1
0
Fork 0
mirror of https://github.com/sockspls/badfish synced 2025-04-29 16:23:09 +00:00

Optimize for king moves in see_sign()

Because we only test legal moves, a king move
cannot have negative SEE.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-06-19 15:44:03 +01:00
parent 47ee6d9fa4
commit 4e7a898d7e

View file

@ -1307,10 +1307,10 @@ int Position::see_sign(Move m) const {
Square from = move_from(m);
Square to = move_to(m);
// Early return if SEE cannot be negative because capturing piece value
// is not bigger then captured one.
if ( midgame_value_of_piece_on(from) <= midgame_value_of_piece_on(to)
&& type_of_piece_on(from) != KING)
// Early return if SEE cannot be negative because captured piece value
// is not less then capturing one. Note that king moves always return
// here because king midgame value is set to 0.
if (midgame_value_of_piece_on(to) >= midgame_value_of_piece_on(from))
return 1;
return see(from, to);