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https://github.com/sockspls/badfish
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Rearrange pawn moves generation
Functional change due only to rearrangement Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 81 additions and 86 deletions
167
src/movegen.cpp
167
src/movegen.cpp
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@ -99,29 +99,29 @@ namespace {
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template<Square Delta>
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template<Square Delta>
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inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) {
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inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) {
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const Bitboard EdgeFileBB = ( Delta == DELTA_NE
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const Bitboard TFileABB = ( Delta == DELTA_NE
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|| Delta == DELTA_SE ? FileABB : FileHBB);
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|| Delta == DELTA_SE ? FileABB : FileHBB);
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Bitboard b;
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Bitboard b;
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Square to;
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Square to;
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b = move_pawns<Delta>(pawns) & target & ~EdgeFileBB;
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b = move_pawns<Delta>(pawns) & target & ~TFileABB;
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SERIALIZE_MOVES_D(b, -Delta);
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SERIALIZE_MOVES_D(b, -Delta);
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return mlist;
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return mlist;
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}
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}
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template<MoveType Type, Square Delta>
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template<MoveType Type, Square Delta>
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inline MoveStack* generate_promotions(const Position& pos, MoveStack* mlist, Bitboard pawnsOn7, Bitboard target) {
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inline MoveStack* generate_promotions(MoveStack* mlist, Bitboard pawnsOn7, Bitboard target, Square ksq) {
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const Bitboard EdgeFileBB = ( Delta == DELTA_NE
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const Bitboard TFileABB = ( Delta == DELTA_NE
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|| Delta == DELTA_SE ? FileABB : FileHBB);
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|| Delta == DELTA_SE ? FileABB : FileHBB);
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Bitboard b;
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Bitboard b;
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Square to;
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Square to;
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b = move_pawns<Delta>(pawnsOn7) & target;
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b = move_pawns<Delta>(pawnsOn7) & target;
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if (Delta != DELTA_N && Delta != DELTA_S)
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if (Delta != DELTA_N && Delta != DELTA_S)
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b &= ~EdgeFileBB;
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b &= ~TFileABB;
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while (b)
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while (b)
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{
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{
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@ -137,16 +137,13 @@ namespace {
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(*mlist++).move = make_promotion(to - Delta, to, KNIGHT);
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(*mlist++).move = make_promotion(to - Delta, to, KNIGHT);
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}
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}
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// Knight under promotion is the only one that can give a check not
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// Knight-promotion is the only one that can give a check (direct or
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// already included in the queen-promotion.
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// discovered) not already included in the queen-promotion.
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if (Type == MV_CHECK)
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if ( Type == MV_CHECK
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{
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&& bit_is_set(StepAttacksBB[W_KNIGHT][to], ksq))
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Square ksq = pos.king_square(Delta > 0 ? BLACK : WHITE);
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if (bit_is_set(pos.attacks_from<KNIGHT>(to), ksq))
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(*mlist++).move = make_promotion(to - Delta, to, KNIGHT);
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(*mlist++).move = make_promotion(to - Delta, to, KNIGHT);
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}
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else
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else
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(void)pos; // Silence a warning under MSVC
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(void)ksq; // Silence a warning under MSVC
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}
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}
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return mlist;
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return mlist;
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}
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}
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@ -155,32 +152,61 @@ namespace {
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template<Color Us, MoveType Type>
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template<Color Us, MoveType Type>
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MoveStack* generate_pawn_moves(const Position& pos, MoveStack* mlist, Bitboard target, Square ksq) {
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MoveStack* generate_pawn_moves(const Position& pos, MoveStack* mlist, Bitboard target, Square ksq) {
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// Calculate our parametrized parameters at compile time, named
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// Calculate our parametrized parameters at compile time, named according to
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// according to the point of view of white side.
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// the point of view of white side.
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB);
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const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB);
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const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB);
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const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB);
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const Square UP = (Us == WHITE ? DELTA_N : DELTA_S);
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const Square UP = (Us == WHITE ? DELTA_N : DELTA_S);
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const Square RIGHT_UP = (Us == WHITE ? DELTA_NE : DELTA_SW);
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const Square RIGHT = (Us == WHITE ? DELTA_NE : DELTA_SW);
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const Square LEFT_UP = (Us == WHITE ? DELTA_NW : DELTA_SE);
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const Square LEFT = (Us == WHITE ? DELTA_NW : DELTA_SE);
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Square to;
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Square to;
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Bitboard b1, b2, dc1, dc2, pawnPushes, emptySquares;
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Bitboard b1, b2, dc1, dc2, emptySquares;
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Bitboard pawns = pos.pieces(PAWN, Us);
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Bitboard pawnsOn7 = pawns & TRank7BB;
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Bitboard enemyPieces = (Type == MV_CAPTURE ? target : pos.pieces(Them));
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// Pre-calculate pawn pushes before changing emptySquares definition
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Bitboard pawns = pos.pieces(PAWN, Us);
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Bitboard pawnsOn7 = pawns & TRank7BB;
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Bitboard pawnsNotOn7 = pawns & ~TRank7BB;
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Bitboard enemies = (Type == MV_EVASION ? pos.pieces(Them) & target:
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Type == MV_CAPTURE ? target : pos.pieces(Them));
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// Single and double pawn pushes, no promotions
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if (Type != MV_CAPTURE)
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if (Type != MV_CAPTURE)
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{
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{
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emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares());
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emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares());
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pawnPushes = move_pawns<UP>(pawns & ~TRank7BB) & emptySquares;
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}
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if (Type == MV_EVASION)
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b1 = move_pawns<UP>(pawnsNotOn7) & emptySquares;
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{
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b2 = move_pawns<UP>(b1 & TRank3BB) & emptySquares;
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emptySquares &= target; // Only blocking squares
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enemyPieces &= target; // Capture only the checker piece
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if (Type == MV_EVASION)
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{
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b1 &= target; // Consider only blocking squares
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b2 &= target;
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}
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if (Type == MV_CHECK)
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{
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// Consider only direct checks
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b1 &= pos.attacks_from<PAWN>(ksq, Them);
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b2 &= pos.attacks_from<PAWN>(ksq, Them);
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// Add pawn pushes which give discovered check. This is possible only
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// if the pawn is not on the same file as the enemy king, because we
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// don't generate captures. Note that a possible discovery check
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// promotion has been already generated among captures.
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if (pawnsNotOn7 & target) // For CHECK type target is dc bitboard
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{
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dc1 = move_pawns<UP>(pawnsNotOn7 & target) & emptySquares & ~file_bb(ksq);
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dc2 = move_pawns<UP>(dc1 & TRank3BB) & emptySquares;
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b1 |= dc1;
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b2 |= dc2;
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}
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}
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SERIALIZE_MOVES_D(b1, -UP);
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SERIALIZE_MOVES_D(b2, -UP -UP);
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}
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}
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// Promotions and underpromotions
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// Promotions and underpromotions
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@ -189,70 +215,39 @@ namespace {
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if (Type == MV_CAPTURE)
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if (Type == MV_CAPTURE)
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emptySquares = pos.empty_squares();
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emptySquares = pos.empty_squares();
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pawns &= ~TRank7BB;
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if (Type == MV_EVASION)
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mlist = generate_promotions<Type, RIGHT_UP>(pos, mlist, pawnsOn7, enemyPieces);
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emptySquares &= target;
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mlist = generate_promotions<Type, LEFT_UP>(pos, mlist, pawnsOn7, enemyPieces);
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mlist = generate_promotions<Type, UP>(pos, mlist, pawnsOn7, emptySquares);
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mlist = generate_promotions<Type, RIGHT>(mlist, pawnsOn7, enemies, ksq);
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mlist = generate_promotions<Type, LEFT>(mlist, pawnsOn7, enemies, ksq);
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mlist = generate_promotions<Type, UP>(mlist, pawnsOn7, emptySquares, ksq);
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}
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}
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// Standard captures
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// Standard and en-passant captures
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if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION)
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if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION)
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{
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{
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mlist = generate_pawn_captures<RIGHT_UP>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<RIGHT>(mlist, pawnsNotOn7, enemies);
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mlist = generate_pawn_captures<LEFT_UP>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<LEFT >(mlist, pawnsNotOn7, enemies);
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}
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// Single and double pawn pushes
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if (pos.ep_square() != SQ_NONE)
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if (Type != MV_CAPTURE)
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{
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b1 = (Type != MV_EVASION ? pawnPushes : pawnPushes & emptySquares);
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b2 = move_pawns<UP>(pawnPushes & TRank3BB) & emptySquares;
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if (Type == MV_CHECK)
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{
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{
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// Consider only pawn moves which give direct checks
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assert(rank_of(pos.ep_square()) == (Us == WHITE ? RANK_6 : RANK_3));
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b1 &= pos.attacks_from<PAWN>(ksq, Them);
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b2 &= pos.attacks_from<PAWN>(ksq, Them);
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// Add pawn moves which gives discovered check. This is possible only
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// An en passant capture can be an evasion only if the checking piece
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// if the pawn is not on the same file as the enemy king, because we
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// is the double pushed pawn and so is in the target. Otherwise this
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// don't generate captures.
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// is a discovery check and we are forced to do otherwise.
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if (pawns & target) // For CHECK type target is dc bitboard
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if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP))
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{
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return mlist;
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dc1 = move_pawns<UP>(pawns & target & ~file_bb(ksq)) & emptySquares;
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dc2 = move_pawns<UP>(dc1 & TRank3BB) & emptySquares;
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b1 |= dc1;
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b1 = pawnsNotOn7 & pos.attacks_from<PAWN>(pos.ep_square(), Them);
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b2 |= dc2;
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}
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}
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SERIALIZE_MOVES_D(b1, -UP);
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SERIALIZE_MOVES_D(b2, -UP -UP);
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}
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// En passant captures
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assert(b1);
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if ( (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION)
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&& pos.ep_square() != SQ_NONE)
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{
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assert(Us != WHITE || rank_of(pos.ep_square()) == RANK_6);
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assert(Us != BLACK || rank_of(pos.ep_square()) == RANK_3);
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// An en passant capture can be an evasion only if the checking piece
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while (b1)
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// is the double pushed pawn and so is in the target. Otherwise this
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(*mlist++).move = make_enpassant(pop_1st_bit(&b1), pos.ep_square());
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// is a discovery check and we are forced to do otherwise.
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if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP))
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return mlist;
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b1 = pawns & pos.attacks_from<PAWN>(pos.ep_square(), Them);
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assert(b1);
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while (b1)
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{
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to = pop_1st_bit(&b1);
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(*mlist++).move = make_enpassant(to, pos.ep_square());
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}
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}
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}
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}
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return mlist;
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return mlist;
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}
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}
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