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Further push singular extension
Extend for an extra half-ply in case the node is (probably) going to fail high. In this case the added overhead is limited. A novelity is the way this patch has been tested: Always in self-play but with a much longer TC to allow the singular extension to fully kick in and also (my impression) to have less noisy results. Ater 1015 games on my QUAD at 60"+0.05 Mod vs Orig 173 - 150 - 692 ELO +8
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1 changed files with 1 additions and 1 deletions
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@ -863,7 +863,7 @@ split_point_start: // At split points actual search starts from here
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ss->excludedMove = MOVE_NONE;
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if (value < rBeta)
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ext = ONE_PLY;
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ext = rBeta >= beta ? ONE_PLY + ONE_PLY / 2 : ONE_PLY;
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}
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// Update current move (this must be done after singular extension search)
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