diff --git a/src/evaluate.cpp b/src/evaluate.cpp index e861f5f0..5a8a292f 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -730,7 +730,7 @@ Value do_evaluate(const Position& pos, Value& margin) { Score score = mobility = SCORE_ZERO; // Do not include in mobility squares protected by enemy pawns or occupied by our pieces - const Bitboard mobilityArea = ~(ei.attackedBy[Them][PAWN] | pos.pieces(Us)); + const Bitboard mobilityArea = ~(ei.attackedBy[Them][PAWN] | pos.pieces(Us, PAWN, KING)); score += evaluate_pieces(pos, ei, mobility, mobilityArea); score += evaluate_pieces(pos, ei, mobility, mobilityArea);