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Fix four data races.

the nodes, tbHits, rootDepth and lastInfoTime variables are read by multiple threads, but not declared atomic, leading to data races as found by -fsanitize=thread. This patch fixes this issue. It is based on top of the CI-threading branch (PR #1129), and should fix the corresponding CI error messages.

The patch passed an STC check for no regression:

http://tests.stockfishchess.org/tests/view/5925d5590ebc59035df34b9f
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 169597 W: 29938 L: 30066 D: 109593

Whereas rootDepth and lastInfoTime are not performance critical, nodes and tbHits are. Indeed, an earlier version using relaxed atomic updates on the latter two variables failed STC testing (http://tests.stockfishchess.org/tests/view/592001700ebc59035df34924), which can be shown to be due to x86-32 (http://tests.stockfishchess.org/tests/view/592330ac0ebc59035df34a89). Indeed, the latter have no instruction to atomically update a 64bit variable. The proposed solution thus uses a variable in Position that is accessed only by one thread, which is copied every few thousand nodes to the shared variable in Thread.

No functional change.

Closes #1130
Closes #1129
This commit is contained in:
Joost VandeVondele 2017-06-21 13:36:53 -07:00 committed by Joona Kiiski
parent 2c237da546
commit 3cb0200459
7 changed files with 78 additions and 17 deletions

View file

@ -72,4 +72,5 @@ script:
# sanitizer # sanitizer
# #
# use g++-6 as a proxy for having sanitizers, might need revision as they become available for more recent versions of clang/gcc # use g++-6 as a proxy for having sanitizers, might need revision as they become available for more recent versions of clang/gcc
- if [[ "$COMPILER" == "g++-6" ]]; then make clean && make ARCH=x86-64 sanitize=yes build > /dev/null && ../tests/instrumented.sh --sanitizer; fi - if [[ "$COMPILER" == "g++-6" ]]; then make clean && make ARCH=x86-64 sanitize=undefined optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-undefined; fi
- if [[ "$COMPILER" == "g++-6" ]]; then make clean && make ARCH=x86-64 sanitize=thread optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-thread; fi

View file

@ -50,7 +50,9 @@ OBJS = benchmark.o bitbase.o bitboard.o endgame.o evaluate.o main.o \
# ---------------------------------------------------------------------------- # ----------------------------------------------------------------------------
# #
# debug = yes/no --- -DNDEBUG --- Enable/Disable debug mode # debug = yes/no --- -DNDEBUG --- Enable/Disable debug mode
# sanitize = yes/no --- (-fsanitize ) --- enable undefined behavior checks # sanitize = undefined/thread/no (-fsanitize )
# --- ( undefined ) --- enable undefined behavior checks
# --- ( thread ) --- enable threading error checks
# optimize = yes/no --- (-O3/-fast etc.) --- Enable/Disable optimizations # optimize = yes/no --- (-O3/-fast etc.) --- Enable/Disable optimizations
# arch = (name) --- (-arch) --- Target architecture # arch = (name) --- (-arch) --- Target architecture
# bits = 64/32 --- -DIS_64BIT --- 64-/32-bit operating system # bits = 64/32 --- -DIS_64BIT --- 64-/32-bit operating system
@ -202,6 +204,9 @@ ifeq ($(COMP),clang)
comp=clang comp=clang
CXX=clang++ CXX=clang++
CXXFLAGS += -pedantic -Wextra -Wshadow CXXFLAGS += -pedantic -Wextra -Wshadow
ifneq ($(KERNEL),Darwin)
LDFLAGS += -latomic
endif
ifeq ($(ARCH),armv7) ifeq ($(ARCH),armv7)
ifeq ($(OS),Android) ifeq ($(OS),Android)
@ -261,9 +266,9 @@ else
endif endif
### 3.2.2 Debugging with undefined behavior sanitizers ### 3.2.2 Debugging with undefined behavior sanitizers
ifeq ($(sanitize),yes) ifneq ($(sanitize),no)
CXXFLAGS += -g3 -fsanitize=undefined CXXFLAGS += -g3 -fsanitize=$(sanitize) -fuse-ld=gold
LDFLAGS += -fsanitize=undefined LDFLAGS += -fsanitize=$(sanitize) -fuse-ld=gold
endif endif
### 3.3 Optimization ### 3.3 Optimization
@ -496,7 +501,7 @@ config-sanity:
@echo "Testing config sanity. If this fails, try 'make help' ..." @echo "Testing config sanity. If this fails, try 'make help' ..."
@echo "" @echo ""
@test "$(debug)" = "yes" || test "$(debug)" = "no" @test "$(debug)" = "yes" || test "$(debug)" = "no"
@test "$(sanitize)" = "yes" || test "$(sanitize)" = "no" @test "$(sanitize)" = "undefined" || test "$(sanitize)" = "thread" || test "$(sanitize)" = "no"
@test "$(optimize)" = "yes" || test "$(optimize)" = "no" @test "$(optimize)" = "yes" || test "$(optimize)" = "no"
@test "$(arch)" = "any" || test "$(arch)" = "x86_64" || test "$(arch)" = "i386" || \ @test "$(arch)" = "any" || test "$(arch)" = "x86_64" || test "$(arch)" = "i386" || \
test "$(arch)" = "ppc64" || test "$(arch)" = "ppc" || test "$(arch)" = "armv7" test "$(arch)" = "ppc64" || test "$(arch)" = "ppc" || test "$(arch)" = "armv7"

View file

@ -134,6 +134,8 @@ public:
void undo_move(Move m); void undo_move(Move m);
void do_null_move(StateInfo& newSt); void do_null_move(StateInfo& newSt);
void undo_null_move(); void undo_null_move();
void increment_nodes();
void increment_tbHits();
// Static Exchange Evaluation // Static Exchange Evaluation
bool see_ge(Move m, Value value = VALUE_ZERO) const; bool see_ge(Move m, Value value = VALUE_ZERO) const;
@ -151,6 +153,7 @@ public:
bool is_chess960() const; bool is_chess960() const;
Thread* this_thread() const; Thread* this_thread() const;
uint64_t nodes_searched() const; uint64_t nodes_searched() const;
uint64_t tb_hits() const;
bool is_draw(int ply) const; bool is_draw(int ply) const;
int rule50_count() const; int rule50_count() const;
Score psq_score() const; Score psq_score() const;
@ -185,6 +188,7 @@ private:
Square castlingRookSquare[CASTLING_RIGHT_NB]; Square castlingRookSquare[CASTLING_RIGHT_NB];
Bitboard castlingPath[CASTLING_RIGHT_NB]; Bitboard castlingPath[CASTLING_RIGHT_NB];
uint64_t nodes; uint64_t nodes;
uint64_t tbHits;
int gamePly; int gamePly;
Color sideToMove; Color sideToMove;
Thread* thisThread; Thread* thisThread;
@ -353,6 +357,18 @@ inline uint64_t Position::nodes_searched() const {
return nodes; return nodes;
} }
inline void Position::increment_nodes() {
nodes++;
}
inline uint64_t Position::tb_hits() const {
return tbHits;
}
inline void Position::increment_tbHits() {
tbHits++;
}
inline bool Position::opposite_bishops() const { inline bool Position::opposite_bishops() const {
return pieceCount[W_BISHOP] == 1 return pieceCount[W_BISHOP] == 1
&& pieceCount[B_BISHOP] == 1 && pieceCount[B_BISHOP] == 1

View file

@ -361,7 +361,7 @@ void Thread::search() {
multiPV = std::min(multiPV, rootMoves.size()); multiPV = std::min(multiPV, rootMoves.size());
// Iterative deepening loop until requested to stop or the target depth is reached // Iterative deepening loop until requested to stop or the target depth is reached
while ( (rootDepth += ONE_PLY) < DEPTH_MAX while ( (rootDepth = rootDepth + ONE_PLY) < DEPTH_MAX
&& !Signals.stop && !Signals.stop
&& (!Limits.depth || Threads.main()->rootDepth / ONE_PLY <= Limits.depth)) && (!Limits.depth || Threads.main()->rootDepth / ONE_PLY <= Limits.depth))
{ {
@ -400,6 +400,9 @@ void Thread::search() {
{ {
bestValue = ::search<PV>(rootPos, ss, alpha, beta, rootDepth, false, false); bestValue = ::search<PV>(rootPos, ss, alpha, beta, rootDepth, false, false);
this->tbHits = rootPos.tb_hits();
this->nodes = rootPos.nodes_searched();
// Bring the best move to the front. It is critical that sorting // Bring the best move to the front. It is critical that sorting
// is done with a stable algorithm because all the values but the // is done with a stable algorithm because all the values but the
// first and eventually the new best one are set to -VALUE_INFINITE // first and eventually the new best one are set to -VALUE_INFINITE
@ -568,6 +571,9 @@ namespace {
{ {
thisThread->resetCalls = false; thisThread->resetCalls = false;
thisThread->tbHits = pos.tb_hits();
thisThread->nodes = pos.nodes_searched();
// At low node count increase the checking rate to about 0.1% of nodes // At low node count increase the checking rate to about 0.1% of nodes
// otherwise use a default value. // otherwise use a default value.
thisThread->callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024)) thisThread->callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024))
@ -668,7 +674,7 @@ namespace {
if (err != TB::ProbeState::FAIL) if (err != TB::ProbeState::FAIL)
{ {
thisThread->tbHits++; pos.increment_tbHits();
int drawScore = TB::UseRule50 ? 1 : 0; int drawScore = TB::UseRule50 ? 1 : 0;
@ -1473,7 +1479,7 @@ moves_loop: // When in check search starts from here
void check_time() { void check_time() {
static TimePoint lastInfoTime = now(); static std::atomic<TimePoint> lastInfoTime = { now() };
int elapsed = Time.elapsed(); int elapsed = Time.elapsed();
TimePoint tick = Limits.startTime + elapsed; TimePoint tick = Limits.startTime + elapsed;

View file

@ -163,7 +163,7 @@ uint64_t ThreadPool::nodes_searched() const {
uint64_t nodes = 0; uint64_t nodes = 0;
for (Thread* th : *this) for (Thread* th : *this)
nodes += th->rootPos.nodes_searched(); nodes += th->nodes;
return nodes; return nodes;
} }
@ -212,6 +212,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
{ {
th->maxPly = 0; th->maxPly = 0;
th->tbHits = 0; th->tbHits = 0;
th->nodes = 0;
th->rootDepth = DEPTH_ZERO; th->rootDepth = DEPTH_ZERO;
th->rootMoves = rootMoves; th->rootMoves = rootMoves;
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th); th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);

View file

@ -61,11 +61,12 @@ public:
Endgames endgames; Endgames endgames;
size_t idx, PVIdx; size_t idx, PVIdx;
int maxPly, callsCnt; int maxPly, callsCnt;
uint64_t tbHits; std::atomic<uint64_t> tbHits;
std::atomic<uint64_t> nodes;
Position rootPos; Position rootPos;
Search::RootMoves rootMoves; Search::RootMoves rootMoves;
Depth rootDepth; std::atomic<Depth> rootDepth;
Depth completedDepth; Depth completedDepth;
std::atomic_bool resetCalls; std::atomic_bool resetCalls;
CounterMoveStat counterMoves; CounterMoveStat counterMoves;

View file

@ -15,18 +15,45 @@ case $1 in
prefix='' prefix=''
exeprefix='valgrind --error-exitcode=42' exeprefix='valgrind --error-exitcode=42'
postfix='1>/dev/null' postfix='1>/dev/null'
threads="1"
;; ;;
--sanitizer) --sanitizer-undefined)
echo "sanitizer testing started" echo "sanitizer testing started"
prefix='!' prefix='!'
exeprefix='' exeprefix=''
postfix='2>&1 | grep "runtime error:"' postfix='2>&1 | grep "runtime error:"'
threads="1"
;;
--sanitizer-thread)
echo "sanitizer testing started"
prefix='!'
exeprefix=''
postfix='2>&1 | grep "WARNING: ThreadSanitizer:"'
threads="2"
cat << EOF > tsan.supp
race:TTEntry::move
race:TTEntry::depth
race:TTEntry::bound
race:TTEntry::save
race:TTEntry::value
race:TTEntry::eval
race:TranspositionTable::probe
race:TranspositionTable::generation
race:TranspositionTable::hashfull
EOF
export TSAN_OPTIONS="suppressions=./tsan.supp"
;; ;;
*) *)
echo "unknown testing started" echo "unknown testing started"
prefix='' prefix=''
exeprefix='' exeprefix=''
postfix='' postfix=''
threads="1"
;; ;;
esac esac
@ -36,7 +63,7 @@ for args in "eval" \
"go depth 10" \ "go depth 10" \
"go movetime 1000" \ "go movetime 1000" \
"go wtime 8000 btime 8000 winc 500 binc 500" \ "go wtime 8000 btime 8000 winc 500 binc 500" \
"bench 128 1 10 default depth" "bench 128 $threads 10 default depth"
do do
echo "$prefix $exeprefix ./stockfish $args $postfix" echo "$prefix $exeprefix ./stockfish $args $postfix"
@ -52,6 +79,8 @@ cat << EOF > game.exp
send "uci\n" send "uci\n"
expect "uciok" expect "uciok"
send "setoption name Threads value $threads\n"
send "ucinewgame\n" send "ucinewgame\n"
send "position startpos\n" send "position startpos\n"
send "go nodes 1000\n" send "go nodes 1000\n"
@ -76,11 +105,13 @@ EOF
for exps in game.exp for exps in game.exp
do do
echo "$prefix expect game.exp $postfix" echo "$prefix expect $exps $postfix"
eval "$prefix expect game.exp $postfix" eval "$prefix expect $exps $postfix"
rm $exps
done done
rm game.exp rm -f tsan.supp
echo "instrumented testing OK" echo "instrumented testing OK"