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https://github.com/sockspls/badfish
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Removes a few Bitboards and functions
No longer used closes https://github.com/official-stockfish/Stockfish/pull/4695 No functional change
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2 changed files with 0 additions and 104 deletions
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@ -32,9 +32,6 @@ std::string pretty(Bitboard b);
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} // namespace Stockfish::Bitboards
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constexpr Bitboard AllSquares = ~Bitboard(0);
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constexpr Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL;
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constexpr Bitboard FileABB = 0x0101010101010101ULL;
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constexpr Bitboard FileBBB = FileABB << 1;
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constexpr Bitboard FileCBB = FileABB << 2;
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@ -53,17 +50,6 @@ constexpr Bitboard Rank6BB = Rank1BB << (8 * 5);
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constexpr Bitboard Rank7BB = Rank1BB << (8 * 6);
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constexpr Bitboard Rank8BB = Rank1BB << (8 * 7);
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constexpr Bitboard QueenSide = FileABB | FileBBB | FileCBB | FileDBB;
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constexpr Bitboard CenterFiles = FileCBB | FileDBB | FileEBB | FileFBB;
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constexpr Bitboard KingSide = FileEBB | FileFBB | FileGBB | FileHBB;
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constexpr Bitboard Center = (FileDBB | FileEBB) & (Rank4BB | Rank5BB);
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constexpr Bitboard KingFlank[FILE_NB] = {
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QueenSide ^ FileDBB, QueenSide, QueenSide,
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CenterFiles, CenterFiles,
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KingSide, KingSide, KingSide ^ FileEBB
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};
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extern uint8_t PopCnt16[1 << 16];
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extern uint8_t SquareDistance[SQUARE_NB][SQUARE_NB];
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@ -124,11 +110,6 @@ constexpr bool more_than_one(Bitboard b) {
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}
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constexpr bool opposite_colors(Square s1, Square s2) {
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return (s1 + rank_of(s1) + s2 + rank_of(s2)) & 1;
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}
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/// rank_bb() and file_bb() return a bitboard representing all the squares on
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/// the given file or rank.
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@ -177,25 +158,6 @@ inline Bitboard pawn_attacks_bb(Color c, Square s) {
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return PawnAttacks[c][s];
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}
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/// pawn_double_attacks_bb() returns the squares doubly attacked by pawns of the
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/// given color from the squares in the given bitboard.
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template<Color C>
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constexpr Bitboard pawn_double_attacks_bb(Bitboard b) {
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return C == WHITE ? shift<NORTH_WEST>(b) & shift<NORTH_EAST>(b)
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: shift<SOUTH_WEST>(b) & shift<SOUTH_EAST>(b);
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}
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/// adjacent_files_bb() returns a bitboard representing all the squares on the
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/// adjacent files of a given square.
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constexpr Bitboard adjacent_files_bb(Square s) {
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return shift<EAST>(file_bb(s)) | shift<WEST>(file_bb(s));
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}
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/// line_bb() returns a bitboard representing an entire line (from board edge
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/// to board edge) that intersects the two given squares. If the given squares
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/// are not on a same file/rank/diagonal, the function returns 0. For instance,
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@ -234,32 +196,6 @@ constexpr Bitboard forward_ranks_bb(Color c, Square s) {
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: ~Rank8BB >> 8 * relative_rank(BLACK, s);
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}
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/// forward_file_bb() returns a bitboard representing all the squares along the
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/// line in front of the given one, from the point of view of the given color.
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constexpr Bitboard forward_file_bb(Color c, Square s) {
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return forward_ranks_bb(c, s) & file_bb(s);
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}
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/// pawn_attack_span() returns a bitboard representing all the squares that can
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/// be attacked by a pawn of the given color when it moves along its file, starting
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/// from the given square.
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constexpr Bitboard pawn_attack_span(Color c, Square s) {
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return forward_ranks_bb(c, s) & adjacent_files_bb(s);
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}
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/// passed_pawn_span() returns a bitboard which can be used to test if a pawn of
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/// the given color and on the given square is a passed pawn.
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constexpr Bitboard passed_pawn_span(Color c, Square s) {
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return pawn_attack_span(c, s) | forward_file_bb(c, s);
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}
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/// aligned() returns true if the squares s1, s2 and s3 are aligned either on a
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/// straight or on a diagonal line.
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@ -277,8 +213,6 @@ template<> inline int distance<Rank>(Square x, Square y) { return std::abs(rank_
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template<> inline int distance<Square>(Square x, Square y) { return SquareDistance[x][y]; }
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inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); }
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inline int edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); }
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/// attacks_bb(Square) returns the pseudo attacks of the give piece type
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/// assuming an empty board.
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@ -430,14 +364,6 @@ inline Square pop_lsb(Bitboard& b) {
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return s;
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}
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/// frontmost_sq() returns the most advanced square for the given color,
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/// requires a non-zero bitboard.
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inline Square frontmost_sq(Color c, Bitboard b) {
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assert(b);
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return c == WHITE ? msb(b) : lsb(b);
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}
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} // namespace Stockfish
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#endif // #ifndef BITBOARD_H_INCLUDED
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@ -100,7 +100,6 @@ public:
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template<PieceType Pt> int count(Color c) const;
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template<PieceType Pt> int count() const;
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template<PieceType Pt> Square square(Color c) const;
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bool is_on_semiopen_file(Color c, Square s) const;
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// Castling
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CastlingRights castling_rights(Color c) const;
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@ -129,11 +128,6 @@ public:
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Piece moved_piece(Move m) const;
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Piece captured_piece() const;
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// Piece specific
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bool pawn_passed(Color c, Square s) const;
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bool opposite_bishops() const;
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int pawns_on_same_color_squares(Color c, Square s) const;
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// Doing and undoing moves
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void do_move(Move m, StateInfo& newSt);
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void do_move(Move m, StateInfo& newSt, bool givesCheck);
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@ -149,7 +143,6 @@ public:
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Key key() const;
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Key key_after(Move m) const;
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Key material_key() const;
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Key pawn_key() const;
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// Other properties of the position
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Color side_to_move() const;
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@ -160,7 +153,6 @@ public:
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bool has_game_cycle(int ply) const;
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bool has_repeated() const;
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int rule50_count() const;
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Score psq_score() const;
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Value psq_eg_stm() const;
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Value non_pawn_material(Color c) const;
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Value non_pawn_material() const;
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@ -258,10 +250,6 @@ inline Square Position::ep_square() const {
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return st->epSquare;
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}
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inline bool Position::is_on_semiopen_file(Color c, Square s) const {
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return !(pieces(c, PAWN) & file_bb(s));
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}
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inline bool Position::can_castle(CastlingRights cr) const {
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return st->castlingRights & cr;
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}
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@ -318,14 +306,6 @@ inline Bitboard Position::check_squares(PieceType pt) const {
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return st->checkSquares[pt];
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}
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inline bool Position::pawn_passed(Color c, Square s) const {
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return !(pieces(~c, PAWN) & passed_pawn_span(c, s));
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}
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inline int Position::pawns_on_same_color_squares(Color c, Square s) const {
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return popcount(pieces(c, PAWN) & ((DarkSquares & s) ? DarkSquares : ~DarkSquares));
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}
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inline Key Position::key() const {
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return adjust_key50<false>(st->key);
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}
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@ -341,10 +321,6 @@ inline Key Position::material_key() const {
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return st->materialKey;
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}
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inline Score Position::psq_score() const {
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return psq;
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}
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inline Value Position::psq_eg_stm() const {
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return (sideToMove == WHITE ? 1 : -1) * eg_value(psq);
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}
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@ -365,12 +341,6 @@ inline int Position::rule50_count() const {
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return st->rule50;
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}
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inline bool Position::opposite_bishops() const {
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return count<BISHOP>(WHITE) == 1
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&& count<BISHOP>(BLACK) == 1
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&& opposite_colors(square<BISHOP>(WHITE), square<BISHOP>(BLACK));
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}
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inline bool Position::is_chess960() const {
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return chess960;
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}
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