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Rework lock protecting
When changing 'search' and 'splitPointsSize' we have to use thread locks, not split point ones, because can_join() is called under the formers. Verified succesfully with 24 hours toruture tests with 20 cores machine by Louis Zulli: it does not hangs. Verifyed for no regressions with STC, 7 threads: LLR: 2.94 (-2.94,2.94) [-3.00,1.00] Total: 52804 W: 8159 L: 8087 D: 36558 No functional change.
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2 changed files with 12 additions and 12 deletions
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@ -1622,11 +1622,15 @@ void Thread::idle_loop() {
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else
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else
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assert(false);
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assert(false);
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spinlock.acquire();
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assert(searching);
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assert(searching);
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spinlock.acquire();
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searching = false;
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searching = false;
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activePosition = nullptr;
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activePosition = nullptr;
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spinlock.release();
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sp->slavesMask.reset(idx);
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sp->slavesMask.reset(idx);
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sp->allSlavesSearching = false;
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sp->allSlavesSearching = false;
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sp->nodes += pos.nodes_searched();
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sp->nodes += pos.nodes_searched();
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@ -1634,7 +1638,6 @@ void Thread::idle_loop() {
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// After releasing the lock we can't access any SplitPoint related data
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// After releasing the lock we can't access any SplitPoint related data
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// in a safe way because it could have been released under our feet by
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// in a safe way because it could have been released under our feet by
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// the sp master.
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// the sp master.
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spinlock.release();
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sp->spinlock.release();
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sp->spinlock.release();
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// Try to late join to another split point if none of its slaves has
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// Try to late join to another split point if none of its slaves has
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@ -145,7 +145,6 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
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SplitPoint& sp = splitPoints[splitPointsSize];
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SplitPoint& sp = splitPoints[splitPointsSize];
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sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize
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sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize
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spinlock.acquire();
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sp.master = this;
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sp.master = this;
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sp.parentSplitPoint = activeSplitPoint;
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sp.parentSplitPoint = activeSplitPoint;
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@ -168,7 +167,6 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
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++splitPointsSize;
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++splitPointsSize;
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activeSplitPoint = &sp;
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activeSplitPoint = &sp;
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activePosition = nullptr;
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activePosition = nullptr;
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spinlock.release();
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// Try to allocate available threads
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// Try to allocate available threads
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Thread* slave;
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Thread* slave;
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@ -196,29 +194,28 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
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Thread::idle_loop(); // Force a call to base class idle_loop()
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Thread::idle_loop(); // Force a call to base class idle_loop()
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sp.spinlock.acquire();
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spinlock.acquire();
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// In the helpful master concept, a master can help only a sub-tree of its
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// In the helpful master concept, a master can help only a sub-tree of its
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// split point and because everything is finished here, it's not possible
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// split point and because everything is finished here, it's not possible
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// for the master to be booked.
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// for the master to be booked.
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assert(!searching);
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assert(!searching);
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assert(!activePosition);
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assert(!activePosition);
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searching = true;
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// We have returned from the idle loop, which means that all threads are
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// We have returned from the idle loop, which means that all threads are
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// finished. Note that decreasing splitPointsSize must be done under lock
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// finished. Note that decreasing splitPointsSize must be done under lock
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// protection to avoid a race with Thread::can_join().
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// protection to avoid a race with Thread::can_join().
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spinlock.acquire();
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searching = true;
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--splitPointsSize;
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--splitPointsSize;
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activeSplitPoint = sp.parentSplitPoint;
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activeSplitPoint = sp.parentSplitPoint;
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activePosition = &pos;
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activePosition = &pos;
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spinlock.release();
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// Split point data cannot be changed now, so no need to lock protect
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pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);
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pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);
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*bestMove = sp.bestMove;
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*bestMove = sp.bestMove;
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*bestValue = sp.bestValue;
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*bestValue = sp.bestValue;
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spinlock.release();
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sp.spinlock.release();
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}
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}
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