mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 08:43:09 +00:00
Retire Thread::BOOKED
Start a slave as soon as is allocated. No functional change with faked split. Regression tested the full split() series and after 2000 games no regression and no crash. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
68583f4d48
commit
4a71c86270
2 changed files with 16 additions and 25 deletions
|
@ -283,18 +283,23 @@ Value ThreadsManager::split(Position& pos, SearchStack* ss, Value alpha, Value b
|
||||||
|
|
||||||
int workersCnt = 1; // At least the master is included
|
int workersCnt = 1; // At least the master is included
|
||||||
|
|
||||||
// Try to allocate available threads setting state to Thread::BOOKED, this
|
// Try to allocate available threads and ask them to start searching setting
|
||||||
// must be done under lock protection to avoid concurrent allocation of
|
// the state to Thread::WORKISWAITING, this must be done under lock protection
|
||||||
// the same slave by another master.
|
// to avoid concurrent allocation of the same slave by another master.
|
||||||
lock_grab(&threadsLock);
|
lock_grab(&threadsLock);
|
||||||
|
|
||||||
for (i = 0; !Fake && i < activeThreads && workersCnt < maxThreadsPerSplitPoint; i++)
|
for (i = 0; !Fake && i < activeThreads && workersCnt < maxThreadsPerSplitPoint; i++)
|
||||||
if (i != master && threads[i].is_available_to(master))
|
if (i != master && threads[i].is_available_to(master))
|
||||||
{
|
{
|
||||||
threads[i].state = Thread::BOOKED;
|
|
||||||
threads[i].splitPoint = &splitPoint;
|
|
||||||
splitPoint.is_slave[i] = true;
|
|
||||||
workersCnt++;
|
workersCnt++;
|
||||||
|
splitPoint.is_slave[i] = true;
|
||||||
|
threads[i].splitPoint = &splitPoint;
|
||||||
|
|
||||||
|
// This makes the slave to exit from idle_loop()
|
||||||
|
threads[i].state = Thread::WORKISWAITING;
|
||||||
|
|
||||||
|
if (useSleepingThreads)
|
||||||
|
threads[i].wake_up();
|
||||||
}
|
}
|
||||||
|
|
||||||
lock_release(&threadsLock);
|
lock_release(&threadsLock);
|
||||||
|
@ -303,27 +308,14 @@ Value ThreadsManager::split(Position& pos, SearchStack* ss, Value alpha, Value b
|
||||||
if (!Fake && workersCnt == 1)
|
if (!Fake && workersCnt == 1)
|
||||||
return bestValue;
|
return bestValue;
|
||||||
|
|
||||||
masterThread.activeSplitPoints++;
|
|
||||||
masterThread.splitPoint = &splitPoint;
|
masterThread.splitPoint = &splitPoint;
|
||||||
|
masterThread.activeSplitPoints++;
|
||||||
// Tell the threads that they have some work to do. This will make them leave
|
masterThread.state = Thread::WORKISWAITING;
|
||||||
// their idle loop.
|
|
||||||
for (i = 0; i < activeThreads; i++)
|
|
||||||
if (i == master || splitPoint.is_slave[i])
|
|
||||||
{
|
|
||||||
assert(i == master || threads[i].state == Thread::BOOKED);
|
|
||||||
|
|
||||||
// This makes the slave to exit from idle_loop()
|
|
||||||
threads[i].state = Thread::WORKISWAITING;
|
|
||||||
|
|
||||||
if (useSleepingThreads && i != master)
|
|
||||||
threads[i].wake_up();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Everything is set up. The master thread enters the idle loop, from
|
// Everything is set up. The master thread enters the idle loop, from
|
||||||
// which it will instantly launch a search, because its state is
|
// which it will instantly launch a search, because its state is
|
||||||
// THREAD_WORKISWAITING. We send the split point as a second parameter to the
|
// Thread::WORKISWAITING. We send the split point as a second parameter to
|
||||||
// idle loop, which means that the main thread will return from the idle
|
// the idle loop, which means that the main thread will return from the idle
|
||||||
// loop when all threads have finished their work at this split point.
|
// loop when all threads have finished their work at this split point.
|
||||||
idle_loop(master, &splitPoint);
|
idle_loop(master, &splitPoint);
|
||||||
|
|
||||||
|
|
|
@ -70,8 +70,7 @@ struct Thread {
|
||||||
INITIALIZING, // Thread is initializing itself
|
INITIALIZING, // Thread is initializing itself
|
||||||
SEARCHING, // Thread is performing work
|
SEARCHING, // Thread is performing work
|
||||||
AVAILABLE, // Thread is waiting for work
|
AVAILABLE, // Thread is waiting for work
|
||||||
BOOKED, // Other thread (master) has booked us as a slave
|
WORKISWAITING, // Master has ordered us to start searching
|
||||||
WORKISWAITING, // Master has ordered us to start
|
|
||||||
TERMINATED // We are quitting and thread is terminated
|
TERMINATED // We are quitting and thread is terminated
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue