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Further increase safe checks bonus
Passed both short TC: LLR: 2.95 (-2.94,2.94) [-1.50,4.50] Total: 10466 W: 2087 L: 1953 D: 6426 And long TC: LLR: 2.96 (-2.94,2.94) [0.00,6.00] Total: 26334 W: 4540 L: 4310 D: 17484 And also proved stronger than a slightly different patch, also succesful against master: https://github.com/mcostalba/Stockfish/commit/dc6830a3b4ed12 But losing against current one in a match at 60secs with SPRT [-3, 3]: LLR: -2.96 (-2.94,2.94) [-3.00,3.00] Total: 44484 W: 7360 L: 7463 D: 29661 bench: 9160831
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1 changed files with 6 additions and 6 deletions
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@ -200,12 +200,12 @@ namespace {
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const int KingAttackWeights[] = { 0, 0, 2, 2, 3, 5 };
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// Bonuses for enemy's safe checks
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const int QueenContactCheck = 12;
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const int RookContactCheck = 8;
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const int QueenCheck = 6;
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const int RookCheck = 4;
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const int BishopCheck = 1;
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const int KnightCheck = 2;
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const int QueenContactCheck = 24;
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const int RookContactCheck = 16;
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const int QueenCheck = 12;
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const int RookCheck = 8;
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const int BishopCheck = 2;
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const int KnightCheck = 3;
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// KingExposed[Square] contains penalties based on the position of the
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// defending king, indexed by king's square (from white's point of view).
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