||||
StateInfo st;
|
||||
|
||||
if (!pos.checkers())
|
||||
end = generate<CAPTURES>(pos, stack);
|
||||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) != ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
continue;
|
||||
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||
int v0 = -probe_ab(pos, -2, 2, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
if (v0 > v1) v1 = v0;
|
||||
}
|
||||
if (v1 > -3) {
|
||||
v1 = wdl_to_dtz[v1 + 2];
|
||||
if (v < -100) {
|
||||
if (v1 >= 0)
|
||||
v = v1;
|
||||
} else if (v < 0) {
|
||||
if (v1 >= 0 || v1 < 100)
|
||||
v = v1;
|
||||
} else if (v > 100) {
|
||||
if (v1 > 0)
|
||||
v = v1;
|
||||
} else if (v > 0) {
|
||||
if (v1 == 1)
|
||||
v = v1;
|
||||
} else if (v1 >= 0) {
|
||||
v = v1;
|
||||
} else {
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (type_of(move) == ENPASSANT) continue;
|
||||
if (pos.legal(move, ci.pinned)) break;
|
||||
}
|
||||
if (moves == end && !pos.checkers()) {
|
||||
end = generate<QUIETS>(pos, end);
|
||||
for (; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.legal(move, ci.pinned))
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (moves == end)
|
||||
v = v1;
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
// Check whether there has been at least one repetition of positions
|
||||
// since the last capture or pawn move.
|
||||
static int has_repeated(StateInfo *st)
|
||||
{
|
||||
while (1) {
|
||||
int i = 4, e = std::min(st->rule50, st->pliesFromNull);
|
||||
if (e < i)
|
||||
return 0;
|
||||
StateInfo *stp = st->previous->previous;
|
||||
do {
|
||||
stp = stp->previous->previous;
|
||||
if (stp->key == st->key)
|
||||
return 1;
|
||||
i += 2;
|
||||
} while (i <= e);
|
||||
st = st->previous;
|
||||
}
|
||||
}
|
||||
|
||||
static Value wdl_to_Value[5] = {
|
||||
-VALUE_MATE + MAX_PLY + 1,
|
||||
VALUE_DRAW - 2,
|
||||
VALUE_DRAW,
|
||||
VALUE_DRAW + 2,
|
||||
VALUE_MATE - MAX_PLY - 1
|
||||
};
|
||||
|
||||
// Use the DTZ tables to filter out moves that don't preserve the win or draw.
|
||||
// If the position is lost, but DTZ is fairly high, only keep moves that
|
||||
// maximise DTZ.
|
||||
//
|
||||
// A return value false indicates that not all probes were successful and that
|
||||
// no moves were filtered out.
|
||||
bool Tablebases::root_probe(Position& pos, Search::RootMoveVector& rootMoves, Value& score)
|
||||
{
|
||||
int success;
|
||||
|
||||
int dtz = probe_dtz(pos, &success);
|
||||
if (!success) return false;
|
||||
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
// Probe each move.
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
Move move = rootMoves[i].pv[0];
|
||||
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||
int v = 0;
|
||||
if (pos.checkers() && dtz > 0) {
|
||||
ExtMove s[192];
|
||||
if (generate<LEGAL>(pos, s) == s)
|
||||
v = 1;
|
||||
}
|
||||
if (!v) {
|
||||
if (st.rule50 != 0) {
|
||||
v = -Tablebases::probe_dtz(pos, &success);
|
||||
if (v > 0) v++;
|
||||
else if (v < 0) v--;
|
||||
} else {
|
||||
v = -Tablebases::probe_wdl(pos, &success);
|
||||
v = wdl_to_dtz[v + 2];
|
||||
}
|
||||
}
|
||||
pos.undo_move(move);
|
||||
if (!success) return false;
|
||||
rootMoves[i].score = (Value)v;
|
||||
}
|
||||
|
||||
// Obtain 50-move counter for the root position.
|
||||
// In Stockfish there seems to be no clean way, so we do it like this:
|
||||
int cnt50 = st.previous->rule50;
|
||||
|
||||
// Use 50-move counter to determine whether the root position is
|
||||
// won, lost or drawn.
|
||||
int wdl = 0;
|
||||
if (dtz > 0)
|
||||
wdl = (dtz + cnt50 <= 100) ? 2 : 1;
|
||||
else if (dtz < 0)
|
||||
wdl = (-dtz + cnt50 <= 100) ? -2 : -1;
|
||||
|
||||
// Determine the score to report to the user.
|
||||
score = wdl_to_Value[wdl + 2];
|
||||
// If the position is winning or losing, but too few moves left, adjust the
|
||||
// score to show how close it is to winning or losing.
|
||||
// NOTE: int(PawnValueEg) is used as scaling factor in score_to_uci().
|
||||
if (wdl == 1 && dtz <= 100)
|
||||
score = (Value)(((200 - dtz - cnt50) * int(PawnValueEg)) / 200);
|
||||
else if (wdl == -1 && dtz >= -100)
|
||||
score = -(Value)(((200 + dtz - cnt50) * int(PawnValueEg)) / 200);
|
||||
|
||||
// Now be a bit smart about filtering out moves.
|
||||
size_t j = 0;
|
||||
if (dtz > 0) { // winning (or 50-move rule draw)
|
||||
int best = 0xffff;
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
int v = rootMoves[i].score;
|
||||
if (v > 0 && v < best)
|
||||
best = v;
|
||||
}
|
||||
int max = best;
|
||||
// If the current phase has not seen repetitions, then try all moves
|
||||
// that stay safely within the 50-move budget, if there are any.
|
||||
if (!has_repeated(st.previous) && best + cnt50 <= 99)
|
||||
max = 99 - cnt50;
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
int v = rootMoves[i].score;
|
||||
if (v > 0 && v <= max)
|
||||
rootMoves[j++] = rootMoves[i];
|
||||
}
|
||||
} else if (dtz < 0) { // losing (or 50-move rule draw)
|
||||
int best = 0;
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
int v = rootMoves[i].score;
|
||||
if (v < best)
|
||||
best = v;
|
||||
}
|
||||
// Try all moves, unless we approach or have a 50-move rule draw.
|
||||
if (-best * 2 + cnt50 < 100)
|
||||
return true;
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
if (rootMoves[i].score == best)
|
||||
rootMoves[j++] = rootMoves[i];
|
||||
}
|
||||
} else { // drawing
|
||||
// Try all moves that preserve the draw.
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
if (rootMoves[i].score == 0)
|
||||
rootMoves[j++] = rootMoves[i];
|
||||
}
|
||||
}
|
||||
rootMoves.resize(j, Search::RootMove(MOVE_NONE));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Use the WDL tables to filter out moves that don't preserve the win or draw.
|
||||
// This is a fallback for the case that some or all DTZ tables are missing.
|
||||
//
|
||||
// A return value false indicates that not all probes were successful and that
|
||||
// no moves were filtered out.
|
||||
bool Tablebases::root_probe_wdl(Position& pos, Search::RootMoveVector& rootMoves, Value& score)
|
||||
{
|
||||
int success;
|
||||
|
||||
int wdl = Tablebases::probe_wdl(pos, &success);
|
||||
if (!success) return false;
|
||||
score = wdl_to_Value[wdl + 2];
|
||||
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
int best = -2;
|
||||
|
||||
// Probe each move.
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
Move move = rootMoves[i].pv[0];
|
||||
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||
int v = -Tablebases::probe_wdl(pos, &success);
|
||||
pos.undo_move(move);
|
||||
if (!success) return false;
|
||||
rootMoves[i].score = (Value)v;
|
||||
if (v > best)
|
||||
best = v;
|
||||
}
|
||||
|
||||
size_t j = 0;
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
if (rootMoves[i].score == best)
|
||||
rootMoves[j++] = rootMoves[i];
|
||||
}
|
||||
rootMoves.resize(j, Search::RootMove(MOVE_NONE));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,18 +0,0 @@
|
|||
#ifndef TBPROBE_H
|
||||
#define TBPROBE_H
|
||||
|
||||
#include "../search.h"
|
||||
|
||||
namespace Tablebases {
|
||||
|
||||
extern int MaxCardinality;
|
||||
|
||||
void init(const std::string& path);
|
||||
int probe_wdl(Position& pos, int *success);
|
||||
int probe_dtz(Position& pos, int *success);
|
||||
bool root_probe(Position& pos, Search::RootMoveVector& rootMoves, Value& score);
|
||||
bool root_probe_wdl(Position& pos, Search::RootMoveVector& rootMoves, Value& score);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Add table
Reference in a new issue