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Penalty for a quiet ttMove that fails low
Also the penalty/bonus function is misleading, we should simply change it to stat_bonus(depth) for bonus and -stat_bonus(depth+ ONE_PLY) for extra penalty. STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 11656 W: 2183 L: 2008 D: 7465 LTC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 11152 W: 1531 L: 1377 D: 8244 Bench: 6101931
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1 changed files with 26 additions and 13 deletions
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@ -75,6 +75,12 @@ namespace {
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return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY;
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}
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// History and stats update bonus, based on depth
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Value stat_bonus(Depth depth) {
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int d = depth / ONE_PLY ;
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return Value(d * d + 2 * d - 2);
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}
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// Skill structure is used to implement strength limit
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struct Skill {
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Skill(int l) : level(l) {}
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@ -155,9 +161,6 @@ namespace {
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const size_t HalfDensitySize = std::extent<decltype(HalfDensity)>::value;
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Value bonus(Depth depth) { int d = depth / ONE_PLY ; return Value(d * d + 2 * d - 2); }
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Value penalty(Depth depth) { int d = depth / ONE_PLY ; return -Value(d * d + 4 * d + 1); }
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EasyMoveManager EasyMove;
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Value DrawValue[COLOR_NB];
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@ -642,14 +645,24 @@ namespace {
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: (tte->bound() & BOUND_UPPER)))
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{
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// If ttMove is quiet, update move sorting heuristics on TT hit
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if (ttValue >= beta && ttMove)
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if (ttMove)
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{
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if (!pos.capture_or_promotion(ttMove))
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update_stats(pos, ss, ttMove, nullptr, 0, bonus(depth));
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if (ttValue >= beta)
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{
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if (!pos.capture_or_promotion(ttMove))
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update_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth));
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, penalty(depth));
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY));
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}
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// Penalty for a quiet ttMove that fails low
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else if (ttValue < alpha && !pos.capture_or_promotion(ttMove))
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{
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Value penalty = -stat_bonus(depth + ONE_PLY);
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thisThread->history.update(pos.side_to_move(), ttMove, penalty);
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update_cm_stats(ss, pos.moved_piece(ttMove), to_sq(ttMove), penalty);
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}
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}
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return ttValue;
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}
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@ -988,7 +1001,7 @@ moves_loop: // When in check search starts from here
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+ (fmh ? (*fmh )[moved_piece][to_sq(move)] : VALUE_ZERO)
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+ (fmh2 ? (*fmh2)[moved_piece][to_sq(move)] : VALUE_ZERO)
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+ thisThread->history.get(~pos.side_to_move(), move)
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- 8000; // Correction factor
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- 4000; // Correction factor
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// Decrease/increase reduction by comparing opponent's stat score
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if (ss->history > VALUE_ZERO && (ss-1)->history < VALUE_ZERO)
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@ -1120,17 +1133,17 @@ moves_loop: // When in check search starts from here
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// Quiet best move: update move sorting heuristics
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if (!pos.capture_or_promotion(bestMove))
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update_stats(pos, ss, bestMove, quietsSearched, quietCount, bonus(depth));
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update_stats(pos, ss, bestMove, quietsSearched, quietCount, stat_bonus(depth));
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// Extra penalty for a quiet TT move in previous ply when it gets refuted
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if ((ss-1)->moveCount == 1 && !pos.captured_piece())
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, penalty(depth));
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY));
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}
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// Bonus for prior countermove that caused the fail low
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else if ( depth >= 3 * ONE_PLY
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&& !pos.captured_piece()
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&& is_ok((ss-1)->currentMove))
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, bonus(depth));
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth));
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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bestValue >= beta ? BOUND_LOWER :
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