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https://github.com/sockspls/badfish
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Simplify search results update
Also some rename while there. No functional change.
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parent
92dcbfa658
commit
4fc7734547
1 changed files with 30 additions and 36 deletions
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@ -491,7 +491,7 @@ namespace {
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assert(PvNode || (alpha == beta - 1));
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assert(PvNode || (alpha == beta - 1));
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assert(depth > DEPTH_ZERO);
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assert(depth > DEPTH_ZERO);
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Move movesSearched[64];
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Move quietsSearched[64];
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StateInfo st;
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StateInfo st;
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const TTEntry *tte;
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const TTEntry *tte;
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SplitPoint* splitPoint;
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SplitPoint* splitPoint;
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@ -502,11 +502,11 @@ namespace {
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Value eval, nullValue, futilityValue;
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Value eval, nullValue, futilityValue;
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bool inCheck, givesCheck, pvMove, singularExtensionNode;
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bool inCheck, givesCheck, pvMove, singularExtensionNode;
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bool captureOrPromotion, dangerous, doFullDepthSearch;
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bool captureOrPromotion, dangerous, doFullDepthSearch;
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int moveCount, playedMoveCount;
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int moveCount, quietCount;
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// Step 1. Initialize node
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// Step 1. Initialize node
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Thread* thisThread = pos.this_thread();
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Thread* thisThread = pos.this_thread();
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moveCount = playedMoveCount = 0;
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moveCount = quietCount = 0;
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inCheck = pos.checkers();
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inCheck = pos.checkers();
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if (SpNode)
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if (SpNode)
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@ -926,8 +926,8 @@ split_point_start: // At split points actual search starts from here
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pvMove = PvNode && moveCount == 1;
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pvMove = PvNode && moveCount == 1;
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ss->currentMove = move;
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ss->currentMove = move;
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if (!SpNode && !captureOrPromotion && playedMoveCount < 64)
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if (!SpNode && !captureOrPromotion && quietCount < 64)
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movesSearched[playedMoveCount++] = move;
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quietsSearched[quietCount++] = move;
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// Step 14. Make the move
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// Step 14. Make the move
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pos.do_move(move, st, ci, givesCheck);
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pos.do_move(move, st, ci, givesCheck);
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@ -1078,43 +1078,37 @@ split_point_start: // At split points actual search starts from here
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// If we have pruned all the moves without searching return a fail-low score
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// If we have pruned all the moves without searching return a fail-low score
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if (bestValue == -VALUE_INFINITE)
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if (bestValue == -VALUE_INFINITE)
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{
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assert(!playedMoveCount);
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bestValue = alpha;
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bestValue = alpha;
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}
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if (bestValue >= beta) // Failed high
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TT.store(posKey, value_to_tt(bestValue, ss->ply),
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval, ss->evalMargin);
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// Quiet best move: update killers, history and countermoves
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if ( bestValue >= beta
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&& !pos.is_capture_or_promotion(bestMove)
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&& !inCheck)
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{
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{
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TT.store(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER, depth,
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if (ss->killers[0] != bestMove)
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bestMove, ss->staticEval, ss->evalMargin);
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if (!pos.is_capture_or_promotion(bestMove) && !inCheck)
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{
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{
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if (bestMove != ss->killers[0])
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ss->killers[1] = ss->killers[0];
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{
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ss->killers[0] = bestMove;
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ss->killers[1] = ss->killers[0];
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ss->killers[0] = bestMove;
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}
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// Increase history value of the cut-off move
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Value bonus = Value(int(depth) * int(depth));
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History.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
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if (is_ok((ss-1)->currentMove))
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Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, bestMove);
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// Decrease history of all the other played non-capture moves
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for (int i = 0; i < playedMoveCount - 1; i++)
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{
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Move m = movesSearched[i];
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History.update(pos.piece_moved(m), to_sq(m), -bonus);
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}
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}
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}
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// Increase history value of the cut-off move and decrease all the other
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// played non-capture moves.
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Value bonus = Value(int(depth) * int(depth));
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History.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
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for (int i = 0; i < quietCount - 1; i++)
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{
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Move m = quietsSearched[i];
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History.update(pos.piece_moved(m), to_sq(m), -bonus);
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}
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if (is_ok((ss-1)->currentMove))
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Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, bestMove);
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}
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}
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else // Failed low or PV search
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TT.store(posKey, value_to_tt(bestValue, ss->ply),
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PvNode && bestMove != MOVE_NONE ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval, ss->evalMargin);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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