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Use a global RootMoveList object instead of a pointer

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-01-17 18:41:26 +01:00
parent 846087e4fb
commit 5555b60b38
2 changed files with 35 additions and 35 deletions

View file

@ -195,7 +195,7 @@ const string pretty_pv(Position& pos, int time, int depth,
size_t length = 0; size_t length = 0;
// First print depth, score, time and searched nodes... // First print depth, score, time and searched nodes...
s << std::setw(2) << depth / 2 s << std::setw(2) << depth
<< (type == VALUE_TYPE_LOWER ? " >" : type == VALUE_TYPE_UPPER ? " <" : " ") << (type == VALUE_TYPE_LOWER ? " >" : type == VALUE_TYPE_UPPER ? " <" : " ")
<< std::setw(7) << score_string(score) << std::setw(7) << score_string(score)
<< std::setw(8) << time_string(time); << std::setw(8) << time_string(time);

View file

@ -145,7 +145,7 @@ namespace {
typedef std::vector<RootMove> Base; typedef std::vector<RootMove> Base;
RootMoveList(Position& pos, Move searchMoves[]); void init(Position& pos, Move searchMoves[]);
void set_non_pv_scores(const Position& pos, Move ttm, SearchStack* ss); void set_non_pv_scores(const Position& pos, Move ttm, SearchStack* ss);
void sort() { insertion_sort<RootMove, Base::iterator>(begin(), end()); } void sort() { insertion_sort<RootMove, Base::iterator>(begin(), end()); }
@ -251,7 +251,7 @@ namespace {
Book OpeningBook; Book OpeningBook;
// Pointer to root move list // Pointer to root move list
RootMoveList* Rml; RootMoveList Rml;
// MultiPV mode // MultiPV mode
int MultiPV; int MultiPV;
@ -331,7 +331,7 @@ namespace {
template<> struct MovePickerExt<false, true> { template<> struct MovePickerExt<false, true> {
MovePickerExt(const Position&, Move, Depth, const History&, SearchStack*, Value) MovePickerExt(const Position&, Move, Depth, const History&, SearchStack*, Value)
: rm(Rml->begin()), firstCall(true) {} : rm(Rml.begin()), firstCall(true) {}
Move get_next_move() { Move get_next_move() {
@ -340,9 +340,9 @@ namespace {
else else
firstCall = false; firstCall = false;
return rm != Rml->end() ? rm->pv[0] : MOVE_NONE; return rm != Rml.end() ? rm->pv[0] : MOVE_NONE;
} }
int number_of_evasions() const { return (int)Rml->size(); } int number_of_evasions() const { return (int)Rml.size(); }
RootMoveList::iterator rm; RootMoveList::iterator rm;
bool firstCall; bool firstCall;
@ -606,11 +606,10 @@ namespace {
int aspirationDelta = 0; int aspirationDelta = 0;
// Moves to search are verified, scored and sorted // Moves to search are verified, scored and sorted
RootMoveList rml(pos, searchMoves); Rml.init(pos, searchMoves);
Rml = &rml;
// Handle special case of searching on a mate/stale position // Handle special case of searching on a mate/stale position
if (rml.size() == 0) if (Rml.size() == 0)
{ {
Value s = (pos.is_check() ? -VALUE_MATE : VALUE_DRAW); Value s = (pos.is_check() ? -VALUE_MATE : VALUE_DRAW);
@ -624,25 +623,25 @@ namespace {
TT.new_search(); TT.new_search();
H.clear(); H.clear();
init_ss_array(ss, PLY_MAX_PLUS_2); init_ss_array(ss, PLY_MAX_PLUS_2);
values[1] = rml[0].pv_score; values[1] = Rml[0].pv_score;
iteration = 1; iteration = 1;
// Send initial RootMoveList scoring (iteration 1) // Send initial RootMoveList scoring (iteration 1)
cout << set960(pos.is_chess960()) // Is enough to set once at the beginning cout << set960(pos.is_chess960()) // Is enough to set once at the beginning
<< "info depth " << iteration << "info depth " << iteration
<< "\n" << rml[0].pv_info_to_uci(pos, ONE_PLY, alpha, beta) << endl; << "\n" << Rml[0].pv_info_to_uci(pos, ONE_PLY, alpha, beta) << endl;
// Is one move significantly better than others after initial scoring ? // Is one move significantly better than others after initial scoring ?
if ( rml.size() == 1 if ( Rml.size() == 1
|| rml[0].pv_score > rml[1].pv_score + EasyMoveMargin) || Rml[0].pv_score > Rml[1].pv_score + EasyMoveMargin)
EasyMove = rml[0].pv[0]; EasyMove = Rml[0].pv[0];
// Iterative deepening loop // Iterative deepening loop
while (iteration < PLY_MAX) while (iteration < PLY_MAX)
{ {
// Initialize iteration // Initialize iteration
iteration++; iteration++;
Rml->bestMoveChanges = 0; Rml.bestMoveChanges = 0;
cout << "info depth " << iteration << endl; cout << "info depth " << iteration << endl;
@ -668,19 +667,19 @@ namespace {
while (true) while (true)
{ {
// Sort the moves before to (re)search // Sort the moves before to (re)search
rml.set_non_pv_scores(pos, rml[0].pv[0], ss); Rml.set_non_pv_scores(pos, Rml[0].pv[0], ss);
rml.sort(); Rml.sort();
// Search to the current depth // Search to the current depth
value = search<PV, false, true>(pos, ss, alpha, beta, depth, 0); value = search<PV, false, true>(pos, ss, alpha, beta, depth, 0);
// Sort the moves and write PV lines to transposition table, in case // Sort the moves and write PV lines to transposition table, in case
// the relevant entries have been overwritten during the search. // the relevant entries have been overwritten during the search.
rml.sort(); Rml.sort();
for (int i = 0; i < Min(MultiPV, (int)rml.size()); i++) for (int i = 0; i < Min(MultiPV, (int)Rml.size()); i++)
rml[i].insert_pv_in_tt(pos); Rml[i].insert_pv_in_tt(pos);
bestMoveChanges[iteration] = Rml->bestMoveChanges; bestMoveChanges[iteration] = Rml.bestMoveChanges;
if (StopRequest) if (StopRequest)
break; break;
@ -713,7 +712,7 @@ namespace {
values[iteration] = value; values[iteration] = value;
// Drop the easy move if differs from the new best move // Drop the easy move if differs from the new best move
if (rml[0].pv[0] != EasyMove) if (Rml[0].pv[0] != EasyMove)
EasyMove = MOVE_NONE; EasyMove = MOVE_NONE;
if (UseTimeManagement) if (UseTimeManagement)
@ -723,7 +722,7 @@ namespace {
// Stop search early if there is only a single legal move, // Stop search early if there is only a single legal move,
// we search up to Iteration 6 anyway to get a proper score. // we search up to Iteration 6 anyway to get a proper score.
if (iteration >= 6 && rml.size() == 1) if (iteration >= 6 && Rml.size() == 1)
noMoreTime = true; noMoreTime = true;
// Stop search early when the last two iterations returned a mate score // Stop search early when the last two iterations returned a mate score
@ -734,10 +733,10 @@ namespace {
// Stop search early if one move seems to be much better than the others // Stop search early if one move seems to be much better than the others
if ( iteration >= 8 if ( iteration >= 8
&& EasyMove == rml[0].pv[0] && EasyMove == Rml[0].pv[0]
&& ( ( rml[0].nodes > (pos.nodes_searched() * 85) / 100 && ( ( Rml[0].nodes > (pos.nodes_searched() * 85) / 100
&& current_search_time() > TimeMgr.available_time() / 16) && current_search_time() > TimeMgr.available_time() / 16)
||( rml[0].nodes > (pos.nodes_searched() * 98) / 100 ||( Rml[0].nodes > (pos.nodes_searched() * 98) / 100
&& current_search_time() > TimeMgr.available_time() / 32))) && current_search_time() > TimeMgr.available_time() / 32)))
noMoreTime = true; noMoreTime = true;
@ -764,8 +763,8 @@ namespace {
break; break;
} }
*ponderMove = rml[0].pv[1]; *ponderMove = Rml[0].pv[1];
return rml[0].pv[0]; return Rml[0].pv[0];
} }
@ -1275,14 +1274,14 @@ split_point_start: // At split points actual search starts from here
// iteration. This information is used for time managment: When // iteration. This information is used for time managment: When
// the best move changes frequently, we allocate some more time. // the best move changes frequently, we allocate some more time.
if (!isPvMove && MultiPV == 1) if (!isPvMove && MultiPV == 1)
Rml->bestMoveChanges++; Rml.bestMoveChanges++;
// Inform GUI that PV has changed, in case of multi-pv UCI protocol // Inform GUI that PV has changed, in case of multi-pv UCI protocol
// requires we send all the PV lines properly sorted. // requires we send all the PV lines properly sorted.
Rml->sort_multipv(moveCount); Rml.sort_multipv(moveCount);
for (int j = 0; j < Min(MultiPV, (int)Rml->size()); j++) for (int j = 0; j < Min(MultiPV, (int)Rml.size()); j++)
cout << (*Rml)[j].pv_info_to_uci(pos, depth, alpha, beta, j) << endl; cout << Rml[j].pv_info_to_uci(pos, depth, alpha, beta, j) << endl;
// Update alpha. In multi-pv we don't use aspiration window // Update alpha. In multi-pv we don't use aspiration window
if (MultiPV == 1) if (MultiPV == 1)
@ -1292,7 +1291,7 @@ split_point_start: // At split points actual search starts from here
alpha = bestValue = value; alpha = bestValue = value;
} }
else // Set alpha equal to minimum score among the PV lines else // Set alpha equal to minimum score among the PV lines
alpha = bestValue = (*Rml)[Min(moveCount, MultiPV) - 1].pv_score; // FIXME why moveCount? alpha = bestValue = Rml[Min(moveCount, MultiPV) - 1].pv_score; // FIXME why moveCount?
} // PV move or new best move } // PV move or new best move
} }
@ -2583,13 +2582,13 @@ split_point_start: // At split points actual search starts from here
ValueType t = pv_score >= beta ? VALUE_TYPE_LOWER : ValueType t = pv_score >= beta ? VALUE_TYPE_LOWER :
pv_score <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT; pv_score <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT;
LogFile << pretty_pv(pos, current_search_time(), depth, pv_score, t, pv) << endl; LogFile << pretty_pv(pos, current_search_time(), depth / ONE_PLY, pv_score, t, pv) << endl;
} }
return s.str(); return s.str();
} }
RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) { void RootMoveList::init(Position& pos, Move searchMoves[]) {
SearchStack ss[PLY_MAX_PLUS_2]; SearchStack ss[PLY_MAX_PLUS_2];
MoveStack mlist[MOVES_MAX]; MoveStack mlist[MOVES_MAX];
@ -2600,6 +2599,7 @@ split_point_start: // At split points actual search starts from here
init_ss_array(ss, PLY_MAX_PLUS_2); init_ss_array(ss, PLY_MAX_PLUS_2);
ss[0].eval = ss[0].evalMargin = VALUE_NONE; ss[0].eval = ss[0].evalMargin = VALUE_NONE;
bestMoveChanges = 0; bestMoveChanges = 0;
clear();
// Generate all legal moves // Generate all legal moves
MoveStack* last = generate<MV_LEGAL>(pos, mlist); MoveStack* last = generate<MV_LEGAL>(pos, mlist);