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Reformat some comments
Also include the bench to make Continuation Integration happy on Github. Bench: 1603079
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1 changed files with 12 additions and 11 deletions
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@ -928,7 +928,8 @@ moves_loop: // When in check, search starts here
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moveCountPruning = singularQuietLMR = false;
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moveCountPruning = singularQuietLMR = false;
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// Indicate PvNodes that will probably fail low if the node was searched
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// Indicate PvNodes that will probably fail low if the node was searched
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// at a depth equal to or greater than the current depth, and the result of this search was a fail low.
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// at a depth equal to or greater than the current depth, and the result
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// of this search was a fail low.
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bool likelyFailLow = PvNode
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bool likelyFailLow = PvNode
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&& ttMove
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&& ttMove
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&& (tte->bound() & BOUND_UPPER)
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&& (tte->bound() & BOUND_UPPER)
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@ -1039,10 +1040,10 @@ moves_loop: // When in check, search starts here
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// Singular extension search (~94 Elo). If all moves but one fail low on a
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// Singular extension search (~94 Elo). If all moves but one fail low on a
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// search of (alpha-s, beta-s), and just one fails high on (alpha, beta),
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// search of (alpha-s, beta-s), and just one fails high on (alpha, beta),
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// then that move is singular and should be extended. To verify this we do
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// then that move is singular and should be extended. To verify this we do
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// a reduced search on all the other moves but the ttMove and if the
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// a reduced search on all the other moves but the ttMove and if the result
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// result is lower than ttValue minus a margin, then we will extend the ttMove.
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// is lower than ttValue minus a margin, then we will extend the ttMove. Note
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// Depth margin and singularBeta margin are known for having non-linear scaling.
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// that depth margin and singularBeta margin are known for having non-linear
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// Their values are optimized to time controls of 180+1.8 and longer
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// scaling. Their values are optimized to time controls of 180+1.8 and longer
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// so changing them requires tests at this type of time controls.
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// so changing them requires tests at this type of time controls.
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if ( !rootNode
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if ( !rootNode
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&& depth >= 4 - (thisThread->completedDepth > 22) + 2 * (PvNode && tte->is_pv())
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&& depth >= 4 - (thisThread->completedDepth > 22) + 2 * (PvNode && tte->is_pv())
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@ -1076,10 +1077,10 @@ moves_loop: // When in check, search starts here
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}
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}
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// Multi-cut pruning
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// Multi-cut pruning
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// Our ttMove is assumed to fail high, and now we failed high also on a reduced
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// Our ttMove is assumed to fail high, and now we failed high also on a
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// search without the ttMove. So we assume this expected Cut-node is not singular,
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// reduced search without the ttMove. So we assume this expected cut-node
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// that multiple moves fail high, and we can prune the whole subtree by returning
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// is not singular, that multiple moves fail high, and we can prune the
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// a softbound.
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// whole subtree by returning a softbound.
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else if (singularBeta >= beta)
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else if (singularBeta >= beta)
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return singularBeta;
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return singularBeta;
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@ -1126,8 +1127,7 @@ moves_loop: // When in check, search starts here
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// Step 16. Make the move
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// Step 16. Make the move
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pos.do_move(move, st, givesCheck);
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pos.do_move(move, st, givesCheck);
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// Decrease reduction if position is or has been on the PV
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// Decrease reduction if position is or has been on the PV and not likely to fail low. (~3 Elo)
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// and node is not likely to fail low. (~3 Elo)
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// Decrease further on cutNodes. (~1 Elo)
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// Decrease further on cutNodes. (~1 Elo)
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if ( ss->ttPv
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if ( ss->ttPv
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&& !likelyFailLow)
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&& !likelyFailLow)
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@ -1162,6 +1162,7 @@ moves_loop: // When in check, search starts here
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if ((ss+1)->cutoffCnt > 3)
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if ((ss+1)->cutoffCnt > 3)
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r++;
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r++;
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// Decrease reduction for first generated move (ttMove)
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else if (move == ttMove)
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else if (move == ttMove)
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r--;
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r--;
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