mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 00:33:09 +00:00
Use a global RootMoveList object instead of a pointer
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
846087e4fb
commit
5555b60b38
2 changed files with 35 additions and 35 deletions
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@ -195,7 +195,7 @@ const string pretty_pv(Position& pos, int time, int depth,
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size_t length = 0;
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// First print depth, score, time and searched nodes...
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s << std::setw(2) << depth / 2
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s << std::setw(2) << depth
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<< (type == VALUE_TYPE_LOWER ? " >" : type == VALUE_TYPE_UPPER ? " <" : " ")
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<< std::setw(7) << score_string(score)
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<< std::setw(8) << time_string(time);
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@ -145,7 +145,7 @@ namespace {
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typedef std::vector<RootMove> Base;
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RootMoveList(Position& pos, Move searchMoves[]);
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void init(Position& pos, Move searchMoves[]);
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void set_non_pv_scores(const Position& pos, Move ttm, SearchStack* ss);
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void sort() { insertion_sort<RootMove, Base::iterator>(begin(), end()); }
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@ -251,7 +251,7 @@ namespace {
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Book OpeningBook;
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// Pointer to root move list
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RootMoveList* Rml;
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RootMoveList Rml;
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// MultiPV mode
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int MultiPV;
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@ -331,7 +331,7 @@ namespace {
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template<> struct MovePickerExt<false, true> {
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MovePickerExt(const Position&, Move, Depth, const History&, SearchStack*, Value)
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: rm(Rml->begin()), firstCall(true) {}
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: rm(Rml.begin()), firstCall(true) {}
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Move get_next_move() {
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@ -340,9 +340,9 @@ namespace {
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else
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firstCall = false;
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return rm != Rml->end() ? rm->pv[0] : MOVE_NONE;
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return rm != Rml.end() ? rm->pv[0] : MOVE_NONE;
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}
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int number_of_evasions() const { return (int)Rml->size(); }
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int number_of_evasions() const { return (int)Rml.size(); }
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RootMoveList::iterator rm;
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bool firstCall;
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@ -606,11 +606,10 @@ namespace {
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int aspirationDelta = 0;
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// Moves to search are verified, scored and sorted
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RootMoveList rml(pos, searchMoves);
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Rml = &rml;
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Rml.init(pos, searchMoves);
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// Handle special case of searching on a mate/stale position
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if (rml.size() == 0)
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if (Rml.size() == 0)
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{
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Value s = (pos.is_check() ? -VALUE_MATE : VALUE_DRAW);
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@ -624,25 +623,25 @@ namespace {
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TT.new_search();
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H.clear();
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init_ss_array(ss, PLY_MAX_PLUS_2);
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values[1] = rml[0].pv_score;
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values[1] = Rml[0].pv_score;
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iteration = 1;
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// Send initial RootMoveList scoring (iteration 1)
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cout << set960(pos.is_chess960()) // Is enough to set once at the beginning
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<< "info depth " << iteration
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<< "\n" << rml[0].pv_info_to_uci(pos, ONE_PLY, alpha, beta) << endl;
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<< "\n" << Rml[0].pv_info_to_uci(pos, ONE_PLY, alpha, beta) << endl;
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// Is one move significantly better than others after initial scoring ?
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if ( rml.size() == 1
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|| rml[0].pv_score > rml[1].pv_score + EasyMoveMargin)
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EasyMove = rml[0].pv[0];
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if ( Rml.size() == 1
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|| Rml[0].pv_score > Rml[1].pv_score + EasyMoveMargin)
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EasyMove = Rml[0].pv[0];
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// Iterative deepening loop
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while (iteration < PLY_MAX)
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{
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// Initialize iteration
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iteration++;
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Rml->bestMoveChanges = 0;
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Rml.bestMoveChanges = 0;
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cout << "info depth " << iteration << endl;
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@ -668,19 +667,19 @@ namespace {
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while (true)
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{
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// Sort the moves before to (re)search
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rml.set_non_pv_scores(pos, rml[0].pv[0], ss);
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rml.sort();
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Rml.set_non_pv_scores(pos, Rml[0].pv[0], ss);
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Rml.sort();
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// Search to the current depth
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value = search<PV, false, true>(pos, ss, alpha, beta, depth, 0);
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// Sort the moves and write PV lines to transposition table, in case
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// the relevant entries have been overwritten during the search.
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rml.sort();
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for (int i = 0; i < Min(MultiPV, (int)rml.size()); i++)
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rml[i].insert_pv_in_tt(pos);
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Rml.sort();
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for (int i = 0; i < Min(MultiPV, (int)Rml.size()); i++)
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Rml[i].insert_pv_in_tt(pos);
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bestMoveChanges[iteration] = Rml->bestMoveChanges;
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bestMoveChanges[iteration] = Rml.bestMoveChanges;
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if (StopRequest)
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break;
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@ -713,7 +712,7 @@ namespace {
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values[iteration] = value;
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// Drop the easy move if differs from the new best move
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if (rml[0].pv[0] != EasyMove)
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if (Rml[0].pv[0] != EasyMove)
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EasyMove = MOVE_NONE;
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if (UseTimeManagement)
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@ -723,7 +722,7 @@ namespace {
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// Stop search early if there is only a single legal move,
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// we search up to Iteration 6 anyway to get a proper score.
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if (iteration >= 6 && rml.size() == 1)
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if (iteration >= 6 && Rml.size() == 1)
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noMoreTime = true;
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// Stop search early when the last two iterations returned a mate score
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@ -734,10 +733,10 @@ namespace {
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// Stop search early if one move seems to be much better than the others
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if ( iteration >= 8
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&& EasyMove == rml[0].pv[0]
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&& ( ( rml[0].nodes > (pos.nodes_searched() * 85) / 100
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&& EasyMove == Rml[0].pv[0]
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&& ( ( Rml[0].nodes > (pos.nodes_searched() * 85) / 100
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&& current_search_time() > TimeMgr.available_time() / 16)
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||( rml[0].nodes > (pos.nodes_searched() * 98) / 100
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||( Rml[0].nodes > (pos.nodes_searched() * 98) / 100
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&& current_search_time() > TimeMgr.available_time() / 32)))
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noMoreTime = true;
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@ -764,8 +763,8 @@ namespace {
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break;
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}
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*ponderMove = rml[0].pv[1];
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return rml[0].pv[0];
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*ponderMove = Rml[0].pv[1];
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return Rml[0].pv[0];
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}
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@ -1275,14 +1274,14 @@ split_point_start: // At split points actual search starts from here
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// iteration. This information is used for time managment: When
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// the best move changes frequently, we allocate some more time.
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if (!isPvMove && MultiPV == 1)
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Rml->bestMoveChanges++;
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Rml.bestMoveChanges++;
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// Inform GUI that PV has changed, in case of multi-pv UCI protocol
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// requires we send all the PV lines properly sorted.
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Rml->sort_multipv(moveCount);
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Rml.sort_multipv(moveCount);
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for (int j = 0; j < Min(MultiPV, (int)Rml->size()); j++)
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cout << (*Rml)[j].pv_info_to_uci(pos, depth, alpha, beta, j) << endl;
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for (int j = 0; j < Min(MultiPV, (int)Rml.size()); j++)
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cout << Rml[j].pv_info_to_uci(pos, depth, alpha, beta, j) << endl;
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// Update alpha. In multi-pv we don't use aspiration window
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if (MultiPV == 1)
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@ -1292,7 +1291,7 @@ split_point_start: // At split points actual search starts from here
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alpha = bestValue = value;
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}
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else // Set alpha equal to minimum score among the PV lines
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alpha = bestValue = (*Rml)[Min(moveCount, MultiPV) - 1].pv_score; // FIXME why moveCount?
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alpha = bestValue = Rml[Min(moveCount, MultiPV) - 1].pv_score; // FIXME why moveCount?
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} // PV move or new best move
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}
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@ -2583,13 +2582,13 @@ split_point_start: // At split points actual search starts from here
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ValueType t = pv_score >= beta ? VALUE_TYPE_LOWER :
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pv_score <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT;
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LogFile << pretty_pv(pos, current_search_time(), depth, pv_score, t, pv) << endl;
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LogFile << pretty_pv(pos, current_search_time(), depth / ONE_PLY, pv_score, t, pv) << endl;
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}
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return s.str();
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}
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RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) {
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void RootMoveList::init(Position& pos, Move searchMoves[]) {
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SearchStack ss[PLY_MAX_PLUS_2];
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MoveStack mlist[MOVES_MAX];
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@ -2600,6 +2599,7 @@ split_point_start: // At split points actual search starts from here
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init_ss_array(ss, PLY_MAX_PLUS_2);
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ss[0].eval = ss[0].evalMargin = VALUE_NONE;
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bestMoveChanges = 0;
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clear();
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// Generate all legal moves
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MoveStack* last = generate<MV_LEGAL>(pos, mlist);
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