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Avoid resetting pinners[c]
Small optimization. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@ -721,7 +721,7 @@ void Position::do_move(Move m, StateInfo& newSt) {
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// Reset pinned bitboard and its friends
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// Reset pinned bitboard and its friends
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for (Color c = WHITE; c <= BLACK; c++)
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for (Color c = WHITE; c <= BLACK; c++)
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st->pinners[c] = st->pinned[c] = st->dcCandidates[c] = ~EmptyBoardBB;
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st->pinned[c] = st->dcCandidates[c] = ~EmptyBoardBB;
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if (move_is_castle(m))
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if (move_is_castle(m))
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do_castle_move(m);
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do_castle_move(m);
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