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Introduce capture history table for capture move sorting
Introduce capture move history table indexed by moved piece, target square and captured piece type for sorting capture moves. STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 11374 W: 2096 L: 1924 D: 7354 http://tests.stockfishchess.org/tests/view/59fac8dc0ebc590ccbb89fc5 LTC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 24791 W: 3196 L: 3001 D: 18594 http://tests.stockfishchess.org/tests/view/59fae4d20ebc590ccbb89fd9 Bench: 5536775
This commit is contained in:
parent
486c8175c4
commit
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5 changed files with 79 additions and 17 deletions
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@ -68,8 +68,8 @@ namespace {
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/// MovePicker constructor for the main search
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/// MovePicker constructor for the main search
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh,
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh,
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const PieceToHistory** ch, Move cm, Move* killers_p)
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const CapturePieceToHistory* cph, const PieceToHistory** ch, Move cm, Move* killers_p)
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: pos(p), mainHistory(mh), contHistory(ch), countermove(cm),
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: pos(p), mainHistory(mh), captureHistory(cph), contHistory(ch), countermove(cm),
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killers{killers_p[0], killers_p[1]}, depth(d){
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killers{killers_p[0], killers_p[1]}, depth(d){
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assert(d > DEPTH_ZERO);
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assert(d > DEPTH_ZERO);
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@ -80,8 +80,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist
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}
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}
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/// MovePicker constructor for quiescence search
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/// MovePicker constructor for quiescence search
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, Square s)
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const CapturePieceToHistory* cph, Square s)
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: pos(p), mainHistory(mh) {
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: pos(p), mainHistory(mh), captureHistory(cph) {
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assert(d <= DEPTH_ZERO);
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assert(d <= DEPTH_ZERO);
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@ -107,8 +107,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist
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/// MovePicker constructor for ProbCut: we generate captures with SEE higher
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/// MovePicker constructor for ProbCut: we generate captures with SEE higher
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/// than or equal to the given threshold.
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/// than or equal to the given threshold.
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MovePicker::MovePicker(const Position& p, Move ttm, Value th)
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MovePicker::MovePicker(const Position& p, Move ttm, Value th, const CapturePieceToHistory* cph)
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: pos(p), threshold(th) {
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: pos(p), captureHistory(cph), threshold(th) {
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assert(!pos.checkers());
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assert(!pos.checkers());
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@ -132,7 +132,7 @@ void MovePicker::score() {
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for (auto& m : *this)
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for (auto& m : *this)
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if (Type == CAPTURES)
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if (Type == CAPTURES)
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m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
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m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
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- Value(200 * relative_rank(pos.side_to_move(), to_sq(m)));
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+ Value((*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))]);
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else if (Type == QUIETS)
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else if (Type == QUIETS)
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m.value = (*mainHistory)[pos.side_to_move()][from_to(m)]
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m.value = (*mainHistory)[pos.side_to_move()][from_to(m)]
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@ -22,6 +22,7 @@
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#define MOVEPICK_H_INCLUDED
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#define MOVEPICK_H_INCLUDED
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#include <array>
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#include <array>
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#include <limits>
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#include "movegen.h"
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#include "movegen.h"
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#include "position.h"
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#include "position.h"
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@ -39,7 +40,7 @@ struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
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void update(T& entry, int bonus, const int D) {
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void update(T& entry, int bonus, const int D) {
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assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D]
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assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D]
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assert(abs(32 * D) < INT16_MAX); // Ensure we don't overflow
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assert(abs(32 * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
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entry += bonus * 32 - entry * abs(bonus) / D;
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entry += bonus * 32 - entry * abs(bonus) / D;
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@ -47,6 +48,26 @@ struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
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}
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}
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};
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};
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/// StatCubes is a generic 3-dimensional array used to store various statistics
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template<int Size1, int Size2, int Size3, typename T = int16_t>
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struct StatCubes : public std::array<std::array<std::array<T, Size3>, Size2>, Size1> {
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void fill(const T& v) {
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T* p = &(*this)[0][0][0];
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std::fill(p, p + sizeof(*this) / sizeof(*p), v);
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}
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void update(T& entry, int bonus, const int D, const int W) {
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assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D]
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assert(abs(W * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
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entry += bonus * W - entry * abs(bonus) / D;
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assert(abs(entry) <= W * D);
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}
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};
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/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
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/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
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/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
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/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
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typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
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typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
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@ -54,6 +75,9 @@ typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
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/// PieceToBoards are addressed by a move's [piece][to] information
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/// PieceToBoards are addressed by a move's [piece][to] information
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typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
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typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
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/// CapturePieceToBoards are addressed by a move's [piece][to][captured piece type] information
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typedef StatCubes<PIECE_NB, SQUARE_NB, PIECE_TYPE_NB> CapturePieceToBoards;
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/// ButterflyHistory records how often quiet moves have been successful or
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/// ButterflyHistory records how often quiet moves have been successful or
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/// unsuccessful during the current search, and is used for reduction and move
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/// unsuccessful during the current search, and is used for reduction and move
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/// ordering decisions. It uses ButterflyBoards as backing store.
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/// ordering decisions. It uses ButterflyBoards as backing store.
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@ -72,6 +96,14 @@ struct PieceToHistory : public PieceToBoards {
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}
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}
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};
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};
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/// CapturePieceToHistory is like PieceToHistory, but is based on CapturePieceToBoards
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struct CapturePieceToHistory : public CapturePieceToBoards {
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void update(Piece pc, Square to, PieceType captured, int bonus) {
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StatCubes::update((*this)[pc][to][captured], bonus, 324, 2);
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}
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};
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/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
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/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
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/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
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/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
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typedef StatBoards<PIECE_NB, SQUARE_NB, Move> CounterMoveHistory;
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typedef StatBoards<PIECE_NB, SQUARE_NB, Move> CounterMoveHistory;
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@ -93,9 +125,9 @@ class MovePicker {
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public:
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public:
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MovePicker(const MovePicker&) = delete;
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MovePicker(const MovePicker&) = delete;
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MovePicker& operator=(const MovePicker&) = delete;
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MovePicker& operator=(const MovePicker&) = delete;
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MovePicker(const Position&, Move, Value);
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MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
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MovePicker(const Position&, Move, Depth, const ButterflyHistory*, Square);
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MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square);
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MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const PieceToHistory**, Move, Move*);
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MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*);
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Move next_move(bool skipQuiets = false);
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Move next_move(bool skipQuiets = false);
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private:
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private:
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@ -105,6 +137,7 @@ private:
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const Position& pos;
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const Position& pos;
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const ButterflyHistory* mainHistory;
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const ButterflyHistory* mainHistory;
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const CapturePieceToHistory* captureHistory;
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const PieceToHistory** contHistory;
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const PieceToHistory** contHistory;
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Move ttMove, countermove, killers[2];
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Move ttMove, countermove, killers[2];
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ExtMove *cur, *endMoves, *endBadCaptures;
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ExtMove *cur, *endMoves, *endBadCaptures;
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void update_pv(Move* pv, Move move, Move* childPv);
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void update_pv(Move* pv, Move move, Move* childPv);
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void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus);
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void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus);
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void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus);
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void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus);
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void update_capture_stats(const Position& pos, Move move, Move* captures, int captureCnt, int bonus);
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bool pv_is_draw(Position& pos);
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bool pv_is_draw(Position& pos);
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// perft() is our utility to verify move generation. All the leaf nodes up
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// perft() is our utility to verify move generation. All the leaf nodes up
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assert(!(PvNode && cutNode));
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assert(!(PvNode && cutNode));
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assert(depth / ONE_PLY * ONE_PLY == depth);
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assert(depth / ONE_PLY * ONE_PLY == depth);
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Move pv[MAX_PLY+1], quietsSearched[64];
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Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64];
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StateInfo st;
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StateInfo st;
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TTEntry* tte;
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TTEntry* tte;
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Key posKey;
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Key posKey;
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bool ttHit, inCheck, givesCheck, singularExtensionNode, improving;
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bool ttHit, inCheck, givesCheck, singularExtensionNode, improving;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact;
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Piece movedPiece;
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Piece movedPiece;
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int moveCount, quietCount;
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int moveCount, captureCount, quietCount;
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// Step 1. Initialize node
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// Step 1. Initialize node
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Thread* thisThread = pos.this_thread();
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Thread* thisThread = pos.this_thread();
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inCheck = pos.checkers();
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inCheck = pos.checkers();
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moveCount = quietCount = ss->moveCount = 0;
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moveCount = captureCount = quietCount = ss->moveCount = 0;
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ss->statScore = 0;
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ss->statScore = 0;
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bestValue = -VALUE_INFINITE;
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bestValue = -VALUE_INFINITE;
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{
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{
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if (!pos.capture_or_promotion(ttMove))
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if (!pos.capture_or_promotion(ttMove))
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update_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth));
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update_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth));
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else
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update_capture_stats(pos, ttMove, nullptr, 0, stat_bonus(depth));
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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assert(is_ok((ss-1)->currentMove));
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assert(is_ok((ss-1)->currentMove));
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MovePicker mp(pos, ttMove, rbeta - ss->staticEval);
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MovePicker mp(pos, ttMove, rbeta - ss->staticEval, &thisThread->captureHistory);
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while ((move = mp.next_move()) != MOVE_NONE)
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while ((move = mp.next_move()) != MOVE_NONE)
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if (pos.legal(move))
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if (pos.legal(move))
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const PieceToHistory* contHist[] = { (ss-1)->contHistory, (ss-2)->contHistory, nullptr, (ss-4)->contHistory };
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const PieceToHistory* contHist[] = { (ss-1)->contHistory, (ss-2)->contHistory, nullptr, (ss-4)->contHistory };
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Move countermove = thisThread->counterMoves[pos.piece_on(prevSq)][prevSq];
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Move countermove = thisThread->counterMoves[pos.piece_on(prevSq)][prevSq];
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MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, contHist, countermove, ss->killers);
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MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, &thisThread->captureHistory, contHist, countermove, ss->killers);
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
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improving = ss->staticEval >= (ss-2)->staticEval
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improving = ss->staticEval >= (ss-2)->staticEval
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/* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */
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/* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */
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if (!captureOrPromotion && move != bestMove && quietCount < 64)
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if (!captureOrPromotion && move != bestMove && quietCount < 64)
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quietsSearched[quietCount++] = move;
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quietsSearched[quietCount++] = move;
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else if (captureOrPromotion && move != bestMove && captureCount < 32)
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capturesSearched[captureCount++] = move;
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}
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}
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// The following condition would detect a stop only after move loop has been
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// The following condition would detect a stop only after move loop has been
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// Quiet best move: update move sorting heuristics
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// Quiet best move: update move sorting heuristics
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if (!pos.capture_or_promotion(bestMove))
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if (!pos.capture_or_promotion(bestMove))
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update_stats(pos, ss, bestMove, quietsSearched, quietCount, stat_bonus(depth));
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update_stats(pos, ss, bestMove, quietsSearched, quietCount, stat_bonus(depth));
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else
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update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth));
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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// to search the moves. Because the depth is <= 0 here, only captures,
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// to search the moves. Because the depth is <= 0 here, only captures,
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// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
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// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
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// be generated.
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// be generated.
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MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, to_sq((ss-1)->currentMove));
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MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, &pos.this_thread()->captureHistory, to_sq((ss-1)->currentMove));
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// Loop through the moves until no moves remain or a beta cutoff occurs
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// Loop through the moves until no moves remain or a beta cutoff occurs
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while ((move = mp.next_move()) != MOVE_NONE)
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while ((move = mp.next_move()) != MOVE_NONE)
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}
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}
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// update_capture_stats() updates move sorting heuristics when a new capture best move is found
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void update_capture_stats(const Position& pos, Move move,
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Move* captures, int captureCnt, int bonus) {
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CapturePieceToHistory& captureHistory = pos.this_thread()->captureHistory;
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Piece moved_piece = pos.moved_piece(move);
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PieceType captured = type_of(pos.piece_on(to_sq(move)));
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captureHistory.update(moved_piece,to_sq(move), captured, bonus);
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// Decrease all the other played capture moves
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for (int i = 0; i < captureCnt; ++i)
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{
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moved_piece = pos.moved_piece(captures[i]);
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captured = type_of(pos.piece_on(to_sq(captures[i])));
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captureHistory.update(moved_piece, to_sq(captures[i]), captured, -bonus);
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}
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}
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// update_stats() updates move sorting heuristics when a new quiet best move is found
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// update_stats() updates move sorting heuristics when a new quiet best move is found
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void update_stats(const Position& pos, Stack* ss, Move move,
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void update_stats(const Position& pos, Stack* ss, Move move,
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@ -58,6 +58,7 @@ void Thread::clear() {
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counterMoves.fill(MOVE_NONE);
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counterMoves.fill(MOVE_NONE);
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mainHistory.fill(0);
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mainHistory.fill(0);
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captureHistory.fill(0);
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for (auto& to : contHistory)
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for (auto& to : contHistory)
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for (auto& h : to)
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for (auto& h : to)
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@ -69,6 +69,7 @@ public:
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Depth rootDepth, completedDepth;
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Depth rootDepth, completedDepth;
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CounterMoveHistory counterMoves;
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CounterMoveHistory counterMoves;
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ButterflyHistory mainHistory;
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ButterflyHistory mainHistory;
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CapturePieceToHistory captureHistory;
|
||||||
ContinuationHistory contHistory;
|
ContinuationHistory contHistory;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue