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Prefer operator<<() to pretty()

It is more idiomatic, we didn't used it
in the past because Position::pretty(Move)
had a calling argument, but now we can.

As an added benefit, we avoid a lot of string
copies in the process because now we avoid
std::ostringstream ss.

No functional change.
This commit is contained in:
Marco Costalba 2014-11-01 18:50:27 +01:00
parent d07a875398
commit 5644e14d0e
3 changed files with 29 additions and 29 deletions

View file

@ -108,6 +108,30 @@ CheckInfo::CheckInfo(const Position& pos) {
}
/// operator<<(Position) returns an ASCII representation of the position
std::ostream& operator<<(std::ostream& os, const Position& pos) {
os << "\n +---+---+---+---+---+---+---+---+\n";
for (Rank r = RANK_8; r >= RANK_1; --r)
{
for (File f = FILE_A; f <= FILE_H; ++f)
os << " | " << PieceToChar[pos.piece_on(make_square(f, r))];
os << " |\n +---+---+---+---+---+---+---+---+\n";
}
os << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase
<< std::setfill('0') << std::setw(16) << pos.st->key << "\nCheckers: ";
for (Bitboard b = pos.checkers(); b; )
os << UCI::format_square(pop_lsb(&b)) << " ";
return os;
}
/// Position::init() initializes at startup the various arrays used to compute
/// hash keys and the piece square tables. The latter is a two-step operation:
/// Firstly, the white halves of the tables are copied from PSQT[] tables.
@ -430,32 +454,6 @@ const string Position::fen() const {
}
/// Position::pretty() returns an ASCII representation of the position
const string Position::pretty() const {
std::ostringstream ss;
ss << "\n +---+---+---+---+---+---+---+---+\n";
for (Rank r = RANK_8; r >= RANK_1; --r)
{
for (File f = FILE_A; f <= FILE_H; ++f)
ss << " | " << PieceToChar[piece_on(make_square(f, r))];
ss << " |\n +---+---+---+---+---+---+---+---+\n";
}
ss << "\nFen: " << fen() << "\nKey: " << std::hex << std::uppercase
<< std::setfill('0') << std::setw(16) << st->key << "\nCheckers: ";
for (Bitboard b = checkers(); b; )
ss << UCI::format_square(pop_lsb(&b)) << " ";
return ss.str();
}
/// Position::game_phase() calculates the game phase interpolating total non-pawn
/// material between endgame and midgame limits.

View file

@ -73,6 +73,9 @@ const size_t StateCopySize64 = offsetof(StateInfo, key) / sizeof(uint64_t) + 1;
/// when traversing the search tree.
class Position {
friend std::ostream& operator<<(std::ostream&, const Position&);
public:
Position() {}
Position(const Position& pos, Thread* t) { *this = pos; thisThread = t; }
@ -80,10 +83,9 @@ public:
Position& operator=(const Position&);
static void init();
// Text input/output
// FEN string input/output
void set(const std::string& fenStr, bool isChess960, Thread* th);
const std::string fen() const;
const std::string pretty() const;
// Position representation
Bitboard pieces() const;

View file

@ -203,7 +203,7 @@ void UCI::loop(int argc, char* argv[]) {
else if (token == "setoption") setoption(is);
else if (token == "flip") pos.flip();
else if (token == "bench") benchmark(pos, is);
else if (token == "d") sync_cout << pos.pretty() << sync_endl;
else if (token == "d") sync_cout << pos << sync_endl;
else if (token == "isready") sync_cout << "readyok" << sync_endl;
else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
else